Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Voting for the TAS of 2024 is now open!
Please vote for the choices in the poll above. If an eligible option is missing from this list, please let us know and we will correct it as soon as possible.
Voting will be open for exactly 7 days, so until 09:59 UTC on January 25th, 2025.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's done using these keys once you've made an xml with the multidisk bundler
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is there a ticket for this feature in the bizhawk repo? If not, makes sense to create one, so there's incentive, because at least one game is not tasable without it (likely more).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does it work in standalone Citra?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That doesn't answer the question of which emulator you're using.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I accepted #9090: Natetheman223's GC Spider-Man 2 "swingless" in 52:01.68 despite a missing ending because normally the game plays fine in Dolphin, and we don't even know if what happened was an emulation glitch or a glitch in the game itself, and checking that would be very hard. But when the game can't be completed at all, it's easier to know which side the problem is on, and yeah you're even saying that it's an emulation issue, and it dramatically affects gameplay.
Which game is it anyway? We allowed custom builds of some emulators or modified games that overcome emulation issues if authors can't currently fix them. Or maybe it's possible to push for a proper fix.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Individual levels are currently not supported for publication, only completed game movies. Single-level movies can still go to Wiki: Playground.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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When there's only 1 candidate with 2+ nominations we have to include everyone mentioned, but that's not the case here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's an action replay code that needs to be added in the first tab.
What goal (category) are you planning to use in your movie?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We have several types of major skip glitches, and they are all normally covered by the speed-oriented branch that uses them and usually has an order of magnitude shorter time compared to not using it. Why only specifically split save glitch from all the rest? Standard is not only for goals that are clear, it's also for goals that are common. I can't say avoiding a save glitch is overwhelmingly more common than avoiding all other major skip glitches.
After the entertainment requirement was removed from Alt (aside from playarounds), the class distinction lost a lot of meaning and is more nominal now. Previously Alt goals were those that we were unsure about so we relied on their feedback to naturally limit their count. Now it just needs to be different and somewhat subjectively sensical, which covers much more goals, including the one you're asking about. The fundamental site goal is not absolutely perfect classification, it's having things published. And they are, either way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why does Alternative not cut it?
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Options exist for people who prefer different things. For casual play you don't think about how many degrees of movement you're currently sending to the game, or what your exact speed is. You just use the same things it was normally played with - keyboard and mouse. Bizhawk is not limited to TASing, it's used by lots of people for casual play too, one of the reasons being better user experience than what retroarch offers. Then there are probably people who want to experience this game the same regular way as every other bizhawk core allows, while also using some TAS tools. Nobody is going to lose anything simply from us providing people options.
This to me is a hint that we can't limit it to the LMP control scheme, because to be 100% compatible with LMP replays we'd have to limit that control scheme to what that system has. You can't tell bizhawk to run several LMPs during the same movie recording session that is usual to hawk. It's either one or the other, hence the option which to use for a given session.
Again why not have both? It's possible to TAS MAME and Amiga in libTAS but we still added them as bizhawk cores, just because that user experience is valuable too. And people who didn't have years of using some pre-existing setup for Arcade TASing are currently prefering bizhawk over libTAS. Whoever prefers XDRE will just keep using it, or maybe switch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Wow thanks for the post, almostmatt1! I think your input here is infinitely valuable as you've been the one producing top-notch movies using the old method for years, and you have both the first-hand TASing experience and technical understanding of how things work in the game in general.
I agree that this can't be solved how we liked to solve things 10-15 years ago by simply imposing another limitation nobody asked for. We've officially become author focused, and it's clear that both input methods are incredibly interesting to the authors as well as the viewers. The only tricky part is drawing the line between those 2 methods lol.
I completely agree that whatever is digitally possible to send to the game, and whatever is can process, is legitimate input in a TAS setting. So use of external input API is essential for unlimited Doom experience. On the other hand there's several decades of tradition and it has its value that's beyond just nominal. And one of the most tricky subjects is that there's discrepancy between what can be sent to the game using keyboard+mouse and what a demo file can contain.
I think if we end up having a bizhawk core for Doom, the unhinged input option (relying on external input API) is a must, because TASing is about pushing games to their legitimate limit, we're just interested in the very concept of that. And with that input method there's a ton of room to go beyond LMP limitaitons. If it makes the game easier to TAS then it's an incredible plus because the core may end up seeing some use in its own regard.
Then there's demand for it to be compatible with LMPs because it's what all past and current Doom TASers use. So exposing all the LMP input (which is events and not kypresses) also sounds like a good option, like a different controller type. It's unclear to me how it'd work with the core, because then it'd need to run those events like there's an LMP file currently being replayed. Otherwise how else do we handle the menuing and all that meta stuff?
And finally as some middle ground, to me it makes perfect sense to just expose keyboard+mouse as any other core would, to be the most faithful to running Doom on your machine as is, without LMPs or unhinged input drivers. Basically a casual Doom frontend, that also happens to have all the hawk features.
I'd personally make the keyboard+mouse control scheme the default, and provide an option to switch to LMP format input or to external input API input.
For sure the latter would look completely different from anything we've seen before in Doom, so it'd perfectly be its own separate category. The difference between LMP and keyboard/mouse may be smaller tho. So I'm unsure if there's need to be a category distinction between them. Maybe yes? But if it's only a difference of a few frames, then maybe not? Maybe they'd be within the same category and we'd just judge by whether overall speed tech has improved or not?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't know this game, and the goal does not seem to be explained in the submission, so I just looked at https://www.speedrun.com/dkcr. Is it correct that 100% is "Beating every level" and "Collecting every KONG letter", and then you get extra 100% after beating the game the second time in Mirror Mode? Does the game show an ending after 100%?
EDIT:
Oh I see, they just call 100% "all stages" even tho it also indeed includes all letters.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It is a new year yet again, which means it is time again to nominate your favorite TASes and TASers of the past year!
Registered members can nominate their favorite TASes and TASers of various systems and categories here.
Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nominations are now open! Please nominate eligible candidates, a list of which is available at the following link:
Wiki: HomePages/feos/Awards/2024/RookieTASers
Nominations will be open until, at earliest, 23:59 UTC on January 7th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the voting period to allow at least one full week of voting.
You are allowed and encouraged to nominate multiple candidates, and you may not self-nominate. Keep in mind that two or more separate nominations are required for an option to make it into the poll.
Voting is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible.
Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the TAS of 2024 voting period to allow at least one full week of voting.
Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nominations are now open! Please nominate eligible candidates, a list of which is available at the following link:
Wiki: HomePages/feos/Awards/2024/TASers
Nominations will be open until, at earliest, 23:59 UTC on January 7th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the voting period to allow at least one full week of voting.
You are allowed and encouraged to nominate multiple candidates, and you may not self-nominate. Keep in mind that two or more separate nominations are required for an option to make it into the poll.
Voting is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible.
Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the TAS of 2024 voting period to allow at least one full week of voting.
Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nominations are now open! Please nominate eligible candidates, a list of which is available at the following link:
Wiki: Movies-Y2024-Arcade-Obs
Nominations will be open until, at earliest, 23:59 UTC on January 7th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the voting period to allow at least one full week of voting.
You are allowed and encouraged to nominate multiple candidates, and you may not self-nominate. Keep in mind that two or more separate nominations are required for an option to make it into the poll.
Voting is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible.
Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the TAS of 2024 voting period to allow at least one full week of voting.
Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.