Posts for feos


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Is 0% Metroid Fusion really the fastest possible branch? http://tasvideos.org/836M.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Precise luck manipulation may involve debugging the code (figuring out what code writes to what address and why). But sometimes simple TASing approach helps to find out the reason. But yeah, not knowing that reason at all may lead to huge sub-optimality.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So should this run obsolete the existing one?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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NitroGenesis wrote:
feos: Known TASable sound plugins don't seem to support music during levels, so accepting to Vault as it is. Wait, doesn't the game have to be emulated properly if it needs to be accepted at all? My Warp run was rejected for that.
If I remember correct, your run had no sound at all. It would really sound like a reject reason. But 1) the Pepsiman game has correct video and sound effects, and 2) seeing at how it is supported right now, I don't foresee any solution for this game within a few years, so: for now it's better to have this run published, especially when the music can be edited in afterwards.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I could try in a few days.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This does look like a consensus. And it is how Moons should work for publishing branches: if some submission shows unique content over all existing branches, and is liked, it's published as a new branch. If a submission has goals and/or execution quite similar to some existing branch, and IS BETTER, one obsoletes another. And posts point out the obsoletion matter clearly, so I feel no disagreement with this movie obsoleting the in-bounds run. Also, how about reducing the label "Maxim version/mode" to just "Maxim"?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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blahmoomoo wrote:
Spikestuff wrote:
Music wasn't working no matter what settings was put on.
Aww man, the lack of the Pepsiman theme in that encoding makes it a lot more boring. That theme makes the game! For better or for worse...
xRavenXP wrote:
Honestly PSXJin emulator needs updates... or a PSX core for Bizhawk... unfortunately many games have problems to run correctly on PSXJin (some games, like Pepsiman don't have music, other games have graphical glitches and flickerings or error at disc changes)... for Pepsiman published probably the encoders needs put music manually... :( For this run i vote YES to help publish, but without the music is a bit "meh". Good luck encoders
I tried to run it in PCSX, with best plugins in history of mankind (eternal spu and pete's opengl2), but there was NO music in the levels. How to even run it with music? Maybe some secret setup for files other than .IMG?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I mean, is it known how to manipulate bosses patterns, or orexium letters, or flashing crystal sequences?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is it known how randomness works in this game?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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As for flying enemy, seems to happen only for ones with ID 0xA4 (really stationary are those with ID 0x97). Then, when ($5B && 7 == 3), 2 is written to $430+slot, and it starts flying. $5B is part of RNG that is bit-shifted every frame.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Uh, I can't get it to work. Part of it is having 1 in $03AF, which gets written there only at that place, since the big stone that gets broken is in slot 0x1C, and it's descriptor at $03AF (that looks like sprite timer) becomes 1 if there are enough shots on the screen. When the huge rock is crushed, small stones, if shot, have their timers going 4 to 1 in loops, but when there's enough lag, most of that is skipped, routine gets interrupted by PPU stuff, and 1 sticks in that address forever, while the stone itself isn't crushed. That 1 is then used by Y register, when stuff is written to adresses $0460+. When Y is 1, 0 is written to $0461. There you go. So basically, the whole trick is trying random shit to get these 2 during the same few frames. I could get that 1 there, but the rock only crashed into ONE piece, and then nothing cool happened. http://tasvideos.org/userfiles/info/12852061334348625
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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adelikat wrote:
We have a staff change: Guga has stepped down as a publisher. I do want to thank him for his hard work, he has been a invaluable contributor. Much thanks.
All hail the shiny return!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Request: Put fixed names to registers as hardcoded symbolic debug names. http://en.wikibooks.org/wiki/NES_Programming#Hardware_I.2FO_ports
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Macros are widely used here as well, like [if:!UserIsLoggedIn] [module:DisplayMiniMovie|ratingsort=F|flags=NewcomerRec|notier] [endif]
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't understand you. No surprise you couldn't inform stuff was encoded. I use a clear phrase for that. It looks like this: "Encoding all".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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They will at least instantly know that it is POSSIBLE.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It was suggested that on http://tasvideos.org/Subs-List.html will be a link to current submissions forum (workbench), asking to vote for them. Because new users don't know it before they register. Anyone against it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
feos let me play the "to be fair" card. You were taking something I was done with it and waiting it to be accepted on the 16th of Feb. You only have yourself to blame. irony with my signature huehue
What submission was that, and show me your post telling it is being encoded, that I skipped.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff you didn't let me equalize my pubcount and judgecount, so I will do nothing to you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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E movie: Xcam = 2416: $8235, 0 read from pointer ($9469) to $C0 Xcam = 2418: First horizontal eye (upper) is skipped (since $C0=0) Xcam = 2418: $8235, 3 read from pointer ($9422) to $C0 Xcam = 2420: Second horizontal eye (middle) spawns (since $C0=3) U movie: Xcam = 2418: $8235, 4 read from pointer ($93F4) to $C0 Xcam = 2418: First horizontal eye (upper) spawns (since $C0=4) Xcam = 2420: Second horizontal eye (middle) spawns (since $C0=4) From that, I presume some routine got shifted in time during the E movie gameplay. Will see tomorrow what caused that. Can I have a E movie where that eye spawns?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alright, after what was done to Super Metroid, I can try making up a guideline for branching that wasn't thought of before Moons appeared. 1. Branch label must reflect what makes a movie unique over other branches (not over the fastest branch alone). 2. Branch label must be clear and short. Once it becomes ridiculous/long, move details to the publication description (known as scrimpy's trick). 3. Once you see what can't be moved, leave it in the label, still keeping in mind point 1. PS: Use precedents. Next: What about capitalizing? I don't think it's needed unless something internally capitalized is written.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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One can manually make them switch is one is a geek. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I might sound odd, but that thing I was talking about (if you start calling out the avoided glitch, do it consistently) is still what I consider wrong. I mean, with the system when you skip the label for the fastest run, you will anyway meet one of 2 problems: being inconsistent and unintuitive, or being absurdly precise. So if the glitched to any% transformation is still being forced, I request to avoid both problems the most. Then I might be considered satisfied (not happy).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes, "doesn't cause future conflicts", as well as "is generally consistent and understandable", and "descriptive enough, while still tight".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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