Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
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jlun2 wrote:
You should try exporting to a bk2 after every couple thousands of new frames done. I'm doing that after my first tasproj file got corrupted, and while this may be annoying, better losing ~2000 frames of work than hours of work worth tens of thousands of frames.
You don't mean Scooby Doo, right? Because the updated 7-Zip opens it just fine.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'll be publishing this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Right, it doesn't switch the core to the one in the movie. Probably that happens on other systems that have several core options. It's not a tastudio bug, report in the main bug thread.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hetfield90, here's your project. http://rghost.ru/68RRQJTbm If that happens again, just open it with something like 7-Zip and remove the Greenzone file. The states got corrupted for some reason. Can you figure out the exact steps that reproduce your bug?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2, what do Details say?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MUGG wrote:
Looks like gui.text always has black stroked text regardless what the background color is or whether or not the background color is transparent.
Fixed. No bg parameter anymore for this function.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TASeditor wrote:
The RR counting is actually not working as intended. The current method of "increment rerecords when greenzone state is invalidated" is only working for platforms which have greenzone states on every frame, but with n64 it might often not invalidate a greenzone state.
Fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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LOL disappointment of the year.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
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Such bugs would be the hardest for me, since it's all about how input works in the emu itself.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This has been solved. Thread unstickied.
Nach wrote:
Nach wrote:
I can add a full sweep of existing torrents with -u, and cause all new torrents uploaded to be ran through -u -p.
Done!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Oh, thanks! Finally we're saved.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Finally the 64th one oh god thanks you!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Amazing job gentlemen!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
A minor issue, but it seems for "insert # of frames", in order to have 1,000+ frames inserted, you have to type 999, then press up over and over. Can this please be made to allow another digit?
Fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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"loaded Assemblys" aren't needed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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As long as it can meet the conceptual criteria, sure. But games that are just played using internal gameplay only, should be simply reconsidered for Vault, like it's being done for sports games now. Concept Demo should show impressive achievements, not be a dumping ground for something that didn't make it but is still somewhat nice. EDIT: I added the definition to the page. And clarified the R&D part a bit.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My x86 7-Zip didn't. Might try updating.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I came up with some actual definitions and guidelines. http://tasvideos.org/Feos/ConceptDemo.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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grassini wrote:
feos wrote:
First, 2p didn't account for yoku platforms. Then, the real-time record by JC and TMR shows the glitch where 1 player endlessly carries the other (same with Intruder). Those all need testing. I don't see any point in comparing something that's not even close to finished. Leaving him dead though defeats the 2p goal.
call it any% if it's faster and remove the branch completely?
What can be simpler, right?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If it still wouldn't work, it'd mean that the core simply doesn't support memory hooks.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Urgh, this is what you get when you ignore subversion tools.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm not sure it's worth switching to the English title in this case: http://www.mobygames.com/game/nes/trolls-in-crazyland/release-info
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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random can't get that frame display working at all, that's all I know.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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r57shell wrote:
feos wrote:
Следующий бизквох будет уже x64 only. Так как для сеги начинает юзаться elf, делающий сэйвы сразу всего ядра сам, чтобы не полагаться на внутренние сейвы, которые в половине портируемых ядер сделаны через жопу. Это позволит портировать например ядра MAME, дав их сэйвам полный детерминизм, что для внутренних сэйвов было немыслимо, ибо пилили их кто во что горазд.
Не поможет. А где можно ворваться в обсуждение + почитать?
https://github.com/TASVideos/BizHawk/commits/master?author=nattthebear irc://irc.freenode.net/bizhawk
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I've been thinking about it all today. I want to do other things for a bit, and then get back to toads. I don't want to do it the other way around, because it would lead to a rush, and toads is the game that tolerates no rush, especially with 2 players. Moreover, this is the latest published category, so it won't help the 500 list. Also, I think it doesn't matter if 1 player warps is faster than 2 player warps, because they shouldn't be directly compared. 1 player is more boring and harder to improve, so we only want one 1 player branch anyway.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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