Posts for enoent

Joined: 1/18/2015
Posts: 2
Location: California
I was thinking that maybe a more accurate PPU emulation could make the lag stripping lua script more accurate, which could improve the console sync. Anyway, here's the video: http://youtu.be/2R9XKdFZz1M
Joined: 1/18/2015
Posts: 2
Location: California
I just console verified this on the first try with (a slightly modified version of) micro500's bot. Maybe FCEUX improvements in the last few years have made it possible? I was using version 2.2.1 for Linux to strip the lag frames. What are the steps for getting this marked as console-verified? Full disclosure: the second time I ran the movie it desynced on 2-1, and the third time it desynced 3-3. I think that was just from ESD or insufficient decoupling or something silly like that.