Posts for feeuzz22


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Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
+1
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
We had always TAS "just for fun", we also got serious projects, but we stand more time TASing for fun, and this submission, wasn't to become famous or to write our name somewhere, it was just a kind of "lesson" for Qwerty, not to leave TASing, just to co-operate a bit more with the community.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
My answer: 1. Yes, 2. red.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
DMTM is so... Mr_Sweed. Really, I don't hate you that much DMTM, but it's true that you can really become odious sometimes, not for me (because you are often friendly with me, or almost) but for everyone else, and beleive me, I truly understand what they mean, I had myself already see how annoying you can be, and please, stop asking for credits.. Post your movies have your own wips and you will got your credits.
Qwerty6000 wrote:
Oke, I think i will stop TASing sonic games
* That wasn't our goal. We just would show you that instead of TASingg on your own (to be obsoleted in the week that follow), you could use lastest discoveries from the community and ask for help to be sure to got the fastest (current) movie. Even WST could beat your movie on his own, but he asked some help anyway, and this helped him a lot, more than you think (mainly when help come from very experienced TASers like Marzojr or Aglar...)
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
a "not really optimized" and very old try in AIZ1 (S+T) (glitchless for this one). Link to video sorry for no sound.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
No, seriously, FELIPE please, I need your help, you are the only one who can help me there..
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
:/ tu as un pc en bois?
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
C'est un pro... il le fait pour un nouveau record donc... ne cherche pas a comprendre les détails pour l'instant reproduit si nécessaire. Oui l'emulateur bug énormément offscreen car cette partie de la map n'est pas encore chargé au moment ou tu y est (tous les jeux Sonic chargent la map à a peu prés 200 pixels autour de la cam.. en dehors c'est l'anarchie. Si tu vois que le niveau se termine, alors c'est ce qu'il faut faire ;)
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
hi felipe :D I need your help friend!! If you read, you may notice that the perfect bonus challenge has become the maximum individual ring challenge... means rings unreachable will not be taken but act will be considered as "complete". And TV boxes are not always taken (you can take them if allow you to earn time, but not if you'll lose time).
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
voila comment tu pourra savoir exactement quoi faire: 1. télécharge la "published run" 2. télécharge l'émulateur special Sonic 1 (avec les deux truc cités..), (merci Nitsuja & Upthorn pour cet outil plus que significatif). 3. visionne le film sur cet émulateur avec frame advance pour ne rien rater.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
euh... oui, mais c'est parce que même en dehors de l'écran, il y a une certaine distance a parcourrir, et ce, pour n'importe quel zipping de Sonic, parfois vers la droite, parfois vers la gauche... il te suffit de regarder un des actuels movie pour voir les input entrer et ainsi imiter avec précision la série d'input necéssaire pour arriver a la fin... malgrés les apparences, Sonic est un jeu facile mais complexe (notamment au niveau des zips et glitches), il faut regarder les film des "pros" en mode "frame advance" pour comprendre ce qui se passe, et surtout, utiliser la "camhack+solidity viewer" afin de comprendre comment marche le jeu et clairement (oui, vraiment) comprendre pourquoi ici tu peux, et pas ailleurs... La camhack te permettra entre autre de jouer "offscreen" (hors écran) ce qui arrive de pls en plus souvent avec Sonic ;).
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
C'est ce qu'on appelle le "underflow" zip (position de Sonic sur X devient negative, ce que le jeu n'accepte pas donc ça devient extrémement positif, soit, a l'autre bout de la map) c'est le "terrain ejection".. plus dur, c'est le "sprite ejection", qui lui procure une vitesse supérieure mais... bref.. Je suis content de voir de l'interet pour le TAS de Sonic.. Pour répondre a ta question sur la roulade, disons qu'en roulant tu perd le control de Sonic... dans une pente tu accelerera selon l'inclinaison, sur du plat du décélérera a 12 ou 24 subpix/frame² si je suis correct.. de plus, si tu saute depuis la position de "roulade", tu ne controlera pas ton saut (les touche gauche et droite ne serviront pas en gros..) de toute façon test, tu verras :) si tu as une question n'hésite pas, je ne sais pas tous mais je suis bien branché coté Sonic ^^
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Je l'ai essayé sous un smartphone bas de gamme (le mien :P) et il a fonctionné.. monocoeur 800 Mhz (450 M de ram pour les intéréssé dont 250 utilisable). Pas trés fluide et quelques soucis de lag, mais bon... sur un ordi meme un vieux, cela devrait fonctionné pratiquement correctement je pense.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
bien... j'espere pouvoir TASer Dragon Ball Z tag team bientot ^^
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Ok ok, no one here wanna TAS this.. I agree, I agree to do the full run (all acts) BUT I need someone (just one is enough, if you are more, it's better :) ) to do all boss battlles for me (since first hit to level finished, including liberation of animals, Metal Sonic and Final Boss can stilll be discussed, I may do it myself). Who would like to do it please? If no one, the run may never finished. Send me a PM if agree I will reply last wip.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
just a Question (maybe a dumb one), If you would adjust your subpixel position during a loop, how would you do please?
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Game over, Try again!
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
WST wrote:
Nice. I tried that place with Amy a lot, and failed to get into the wall, I think it’s impossible for her…
I guess, he used a trick doable only with knux to enter the wall both of Amy or Hyper Sonic can't do it by this way, but maybe it's still possible.. (maybe faster).
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Happy 28th, 5 years older than Sonic =P
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
WST wrote:
feeuzz22 wrote:
He had not enough speed to wrap the level
The fact that he went off screen in the game where the camera’s speed is 6144 subpixels per frame, makes it quite obvious that the speed was enough for the trick to work. I guess there is another reason, which can be visible only if we see a gmv.
oh, okay
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Qwerty found that zip months ago (and maybe other TASes too) but didn't think of going right enough before left.. He had not enough speed to wrap the level: Link to video And as it is say in the comments, it's useless because you will never come to the end by this way.
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
4matsy wrote:
marzojr wrote:
They will also start with much fewer rings
Oh good. Did you know that, as it is in the current release, with the super dash cheat, you can literally do nothing for the entirety of Sky Chase and still beat it? Turns out the 100 rings you start with, combined with the ones you pick up during the level, is just enough to see you through to the end. XD
A zone to be TASed so? :)
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
Aglar wrote:
WST wrote:
By the way, here is my last job.
So feeuzz didn't show you my short take on this act that I sent to him, like 2 months ago, to help you?
You prefer we just copy your input? ^^
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
erm... CPZ1? CPZ2? ARZ1? what happened?
~ [I]feeuzz
Experienced Forum User, Published Author, Former player
Joined: 7/6/2012
Posts: 207
Location: Réunion (FR)
not final version, but a firstcomplete run of Sonic 2: Tribute Link to video
~ [I]feeuzz
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