Posts for errror1


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nicely done, I'll give it a yes. any plans to do a Kisuke run?
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GoddessMaria15 wrote:
rog wrote:
TASeditor wrote:
"Takes no damage" and "Takes damage to save time" in the same TAS?
Yep. Watch the act 5 boss.
What TASeditor means is that it should not be possible to have both Tags/Labels in the same run. They contradict each other either way so if you took damage in Act 5 Boss, then you should use "Takes damage to save time" instead of both. In any other case, I shall refrain from voting just yet.
He can't take damage without dieing beacuse he only has 1 hp, you can recover right after being hit, so taking damage doesn't really do any damage to him. A better tag might be "get's hit to save time" rather then "takes damage".
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but the runs are not similar, this is closer to mortal kombat 2-3 then brain age 1-2
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antd wrote:
non street fighter fans
If movies are judged purely on what someone who is not familiar with the game thinks, then judges should be required to never have played games that they judge.
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Dark Noob wrote:
errror1 this game has more bugs to be added for what vi see this http://www.youtube.com/watch?v=YovBt_V8qcw&feature=channel_video_title video
I'm familiar with those, the kattobi cancels stuff is neat but has a really limited use.
DarkKobold wrote:
In this movie, you use the exact same character pair, to the exact same entertainment effect. While, to a trained SFA3/SFA2 expert, these movies may be distinguishable, to a normal viewer, it looks like two characters unfairly beating on the CPU. I think a different mode, or different character choices may have helped this submission. However, it seems far too similar to the other movie.
That could be said of just about any two games if the viewer isn't familiar with them. Is there anyway to restart the thread with this in mind? I bet I get the same number of yes/no/meh votes.
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sfa3 and sfa2 are way different then all the Sonic and megaman games combined. Is there any precedent for a run obsoleting a different game? Because if so, I think smb1 should obsolete smb2j
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voting yes It's not very faithful to the book tho
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I know, the psp has worse graphics, so I used it beacuse I was comparing it to the worse graphics snes game
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I expected more cars, at least a vehicle section seems well done tho so yes
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Warp wrote:
That doesn't explain the loading screens. What does it need them for?
if you ever played sfa2 for the snes it has horrible loading at the start of each match to decompress the sounds
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check out his channel, he has a whole series of videos showing how he did it http://www.youtube.com/user/Transgenic86#grid/user/359B764A0A3B8188
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A game where the speed isn't impressive shouldn't have speed as a goal
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there are some kattobi cancels that are a little more useful but not as crazy looking. It's basically just canceling a move into an air CC but retaining it's trajectory. Zangief and Ryu's are probably the most useful, basically giving them a full screen jump.
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so I'm guessing each end portal block has like a 1-10 chance of spawning with an eye already in it. If you can manipulate it to spawn full of eyes then you may be able to be the game very quickly by collecting snowballs running to a close portal and snowballing the enderdragon to death.
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I think the character select screens are a good example of the difference, this might be a fairer comparison ki has always had really choppy animation, and I can't comprehend how you could say it looks good in stills
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lol yeah, KI has aged really badly, but the hand drawn sprites always look good.
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suggested screenshot yoga fire, roses j.mk shadow, dhalsim c.lp, rose cl.hp all hit at the same time
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Bisqwit made a version of dosbox that had tas capabilities years ago, but I wouldn't recommend trying it, it's much worse
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Truncated wrote:
I liked this movie. Good variation. I wonder though, why the same fighters as the published movie for SF Alpha 2? Isn't it possible to do something interesting with any of the other 20 or so fighters?
It' beacuse Rose and Dhalsim are the best. Same reason you wouldn't play Luigi in smb1 seriously tho, they both have high damaging super throws, Rose has her always useful shadow super, Dhalsim has four dive kicks, three slides, a telleport, an air taunt and can hit the opponent anywhere on the screen, Rose has the unique reflect move, a useful varied set of normals, including a slide, forward moving f+hk, and an instant air lk. I'm sure there are other characters who could make a interesting tas but I don't think this should lose points beacuse it doesn't use substandard characters
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Baxter wrote:
The movie entertained me, voting yes. Don't know why you took damage (once?) though...
it's to show a glitch with the combo counter
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I like it, sakura is a better character for this then I figured took you a long time to get that bison super huh are you going to submit?
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there is a chance you can find diamond in a dungeon chest, so the quickest way to diamond would be to spawn next to a sand, water or open dungeon so you wouldn't need to build anything to get to it http://www.minecraftwiki.net/wiki/File:Dungeon_frozen_ocean.png http://www.minecraftwiki.net/wiki/File:DungeonUnderDesertCovered.png http://www.minecraftwiki.net/wiki/File:SurfaceDungeon.png
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voted yes for the last one, so this gets a yes
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I enjoyed it, seems really interesting for an nes game, a platform puzzle game, even if the puzzle elements are really stupid
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are you using both players? can you playback the file pirate_sephiroth made?
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