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If this is accepted as a new branch, we propose "3 stars" to go along with the tradition of naming speedrun categories after star count. But it might be better to add in or replace it with "no tunneling".
For the second existing publication (jumpless), and potential new branches, would tunneling be mostly used or avoided? If this movie is going to be one of the few branches where it's avoided, indeed we'll label it "no tunneling". But if majority of branches are going to avoid it, then we'll need to label the ones with it "tunnel glitch" or something. Also, [6064] DS Super Mario 64 DS by Sharkey91, Really_Tall, bobbybob, Adeal, Migu & Rupa in 05:42.28's description says "improved Tunneling" which implies it was used in [3370] DS Super Mario 64 DS by Sharkey91, Really_Tall & ALAKTORN in 08:12.93 too. That's not correct, right?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: 2024 Awards - Winners announced, and TAS of 2024 voting open!
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Voting for the TAS of 2024 is now open, and the winners of every other category have been announced!
Arcade TAS of 2024 [6295] Arcade Metal Slug 4 "2 players" by zk547 in 14:32.15 Atari TASes of 2024 (tie) [5985] A2600 Kaboom! "maximum score" by DrD2k9 in 2:45:51.21 [6223] A2600 Ninjish Guy in Low Res World by Induviel in 07:16.76 DS/DSi/3DS TAS of 2024 [6109] DS Super Mario 64 DS by Migu, bobbybob, Sharkey91, Really_Tall, Adeal & Rupa in 05:37.23 Exotic TAS of 2024 [5906] Vboy Jack Bros. "Jack Skelton, For Super Players" by Darkman425 in 21:08.02 Flash TAS of 2024 [6194] Flash Go Go Gummo by Mikewillplays in 04:20.10 Gameboy TAS of 2024 [6290] GBC Wario Land 3 "game end glitch" by k80may in 22:59.62 GBA TAS of 2024 [6218] GBA Mario Kart: Super Circuit by iMathII & cstrakm in 22:56.80 NES TASes of 2024 (tie) [6036] NES Chip 'n Dale: Rescue Rangers "2 players" by Dimon12321, Aglar & dragonxyk in 08:43.47 [6243] NES Gimmick! by Samsara, web2000, negative_seven, SBDWolf, Aglar & Hotarubi in 04:12.38 [6012] NES Super Mario Bros. "arbitrary code execution" by OnehundredthCoin in 04:52.65 Nintendo 3D TAS of 2024 [6309] GC Sonic Adventure DX: Director's Cut "Sonic" by Niczur in 29:57.57 PC TAS of 2024 [6314] Windows Diablo by staphen, AJenbo, ephphatha & dwangoAC in 04:10.31 PSX TAS of 2024 [6205] PSX Mega Man X4 "X, Ultimate Armor" by HappyLee in 37:09.53 Sega TAS of 2024 [6248] Genesis The Adventures of Batman and Robin "1 player" by EZGames69 in 36:22.34 SNES TAS of 2024 [6092] SNES Mega Man 7 "100%" by McBobX in 41:13.33 Arcade TASer of 2024 CoolHandMike Atari TASer of 2024 Induviel DS/DSi/3DS TASer of 2024 benstephens56 Exotic TASer of 2024 nymx Flash TASer of 2024 Mikewillplays Gameboy TASer of 2024 CasualPokePlayer GBA TASer of 2024 Alyosha NES TASer of 2024 OnehundredthCoin Nintendo 3D TASer of 2024 DyllonStej PC TASer of 2024 duuuuude5 PSX TASer of 2024 somyeol Sega TASers of 2024 (tie) EZGames69 Induviel SNES TASer of 2024 McBobX First Edition TAS of 2024 [5997] 3DS The Legend of Zelda: Majora's Mask 3D by benstephens56 in 23:12.85 Glitchy TAS of 2024 [6012] NES Super Mario Bros. "arbitrary code execution" by OnehundredthCoin in 04:52.65 Homebrew TAS of 2024 [5961] NES Super Painter by brunovalads & Alyosha in 05:27.53 Lucky TAS of 2024 [5908] Wii Super Smash Bros. Brawl "The Subspace Emissary, 1 player" by DyllonStej in 56:22.83 ROM Hack TAS of 2024 [5895] SNES Celeste.smc "100%" by Suru486 in 33:10.89
Congratulations to all the winners, all the nominees, and to everyone in the community!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Voting for the TAS of 2024 is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let us know and we will correct it as soon as possible. Voting will be open for exactly 7 days, so until 09:59 UTC on January 25th, 2025.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's done using these keys once you've made an xml with the multidisk bundler
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is there a ticket for this feature in the bizhawk repo? If not, makes sense to create one, so there's incentive, because at least one game is not tasable without it (likely more).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does it work in standalone Citra?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mikewillplays wrote:
It's a 3ds game.
That doesn't answer the question of which emulator you're using.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Movie Rules wrote:
Gameplay must be accurate to hardware If a game is not emulated well at all, it may not be accepted until it's emulated without significant glitches. For the purposes of Movie Rules we define significant glitches as audio, video, and/or gameplay-affecting glitches apparent to people unfamiliar with the game.
I accepted #9090: Natetheman223's GC Spider-Man 2 "swingless" in 52:01.68 despite a missing ending because normally the game plays fine in Dolphin, and we don't even know if what happened was an emulation glitch or a glitch in the game itself, and checking that would be very hard. But when the game can't be completed at all, it's easier to know which side the problem is on, and yeah you're even saying that it's an emulation issue, and it dramatically affects gameplay. Which game is it anyway? We allowed custom builds of some emulators or modified games that overcome emulation issues if authors can't currently fix them. Or maybe it's possible to push for a proper fix.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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vsamxzero wrote:
Individual level time attack runs.
Individual levels are currently not supported for publication, only completed game movies. Single-level movies can still go to Wiki: Playground.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: 2024 Award voting is now open!
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Please vote for the choices in the polls linked in Thread #25927: 2024 Awards - Category List. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible. Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos wrote:
Keep in mind that two or more separate nominations are required for an option to make it into the poll.
When there's only 1 candidate with 2+ nominations we have to include everyone mentioned, but that's not the case here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Um sorry I missed this and only noticed lack of second nomination while adding the poll, so here it goes: [5952] Genesis Earthworm Jim 2 by Flip in 19:56.52
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's an action replay code that needs to be added in the first tab.
Movie Rules wrote:
You may use external codes if they unlock gameplay or content in the game that in-game codes can't access.
What goal (category) are you planning to use in your movie?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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BizHawk 2.10 has been released! New cores:
  • Encore (Citra) for 3DS
  • UAE for Amiga
  • Stella for Atari2600
  • ChannelFHawk
We also updated Genesis-Plus-GX and QuickNES (now called QuickerNES), and made regular updates for several other cores. See the full release notes here: http://tasvideos.org/BizHawk/ReleaseHistory.html#Bizhawk210 Binaries: https://github.com/TASEmulators/BizHawk/releases/tag/2.10
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: BizHawk 2.10 Released
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BizHawk 2.10 has been released! New cores:
  • Encore (Citra) for 3DS
  • UAE for Amiga
  • Stella for Atari2600
  • ChannelFHawk
We also updated Genesis-Plus-GX and QuickNES (now called QuickerNES), and made regular updates for several other cores. See the full release notes here: http://tasvideos.org/BizHawk/ReleaseHistory.html#Bizhawk210 Binaries: https://github.com/TASEmulators/BizHawk/releases/tag/2.10
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We have several types of major skip glitches, and they are all normally covered by the speed-oriented branch that uses them and usually has an order of magnitude shorter time compared to not using it. Why only specifically split save glitch from all the rest? Standard is not only for goals that are clear, it's also for goals that are common. I can't say avoiding a save glitch is overwhelmingly more common than avoiding all other major skip glitches. After the entertainment requirement was removed from Alt (aside from playarounds), the class distinction lost a lot of meaning and is more nominal now. Previously Alt goals were those that we were unsure about so we relied on their feedback to naturally limit their count. Now it just needs to be different and somewhat subjectively sensical, which covers much more goals, including the one you're asking about. The fundamental site goal is not absolutely perfect classification, it's having things published. And they are, either way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why does Alternative not cut it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Options exist for people who prefer different things. For casual play you don't think about how many degrees of movement you're currently sending to the game, or what your exact speed is. You just use the same things it was normally played with - keyboard and mouse. Bizhawk is not limited to TASing, it's used by lots of people for casual play too, one of the reasons being better user experience than what retroarch offers. Then there are probably people who want to experience this game the same regular way as every other bizhawk core allows, while also using some TAS tools. Nobody is going to lose anything simply from us providing people options.
In Doom 1 (aka Ultimate Doom) you cannot play another episode after you finish one. You stare at the ending screen with the text being printed in. No action can be done to jump to the next episode immediately. You need to press Esc, select another episode and difficulty, like you would do if you start that episode on the first place.
This to me is a hint that we can't limit it to the LMP control scheme, because to be 100% compatible with LMP replays we'd have to limit that control scheme to what that system has. You can't tell bizhawk to run several LMPs during the same movie recording session that is usual to hawk. It's either one or the other, hence the option which to use for a given session.
It's gonna be much easier to update XDRE with a "real-life human gadgetless control" mode (or compet-n control restrictions) which will automatically fix MF50...127 to MF50, and change SR50 to SR40 if turning commands are present.
Again why not have both? It's possible to TAS MAME and Amiga in libTAS but we still added them as bizhawk cores, just because that user experience is valuable too. And people who didn't have years of using some pre-existing setup for Arcade TASing are currently prefering bizhawk over libTAS. Whoever prefers XDRE will just keep using it, or maybe switch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Wow thanks for the post, almostmatt1! I think your input here is infinitely valuable as you've been the one producing top-notch movies using the old method for years, and you have both the first-hand TASing experience and technical understanding of how things work in the game in general. I agree that this can't be solved how we liked to solve things 10-15 years ago by simply imposing another limitation nobody asked for. We've officially become author focused, and it's clear that both input methods are incredibly interesting to the authors as well as the viewers. The only tricky part is drawing the line between those 2 methods lol. I completely agree that whatever is digitally possible to send to the game, and whatever is can process, is legitimate input in a TAS setting. So use of external input API is essential for unlimited Doom experience. On the other hand there's several decades of tradition and it has its value that's beyond just nominal. And one of the most tricky subjects is that there's discrepancy between what can be sent to the game using keyboard+mouse and what a demo file can contain. I think if we end up having a bizhawk core for Doom, the unhinged input option (relying on external input API) is a must, because TASing is about pushing games to their legitimate limit, we're just interested in the very concept of that. And with that input method there's a ton of room to go beyond LMP limitaitons. If it makes the game easier to TAS then it's an incredible plus because the core may end up seeing some use in its own regard. Then there's demand for it to be compatible with LMPs because it's what all past and current Doom TASers use. So exposing all the LMP input (which is events and not kypresses) also sounds like a good option, like a different controller type. It's unclear to me how it'd work with the core, because then it'd need to run those events like there's an LMP file currently being replayed. Otherwise how else do we handle the menuing and all that meta stuff? And finally as some middle ground, to me it makes perfect sense to just expose keyboard+mouse as any other core would, to be the most faithful to running Doom on your machine as is, without LMPs or unhinged input drivers. Basically a casual Doom frontend, that also happens to have all the hawk features. I'd personally make the keyboard+mouse control scheme the default, and provide an option to switch to LMP format input or to external input API input. For sure the latter would look completely different from anything we've seen before in Doom, so it'd perfectly be its own separate category. The difference between LMP and keyboard/mouse may be smaller tho. So I'm unsure if there's need to be a category distinction between them. Maybe yes? But if it's only a difference of a few frames, then maybe not? Maybe they'd be within the same category and we'd just judge by whether overall speed tech has improved or not?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't know this game, and the goal does not seem to be explained in the submission, so I just looked at https://www.speedrun.com/dkcr. Is it correct that 100% is "Beating every level" and "Collecting every KONG letter", and then you get extra 100% after beating the game the second time in Mirror Mode? Does the game show an ending after 100%? EDIT: Oh I see, they just call 100% "all stages" even tho it also indeed includes all letters.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: 2024 Awards nominations!
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It is a new year yet again, which means it is time again to nominate your favorite TASes and TASers of the past year! Registered members can nominate their favorite TASes and TASers of various systems and categories here. Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TAS of the Year Thread #25997: TAS of 2024 - Voting now!
TASers of the Year Thread #25926: Rookie TASer of 2024 - Sam_Underscore Thread #25925: TASer of 2024 - Alyosha
Console TASes of the Year Thread #25924: Arcade TAS of 2024 - Arcade Metal Slug 4 "2 players" by zk547 Thread #25923: Atari TAS of 2024 - Kaboom! and Ninjish Guy in Low Res World Thread #25922: DS/DSi/3DS TAS of 2024 - DS Super Mario 64 DS by Migu, bobbybob, Sharkey91, Really_Tall, Adeal & Rupa Thread #25921: Exotic TAS of 2024 - Vboy Jack Bros. "Jack Skelton, For Super Players" by Darkman425 Thread #25920: Flash TAS of 2024 - Go Go Gummo by Mikewillplays Thread #25919: Gameboy TAS of 2024 - GBC Wario Land 3 "game end glitch" by k80may Thread #25918: GBA TAS of 2024 - Mario Kart: Super Circuit by iMathII & cstrakm Thread #25917: NES TAS of 2024 - Chip 'n Dale: Rescue Rangers, Gimmick!, and Super Mario Bros. Thread #25916: Nintendo 3D TAS of 2024 - GC Sonic Adventure DX: Director's Cut "Sonic" by Niczur Thread #25915: PC TAS of 2024 - Windows Diablo by staphen, AJenbo, ephphatha & dwangoAC Thread #25914: PSX TAS of 2024 - Mega Man X4 "X, Ultimate Armor" by HappyLee Thread #25913: Sega TAS of 2024 - Genesis The Adventures of Batman and Robin "1 player" by EZGames69 Thread #25912: SNES TAS of 2024 - Mega Man 7 "100%" by McBobX
Console TASers of the Year Thread #25911: Arcade TASer of 2024 - CoolHandMike Thread #25910: Atari TASer of 2024 - Induviel Thread #25909: DS/DSi/3DS TASer of 2024 - benstephens56 Thread #25908: Exotic TASer of 2024 - nymx Thread #25907: Flash TASer of 2024 - Mikewillplays Thread #25906: Gameboy TASer of 2024 - CasualPokePlayer Thread #25905: GBA TASer of 2024 - Alyosha Thread #25904: NES TASer of 2024 - OnehundredthCoin Thread #25903: Nintendo 3D TASer of 2024 - DyllonStej Thread #25902: PC TASer of 2024 - duuuuude5 Thread #25901: PSX TASer of 2024 - somyeol Thread #25900: Sega TASer of 2024 - EZGames69 and Induviel Thread #25899: SNES TASer of 2024 - McBobX
Other Categories Thread #25898: First Edition TAS of 2024 - 3DS The Legend of Zelda: Majora's Mask 3D by benstephens56 Thread #25897: Glitchy TAS of 2024 - NES Super Mario Bros. "arbitrary code execution" by OnehundredthCoin Thread #25896: Homebrew TAS of 2024 - NES Super Painter by brunovalads & Alyosha Thread #25895: Lucky TAS of 2024 - Wii Super Smash Bros. Brawl "The Subspace Emissary, 1 player" by DyllonStej Thread #25894: ROM Hack TAS of 2024 - SNES Celeste.smc "100%" by Suru486
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nominations are now open! Please nominate eligible candidates, a list of which is available at the following link: Wiki: HomePages/feos/Awards/2024/RookieTASers Nominations will be open until, at earliest, 23:59 UTC on January 7th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the voting period to allow at least one full week of voting. You are allowed and encouraged to nominate multiple candidates, and you may not self-nominate. Keep in mind that two or more separate nominations are required for an option to make it into the poll. Voting is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible. Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the TAS of 2024 voting period to allow at least one full week of voting. Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1262)
Joined: 4/17/2010
Posts: 11556
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Nominations are now open! Please nominate eligible candidates, a list of which is available at the following link: Wiki: HomePages/feos/Awards/2024/TASers Nominations will be open until, at earliest, 23:59 UTC on January 7th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the voting period to allow at least one full week of voting. You are allowed and encouraged to nominate multiple candidates, and you may not self-nominate. Keep in mind that two or more separate nominations are required for an option to make it into the poll. Voting is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible. Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the TAS of 2024 voting period to allow at least one full week of voting. Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1262)
Joined: 4/17/2010
Posts: 11556
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Nominations are now open! Please nominate eligible candidates, a list of which is available at the following link: Wiki: Movies-Y2024-Arcade-Obs Nominations will be open until, at earliest, 23:59 UTC on January 7th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the voting period to allow at least one full week of voting. You are allowed and encouraged to nominate multiple candidates, and you may not self-nominate. Keep in mind that two or more separate nominations are required for an option to make it into the poll. Voting is now open! Please vote for the choices in the poll above. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible. Voting will be open until, at earliest, 23:59 UTC on January 15th, 2025. Should any unforeseen circumstances delay this time, the delay will be accounted for during the TAS of 2024 voting period to allow at least one full week of voting. Full list of rules and guidelines for nomination and voting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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