Posts for dwangoAC


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Bigbass wrote:
Special thanks to all of the wonderful and dedicated people who recorded these verifications (in alphabetical order): Alyosha, Bigbass, CasualPokePlayer, Kosmic, rcombs, TiKevin83, and ViGreyTech.
I'm thankful for everyone who contributed but I'd especially like to thank Bigbass for all of the heart and effort he put in to new work while I was distracted with other events and real life issues. You rock!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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I also support this decision and can attest that everyone on staff was consulted in the process. I have been in the unenviable position of publicly defending why we don't have proper TLS support for the past 5 years and it's been increasingly difficult to defend the state of the site. I support the new site code that's been in development. I'd like to thank Nach for his past contributions while also acknowledging that this change was needed to keep the site vibrant. I'm excited for a future that stands to be brighter than it has been in a while.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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Boulder Dash is one of a very few games I had access to earlier in my life and it left a profound impact on me. I would stagger through the Amoeba level repeatedly attempting to get it to be as large as possible without turning into rocks or running out of time. Seeing this mastery on display definitely gets my attention and my Yes vote.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: NetHack TAS progress resumed, join Libera ##nethack-tas
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A recent run of NetHack any% by luxidream at ESA sparked renewed interest in completing the NetHack 3.4.3 "Lowest in-game turncount" TAS and I'm happy to announce we now have a home for discussions over at ##nethack-tas on Libera IRC in a bridge. There are a number of interested parties who are now versed in the basics of using the rerecording framework I designed which I managed to get stood up on a new system. There's been a bit of derusting (we forgot how to get into Santa mode until we did some source diving and rediscovered that it's X as in shift+x) but there's a lot of new energy with some very talented people involved. So far, we have direct help from luxidream, Antigulp (Kes), Stella, and machinespray along with additional support from spicycat, tone, and Kougyoku among others. We're rediscovering how overcharging works again and trying to work out what things still need tested and documented. I'm excited to see progress again. For ais523, I hope you're able to pop in to IRC to answer a few questions but we'll do everything we can to respect the limited time you have. I'm also busy most of August between presenting at DEF CON and building a flamethrower for the Skorpios BattleBots team / going to the recording sessions but I'll be here to support as best I can. I want to see a 2,003 turn plan succeed with good entertainment and I think we can do it. Thanks to everyone who has stepped up!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Re: Wading in blind
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feos wrote:
dwangoAC wrote:
- I like having a system where anyone can upload anything in any category for any game similar to speedrun.com. I'd obviously prefer a few changes compared to how speedrun.com handles things
What would you change?
Mainly no ads / different treatment for pay
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Wading in blind
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I've largely stayed on the sidelines on this conversation as I've been trying to stay "present" and in the moment with real life activities this week but I did want to chime in. My hope remains that some method can come together that can allow #4947: dwangoAC, Ilari & p4plus2's SGB Pokémon: Red/Green/Blue/Yellow Version "Pokemon Plays Twitch" in 08:11.42 to be published. I'm unconcerned with what names each tier is called, and frankly I'm unconcerned if there's even a concept of tiers at all in the future, favoring a very different approach to the site altogether that would be so drastically different as to be almost unrecognizable, but I'm also not unreasonable as I know such a redesign would both be difficult and fraught with disagreements. Still, here's my thoughts on the matter: - I like having well curated runs that have gone through the full publication process and I definitely think that should still be a thing for the "best" content on the site. There's no reason to throw out what works, and our pipeline for high quality publications remains completely usable and viable. Let's obviously not throw that out. - I like having a system where anyone can upload anything in any category for any game similar to speedrun.com. I'd obviously prefer a few changes compared to how speedrun.com handles things and I'm not interested in a clone of the site but the general principle of anyone being able to upload something appeals to me greatly, as does the freedom to have more categories than we do now for our heavily curated runs. - I'm in favor of more freedom in the types of content we host. There's an entire category of differently-abled speedrunners who are using tools to assist their speedruns who can't post their results on any of the mainstream speedrunning sites. We don't let them on here either because it isn't perfect and therefore falls short of the glorious standard of the site. I'd like to inclusively welcome them in with tags that allow their content to be categorized appropriately. We've lost some of the essence of what made us unique back in the early days of Tool-assisted superplay movies and I want to see us welcome that somehow. I'm in favor of allowing more experimental content types. There's someone currently working on a very different way of "tool-assisted" gameplay that relies on virtual intelligence, like MarI/O on steroids but with a lot more human crafting around it. There's no place for that kind of content here right now and there really ought to be. - I'm in favor of allowing content from live events being shown, but I'm obviously biased here. I find it a travesty that so much content remains unpublished in any form on the site. - I'm in favor of more game types to be represented, including board games, ABC runs, interesting limitations and the like. When I have a bit more time I'll fully read through everything else discussed here but I kind of wanted to come in blind just to say things that might not have been possible to say if I had read the thread and been biased by it. In general, I'm unconcerned with what we call things or even how we group things so long as we're open to allowing other types of content. I'm extremely happy discussions are happening and I look forward to movement in some fashion even if it's not exactly what I want.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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Yes vote from me. I agree that coauthoring is probably called for here based on the amount of input sourced, however. Good work!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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Regarding previous comments in general, I will say that the April 1st submission was obviously rushed and was in part an amusing way to mess with ais523 who took it in stride (I actually gave him the ability to nuke the entire submission off the face of the earth if he chose to). Clearly, there's no room for taking a really optimized run and then finishing it off in an extremely sloppy way and that's definitely not what I'm advocating for here. Let's be honest about what we are - we're perfectionists. The whole lot of us. We want things to be absolutely in order, as optimized as possible. I very much want to see us pull off a tight run, and I think we can do a 2003 turn plan that's both tight and optimized based on the rules we know about. There was an assertion of procrastination but that's not what's happened here per se - it's more that we've been stuck trying to find workarounds to some of the most absurd problems any TAS has ever faced. NetHack has an incalculable number of possible paths unlike a simple platformer where there are only so many routes you can try. I fully believe we can both make a quality run that lives up to expectations and make progress around the blocking issues by working with routes we know actually work. Even the 2003 turn options are utterly preposterous after all. We'll worry about presentation of the run later - this is the kind of run that would require a very large amount of explanation no matter what form that takes, whether it's the copious notes referred to before or a possible video breaking down what's going on at each stage. I believe the final form can in fact be a positive result. We're half a million rerecords in on this TAS between automated and manual tests and we might be at twice that when we're done but I have confidence we *can* finish this and do it with excellence.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Entering year 11 :)
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The first post in this thread dates back to 2010 and we're now in 2021 which seems unthinkable (it's even more fun if you imagine starting a project of this type in 1979 and still working on it in 1990, but my imagination is a strange place and I'm already digressing badly in the first sentence). In the past year there have been some conversations about how to rework plans to save a turn, but I think, after 11 years and a plan that's come all the way down from 2,16 turns to well under that, that it's time to work with what we have and allow a future TAS to obsolete it if a 2002 turn strategy is found. I'm not trying to throw a wet blanket on the 2002 turn plan, it's just I'd like to eventually see this run materialize and we've been blocked for literally years trying to force something to break through. I'd like to tentatively ask if we can perhaps try to get a 2003 turn plan to work out and resume progress. This project has been on my mind for a very long time and I'd love to see it through to completion. It's too awesome to not share with the world. I don't expect things to suddenly happen this week or even in the next month but I'd like to see what we can do to start making small strides to resume work on this TAS, with full thanks to everyone who has already put in a ton of work on this so far. Thoughts on next steps?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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ventuz wrote:
2 hour 30 min but went on and on and on for 4 hours. Went to bed at 1 AM without seeing FF14 stuff.
I think this was a combination of the schedule being behind by an hour (that one's on me) plus perhaps the estimate was put in wrong, his estimate should have been 3:30 and appears that way on the video now so I'm not sure where 2:30 would have come from. Most events struggle with staying on time and overall we did fairly well but that first day was definitely the most offset.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Re: TASGiving 2020 feedback thread
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Radiant wrote:
...what is TASGiving 2020? I've completely missed that.
TASGiving was a charity livestream similar to a GDQ featuring TAS content with commentary that successfully raised $10k for National Alliance on Mental Illness. The main event site is at https://TASGiving.org and we're posting videos on my YouTube channel. I hope we can do it again, albeit with more time to plan and promote it; you're not the first person that didn't see any of the posts, videos, banner announcements, Discord pings, or other ways we attempted to reach out and most of that came down to not getting the promotion out early enough.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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I had a post here that I wrote at 1 AM that was supposed to be about my desire to see the TASVideos and TASBot communities stay cohesive but I wrote it badly and I've pulled it for now. I intend to take the part that was specifically about ways to handle that cohesiveness and make a new post as it's outside the context of TASGiving itself.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: TASGiving 2020 feedback thread
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I'm finally opening up this feedbcak thread for TASGiving 2020. I have plenty of feedback of my own, but what went well and what should be changed for next year?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: TASGiving "Norman Rockwell fever dream" promo video
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I've been substantially out of commission due to my own mom's mental health condition but I'm pulling things together to do my part to make the first TASGiving as good as we can make it. I can personally say I'm very thankful that this event benefits National Alliance on Mental Illness. TASGiving includes some truly fantastic content from various communities including many runs right here from TASVideos and I'm thrilled to see so much inclusivity and variety. I'm even more thrilled to announce the event will be on the Twitch front page on rotation throughout the weekend. Please help spread the word with this 40 second promo video made by AngelWind that's been described as a Norman Rockwell fever dream which I find an apt phrasing for it: Link to video
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Commentators: Please pick runs and submit them for TASGiving
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Thanks for asking, arkiandruski! We definitely need volunteers - I've been sniped by family crisis with my mom hospitalized repeatedly and I've been entirely unable to follow up. To that end we're now falling behind on things and I could use some extra help. We currently have plenty of people suggesting content but nearly no commentators stepping up to submit runs at http://s.tas.bot - I think it's time to start using a process where people who are willing to provide commentary on a run submit them using the game submissions form. We're extremely late on this for a variety of reasons mostly related to me and any and all help we can get for content in the event would be appreciated. Thanks!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Thanks for the suggestions - we need commentators
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Thanks for the run suggestions above. To make any of those happen, we need commentators. We're trying to flesh out the schedule now and we're running out of time to do that. Can anyone volunteer to create commentary and provide live chatter about what's going on? More run suggestions are also welcome. Thanks all!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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CoolHandMike wrote:
That yoshi tas was awesome. And a good length too. A portrait of ruin Tas would be fun as well.
Cool, can you post links to the publications / submissions?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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nymx wrote:
...the Mario 64 ran on a SNES and TASed within that console. I know you know it Dwango, because it was GDQ.
Out of respect for micro500 I will leave that for him to submit should he want to revisit it; he put his heart and soul into that effort and I remain both thankful for his effort and sad I mismanaged it. Of all content we've ever shown, that one is the most bittersweet for me. I'll leave it at that. Mortal Kombat 2 playaround *might* work, although I'd want to put it at the later night hours out of sensitivity for keeping the stream largely PG and we'd need someone to develop a script.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: What TAS do you want to see with live commentary?
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Hey you! Yes, you, reading this - please take 10 seconds to reply below: What TAS on the site would you be the most excited to show the world when paired with passionate commentary? Have you ever watched a TAS you enjoyed but had no idea what was going on until you read the submission notes? What if you could have heard a well rehearsed explanation drafted by someone familiar with the game and read out loud by someone with a good speaking voice and a good sense of timing? What TAS's would you like to see played back with live commentary, someone excited about this glitch coming up, someone talking about the precise nature of the trick here, the difficulty of getting through this section there, highlighting how if this was a pixel wider it wouldn't be possible to do this incredible thing? There are many techniques we can use to take something prearranged (a TAS movie file) and still make it dramatic, still add suspense. We just need to know what to say. What we hope to show during TASGiving is art in a new light - the TAS's we know and love combined with strong commentary. To do that we're going to need people to (re)write commentary for entertaining runs in text form with an ear for when a commentator should say each section. You don't yourself have to be a polished public speaker, you just have to create something that could be read with passion. We're going to do our best to use commentators who know their game but this might not be possible for every TAS. Can you help write a script, possibly just by adapting your favorite run's submission notes to something that would be manageable to say out loud during the course of the run?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: TASGiving 2020 - TAS focused charity event benefiting NAMI
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Members from the general TAS community are excited to announce TASGiving, a charity marathon livestream that will be held Nov. 27-29 at TASGiving.org benefiting NAMI! The focus is on live commentary infused TAS content on emulator and console alongside traditional speedrunning and video game exhibitions. You can volunteer, submit content, or contribute in the TASGiving 2020 thread.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: TASGiving 2020 - TAS focused charity event benefiting NAMI
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I'm excited to announce TASGiving Nov. 27-29! I've always wanted to have an opportunity for the TAS community in general to hold a speedrunning charity marathon event with enough space for TAS content including content that is emulator based. With help from a ton of people in both the TASVideos community as well as the TASBot community I'm happy to announce TASGiving 2020, to run November 27-29 benefiting National Alliance on Mental Illness. I personally hope we can help raise $10k for a much needed cause with this event. You can help show commentary infused traditional speedruns, TAS runs on emulator and live on console, and video game exhibitions in a GDQ-esque Twitch livestream. The focus is on rehearsed commentary - for TASVideos.org content you don't have to be the author as long as you follow our attribution guidelines, so keep an open mind about what can be shown. Want to help in some capacity? Fill out the volunteer form at http://v.TASGiving.org or fill out the submissions form at http://s.TASGiving.org if you'd like to get involved, and feel free to discuss below!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: TASGiving 2020 console verified content
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This thread is for general discussion about content for TASGiving 2020 / https://TASGiving.org that will be played back on real consoles. TASGiving gives us an opportunity to show off the best we have to offer on the site including content that can't be shown on real hardware but there are some things that are just more impressive. There are now pre-made NES/SNES/N64 replay devices over at https://Store.TAS.Bot from Ownasaurus and anyone can get involved. Is there something you'd like to see that's specifically console verified?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Emulators and consoles will always differ; be lenient
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Joined: 9/14/2008
Posts: 1007
Hi! I have opinions! They're even reasonable and based on extensive personal experience! I'll dispense them below with slightly less eyebrow raising. The very definition of an emulator is to be like the real thing while not actually being the real thing. An emulator in any capacity is different no matter how accurate your code is or how careful you are with your FPGA clocks. Even if your precious emulator is cycle accurate and who cares about the CPU you have to buy to get it to run I almost guarantee there's still a corner case somewhere. There's something that hasn't been quite discussed unless I missed it, and it's a glaringly important angle: The MK64 run uses the exact same file that the emulator uses and is thus by definition precisely the same input but differs by literally seconds by the end of the run. If you are arguing that one file type versus another is somehow superior or inferior you're arguing about the wrong thing. The real issue is that the emulator isn't as good as the real hardware and deep down you know it. Now, we don't kinkglitch shame emulators, consoles, or anyone else here. Not even the consoles are perfect, as we've proven repeatedly by demonstrating that components that are now decades old no longer perform the way they once did (no, *that* pun wasn't deliberate). Even when the consoles were brand new there are cases where the specification that the game designers programmed to failed when the cold hard truth of the laws of nature took their toll. No one is perfect, no not one. Yes, emulator authors should strive to be better, console maintainers should strive to be better, and TAS authors should strive to be better. We're all about being as close to perfect as we can be here, after all. However, we must face these these inevitable realities: We must be lenient on emulators or no TAS would be acceptable. We must be lenient on consoles or no verification would be acceptable. We must also be lenient on TAS authors or no art they make will be deemed worthy. I believe the far more productive conversation should be about the level of care that must go in to describing what steps it took to make the console verification happen. The quality and presence of documentation is what matters most here. We specifically need to be documenting deviations - what differed from what in order to get a given sequence of button presses that comprises the core essence of a run to work? Did a particular console need to be used? (I have several SNES consoles that all have different characteristics with some being better for different runs than others, all completely unmodified.) Were non-invasive hardware "nudges" needed, such as biasing voltage or biasing a signal or clock line one way or another? Were more aggressive changes needed, such as replacing a component before the run would sync? Was a flashcart with realtime memory validation allowing for on-the-fly retiming used? Was a hardware clone used and if so what documentation about its accuracy has been released? Was additional software necessary such as a shim layer to intercept inputs? There are a wide range of console types from the 70's through today and each requires different angles. At some point as we start going down this list we might come to a point where we can't stomach the deviations and that's fine - let's cross that bridge when we come to it. What's obvious at this point is that we will frequently have what I'll call artifacts - something that makes up that core essence of inputs in order that was played in a player piano / piano roll fashion along with various support files such as open source console/game specific code, hardware modification descriptions, offset files for lag adjustment, descriptions of timing methods such as windowing modes, etc. We need it all. Without it, future historians will be robbed of what they need to piece everything back together. TASVideos currently lacks the capacity to handle all of this today and as such I've asked TiKevin83 to assist with an effort to make this possible. In summary, we should have (reasonable) leniency but we should also have strict quality requirements for documentation. No other path forward ensures what we make now can be understood by future historians.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Experienced Forum User, Moderator, Published Author, Senior Ambassador, Experienced player (898)
Joined: 9/14/2008
Posts: 1007
Alyosha wrote:
~$16000 total in 'tech stuff' in one year sounds like a lot considering TASBot has been around for a quite a while already. Do you project this level of equipment spending to continue?
I broke down the core tech stuff with detailed transaction memos so you can see a bit more detail on how it was spent (as you can see from the rest of the numbers, travel and legal fees made up the bulk of the expenses). Many of the things I purchased are perpetually useful moving forward, such as the NESRGB modded console we used at most of the events last year. As a hint for what lies ahead for 2020, most of the expenses are around building a more reliable rolling cart I can take to events and better sound and lighting equipment which will allow us to fully run a number of charity events including Bot Bash Charity Brawl, MAGWest Go, the creator faire I've taken TASBot to, Bot Bash Spooky Cup, and several other opportunities that open up with that equipment available. In other words, for 2020 I anticipate a fair number of tech purchases but with a decline after that as I move to maintaining and replacing only broken components rather than new purchases.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Experienced Forum User, Moderator, Published Author, Senior Ambassador, Experienced player (898)
Joined: 9/14/2008
Posts: 1007
CoolHandMike wrote:
There is a lot of risk involved in spending a lot more than what you take in.
Absolutely! However, notwithstanding being laid off and thus unemployed for 3 months in 2019 I was able to use funds from my day job to support the shortfall and the expenses were expected as I was investing heavily in new equipment.
CoolHandMike wrote:
Things are now extremely risky with job security and the overall health of the international financial systems and you might want to save up money just in case.
There's no doubt that I dipped into savings a bit while investing in various things last year and you're right that there are higher risks than ever. I'm fortunate to have moved to the security industry which has seen continued growth and I feel secure in my position. I have adequate savings for the time being. Most labors of love are like this it seems. :)
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.