Posts for delroth

Experienced Forum User
Joined: 4/3/2013
Posts: 4
FWIW, Dolphin does emulate disc read timing and seek timing - completely inaccurately, but there is a delay added when loading data from the emulated disc. Has anyone actually tested changing this delay and checking if it has any effect on what you're talking about in MP? As far as I can remember, nobody reported any result related to this, so you're not even sure if that issue comes from disc delay or not. If it does come from disc delay, then you need to figure out whether it comes from bad read speed emulation (doubtful - sequential read on a GC DVD is pretty fast, around ~10MB/s) or bad seek speed emulation. A good way to check that would be to trace all the DVD operations done during a MP room loading and computing the estimated time spent seeking vs. reading. Bonus points if you can patch IOS on a real Wii to give you the exact time spent in each DVD operation. No developer is going to care about an issue if people spend years complaining loudly about it without at least trying to analyze and debug it.
Pierre "delroth" Bourdon <delroth> Dolphin Emulator developer
Experienced Forum User
Joined: 4/3/2013
Posts: 4
You're right, HLE will not sync perfectly with LLE so for that game it's better to stay with LLE until that minor issue is fixed if you want perfect sound. Note that this is the only known AX HLE bug at the moment. This means most games are not in that case.
Pierre "delroth" Bourdon <delroth> Dolphin Emulator developer
Experienced Forum User
Joined: 4/3/2013
Posts: 4
"also" implies that it's a different problem. It has been fixed since I said that: see http://code.google.com/p/dolphin-emu/source/detail?r=60b43eb8d34d0267732b686f9e02094f68a8ec48
Pierre "delroth" Bourdon <delroth> Dolphin Emulator developer
Experienced Forum User
Joined: 4/3/2013
Posts: 4
The MP2 issue is very minor, nothing game breaking and/or desync related (so HLE is still safe for that game, maybe not if you're encoding a video and want to avoid any audio bug). Wii Sports does not have any known issue, and no game "requires" the polyphase resampler (which is why I didn't bother fixing it and actually disabled it...). Not sure where you got that one from.
Pierre "delroth" Bourdon <delroth> Dolphin Emulator developer