Posts for feos


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Zero parts make it the best ending run, but all items is still all items (including the Shoryuken). Would anyone wish 809M to be called 100% as a branch?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I wouldn't consider collecting a single item (out of one available) 100%. But I would consider collecting all available items as such, as long as there is nothing missed. By that criterion, neither of these 2 runs is 100%, but there can be one, right?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So is it really an "all items/easter eggs" run, or only "some arbitrary items" one?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Any thoughts about optimization?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Will you convert the RE4 submission file so that I can upload it, to be re-parsed?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It got narrowed for some reason btw. The file I sent is 320x240.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Wow, that amount of ignorance pisses me off! I explained quite well that the 1-level-skip glitch in MM1 doesn't corrupt memory and a few posts later it's again called memory corruption with no proof. Dyshonest, you're a troll. End of story.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
Once a game enters ACE mode, it will never return to normal function Masterjun said. And graphics being mutilated or missing isn't normal.
Why did you ignore the part where "ACE mode" is never entered in the 12-minute run?
Dyshonest wrote:
What makes you think judgment revisions require a century-long debate between God, Buddha and Shiva and other random mythical and rare beings?
Seeing for 4+ years how it was done, and doing it myself for 1.5 years. Now answer my questions.
Dyshonest wrote:
Then what does decide the judging system?
You didn't do anything to figure it out, I'm not doing it for you.
Dyshonest wrote:
You horribly botched the meme... like really badly, but... "Working as intended." is the meme. If you mean saying, "if it ain't broke, don't fix it" is what I think you were going for.
How is that related to the topic?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
Except the game doesn't return to normal function. Your lifebar will NEVER reappear, numerous graphics will appear permanently messed up and so forth.
The game is still normally running. Lifebar and graphics are either unrelated at all, or are caused by other glitches. Especially they have nothing to do with ACE.
Dyshonest wrote:
The fact that the glitch in the 12-minute run isn't memory corruption is kind of proved by the fact that it didn't cause this tag's appearance, while Masterjun's SMW caused it, since the whole point was memory corruption.
Um... lol?
The "Memory corruption" tag was brought up only at 1945M. MM1 glitched was done earlier, and that tag wasn't even thought of.
Dyshonest wrote:
No I'm pretty sure you don't need a flash-mob to reverse or otherwise rediscuss already-made decisions. Who on earth made you think this?
Then we're back to my original question. You want each minority's opinion be forced in the face of the majority? And the other one: What makes you think judgment revisions are a simple thing that can be canceled per random fart?
Dyshonest wrote:
Who said redundancy was a bug? What are you even talking about?
The decisions you're trying to revise are made according to our judging system. They're not the results of wholes in that system. Hence, what you're calling redundancy is not a mistake in the system, it's a deliberate feature we introduced tiers for. "It's not a bug, it's a feature" is a known meme, never heard of it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
Both runs utilize ACE. One of them ends three different stages (very) prematurely with it, and the other run prematurely triggers credits sequence.
Your problem with discussing such things is technical incompetence. The 12-minute run makes NMI occur during the normal bank-switching routine, not letting the game execution return to the proper bank, and forcing it execute the wrong bank's functions. That "wrong" function is counting up the score, like the level has ended. And then it actually ends. Everything is already in the game, and what happens isn't even memory corruption, it's just a simple bug being abused. In the sub-1-minute run, the game execution pointer is tricked to execute RAM as ROM (so the functions it executes are in fact non-existent), and certain values are prepared in certain addresses. When the game runs through them, it ends. The fact that the glitch in the 12-minute run isn't memory corruption is kind of proved by the fact that it didn't cause this tag's appearance, while Masterjun's SMW caused it, since the whole point was memory corruption.
Dyshonest wrote:
I'd like redundancy cut down so more "completing" runs can co-exist with the ACE/"game end glitch" runs.
Raising a flamewar isn't a proper method. The proper method would be convincing more people to support that option when the submission was being discussed. Now, after the decision was made, it still can be revised, it there are enough people who disagree. But there's not more of such people now, than were there during the very discussion. All you have to do now is deal with the decision. If some submission that really doesn't deserve those 2 branches is made, it will be discussed again, in a proper time. You seem to be trying to introduce some policy, but it's already there, and called Moons. If you disagree with how they work, make a proper thread listing the issues. "Redundancy" is not a bug. It's a feature. And it's called "thoroughness" here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
Then you get bizarre instances like a "What if ALttP had ACE...?". Does the 2-minute run we have exist alongside the ACE one if the latter was faster?
Submit it and see in action. No one can foresee the decision.
Dyshonest wrote:
In the case of the Mega Man run, it is very obvious that both utilize some form of ACE.
That's a complete absurd. Dyshonest: Why do you keep ignoring my question? And what exactly are you fighting for? For reducing the amount of SMW branches? I hardly see any productive goal of this recent flamewar.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos wrote:
Dyshonest: what exactly are you trying to say? That each minority's opinion must be forced in the face of the majority?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If it does, we put that label.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Where?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Oh, it's actually 160x224. But I don't remember that happened earlier, with other Atari games for me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The avi file is 192x224 for me. Isn't it wrong?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Pitfall II acts exactly the same after you beat the game. The character stands still, and the Activision/Copyright thing scrolls. It proves that this game really ends at reaching the maximum score.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest: what exactly are you trying to say? That each minority's opinion must be forced in the face of the majority?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Truncated: would you like to judge it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Fixing submission length for dolphin
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How about having a thread to put such requests in? I need a fix for #4162: Ubercapitalist's GC Resident Evil 4 "The Mercenaries: Castle" in 13:44.33, the framecount is 49460.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
how do we know if something is disproportionate or not?
Isn't it relative and subjective?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mothrayas wrote:
I explained it several times. One can be done on a stock controller. The other can not. That's the difference.
If a movie has L+R presses every other frame, say on the second pad, to manipulate the RNG, it will just break the controller, if done on a stock one the mechanical way. Moreover, no one is going to build such a replay device. And when we abstract from that "mechanical" replay device, and use just wires, everything clicks. That is the only stable way to do console verifications.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
The one about reset glitch?
Eh?
feos wrote:
That post tells why not.
xnamkcor wrote:
It's up to you guys to convince people that things need to be changed.
xnamkcor wrote:
The benefit would be a category that is actually "doable" on a stock SNES with a stock controller.
No, thanks.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
The benefit would be a category that is actually "doable" on a stock SNES with a stock controller.
The only thing left now: go convince the crowd that it's worth it. I bet you still didn't read that long post, right?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
Your only support is "we've been doing it all this time, so why should we change"?
It's not "support", neither it is "only". It's a question: why does something need to be changed? Especially when it's a common and traditional practice. Can you list the benefits? Mothrayas: so you think that non-existent buttons don't apply to "The device can't do something, but the console accepts it => it's legit"? Or that L+R doesn't apply there? Or that it's not the TASVideos approach for 10 years? What makes these completely different universes in your eyes? Why the same approach can't be used on both issues?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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