Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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https://github.com/TASVideos/BizHawk/issues/666 If you run the attached movie, it also freezes at the same place every time for you?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fantastic ending theme, absolutely amazing. The game itself - not so much. Meh.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Ok, tell me what you do up to the point when it crashes in bizhawk.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Interesting, bizhawk also uses m64p 2.0 core. What plugin did you run it against on m64py?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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MESHUGGAH wrote:
Off topic, but I still won't be part of that cancerous misery we all know what I'm reffering to.
I don't think problems with doom and no interest in fixing them makes the entire site cancerous. Probably the greatest doom problem is having to rely on internal format instead of having a stable rerecording emulator that runs the game and records its own movies in a reliable fashion. Once that exists, serious efforts can be made to actually improve the existing internal demos, proving them suboptimal in a productive way, and if you wish, proving them unreliable (if they are), also in a productive way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Lua is slow when you do tons of calculations with it and you have to connect C and C# for each of them. There are Lua implementations in C#, which, if adopted, will make it run faster.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I did try to improve it when I first saw the wip, using the knowledge I gained from 1p warpless (running speed can be increased by tapping vertical direction), but I quite expectedly couldn't. As for my contribution, it's probably not just the script, but the entire R&D thing regarding this game, but it was originally MESHUGGAH's idea to add me in the current movie, not my request. But I obviously support the decision wholeheartedly.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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https://sourceforge.net/p/fceultra/code/3230/log/ tl;dr: overclocking has been in fceux svn for a year, and now, after fixing it for a few games, we'll be releasing a new version soon. The principle is way easier and more reliable than speeding up the cpu: we just add extra scanlines to ppu loop and vblank, that's how dendy works. But while on hardware such scanlines slow down gameplay, emulators aren't tied to internal cpu speed, we run it at whatever speed we please. So if still running at 60 fps, we get overclocking with additional scanlines. In games where postrender scanlines make them buggy (contra force), use vblank scanlines. Config -> Timing. http://rgho.st/6LRDDYYTz
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Zeupar wrote:
Nice new glitch. However, it's a shame you didn't seize the opportunity to create a proper run that improved the first half of the published movie as well.
How many people do you know who can beat Aglar?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Nope. Changing the length of the encode didn't help either.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Your English is anything but bad, no need to excuse.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Koh1fds wrote:
And so with my nickname. I didn't make even a single input for this movie. You can remove it
Without your efforts this submission wouldn't happen at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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How do I fight this?
avs [info]: 320x240p 1:1 @ 60000/1001 fps (cfr)
timecode [info]: automatic timebase generation 1001/2541180000
x264 [error]: Effective timebase denominator 2541180000 exceeds H.264 maximum
x264 [error]: x264_encoder_open failed
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Bind Markers To Input is a per movie setting. Its purpose is to shift markers along with input on frame removals/insertions/copypasting.
jlun2 wrote:
Feos, was the seeking feature removed? Currently for some reason the latest dropbox link still has "Turbo seek" option, but it does not seem to do anything.
Works perfectly for me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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vecna implemented overscan in this commit according to this issue based on this post. In the end, we're getting uneven height so it can't be encoded with x264. What should we do, add a 244th scanline that's a copy of 243th's (btw how do we copy a scanline in avisynth?) or crop the 243th away? Test build: https://www.dropbox.com/s/3p2agitqff88qrd/BizHawk.zip?dl=0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I'm pretty sure Samsara must be mentioned first here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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It's not me, it's this guy who discovered it: http://tasvideos.org/forum/viewtopic.php?p=436739#436739 And he seems to be suggesting new improvements, so it's him who must be co-authored. Well, unless you want to co-author me just for reporting other's advices. I'd be fine with that :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Alyosha wrote:
tvpassfail which seems like a great deal of work.
It's not that much of work, we can just adopt an existing ntsc filter and it will magically pass. No emulator internally emulates composite artifacts. But some shaders do, as well as some old fashion filters. I'd leave this task to whenever someone adopts Bisqwit's new algorithm: http://forums.nesdev.com/viewtopic.php?f=2&t=14338 I'm going to figure out the tweaks it needs for PAL emulation and implement it in fceux some day.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Fuck, it's written in the middle of normal text with normal font. This submission will drive me insane in the end.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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I need a screenshot suggestion.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
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Unbelievable, man!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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