Posts for feos


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You must watch the address that the game uses to determine randomness. It will help you to know if you are getting the new value each time you try manipulating it or just some old values repeat.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Just remove the brackets over the link. I actually already did that, but it seems you edited them back in :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Please don't embed huge images.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It is one of the lowest priorities for most emulator coders. lsnes has some interface for editing movies, but it's on a very germ level, even comparing to tastudio.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Observing the feedback, this is what I have to say. This run makes up the hardest difficulty (worst character beates the best) even if there's no difficulty option in the game. This stands the look of this movie in good stead. While the other copy of this submission got the opposite votes (34% (4/1/8)), here we see quite some enthusiasm (75% (21/5/5)). The vocal viewers also expressed almost only appreciation. I'm about to accept it for Moons as a "playaround". It's not the fastest possible (as laranja said, that'd result in spamming one combo). Feel free to discuss.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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How about moving "save to xml" to sync script, while detect makes a save?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
If someone makes a new submission of this game, perhaps with another goal (eg. a total playaround, or a glitchfest), it could obsolete this one if it's considered better or more entertaining.
I'm sorry to state that in this manner, but obsoleting a "pacifist" (say) run by strict "any%" is insane. And obsoleting "playaround" by "any%" is out of this world. The only thing that somehow occurred here is obsoleting "any%" by "glitched", but Vault didn't exist back then, and I'm totally against cross-goal obsoletion even in such cases (that point doesn't have official support though).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Having a single instance with spu switch will remove the need for sleep().
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Why won't they happen? And by going back I mean going 11 frames back during "suspending process", checking earlier frames states.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Did I make a judging decision already? I only voiced my impression.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Watched it again, 2 years after the first time. Let's see what can this game offer for a playaround... Left hand. Right hand. Ability to bock. Ability to get hit. Put 3 of these together, copypaste, mix a bit. Will you get ANYTHING impressive? Is manipulating the AI that can do 4 of these to only do 2 impressive? Can it be watched at for more than 1 minute? Will it introduce any new content (let alone unexpected) after that minute? I answer No to most of these questions. I not just wasn't impressed by the contents, I was distracted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Is it by any chance a request to discuss vocal powers? LOL
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Aktan reported that we were doing it wrong all the time. It appears we don't need to jump farther and farther back for each savestate creation. More than that, if the fix point is really close to desync point, it may be at all skipped by our too long jumps. Say, if it's only needed to load the state 5 frame back, we will never be able to fix it by going backwards. At the same time, he provided the average gap between the desync point and the frame that fixes it. It is less than 15 frames. That means, we must make only ONE backup savestate before the desync, at frame (desync - 15). Then, if loading it doesn't fix the desync, we must save it 1 frame after. And this way we must go FORWARD by one frame each time. I suggest to save 2 basic variables once desync is detected: desync frame itself and the initial rollback frame (desync - 15). Describing for desync at frame 1000. 1. The latest auto-backup is at frame 500. Once desync at frame 1000 is found, we load backup and run emulation. 2.1. As it reaches frame (desync - 15 = 985), save state to slot 1. 2.2. Emulate next frame, save the state at frame (desync - 14 = 986) to slot 2. 2.3. Advance one more frame, save at (desync - 13 = 987) to slot 3. ........... I think we must use all 10 slots for that. Only then start verifying each state on eternal: 3.1. Load slot 1 in eternalSPU instance and verify hashes. If it fixes the picture, emulate ahead (step 6), otherwise do: 3.2. Load state 2, verify. 3.3. Load state 3, verify. ............ Repeat for each available slot. 4. If even state at slot 10 (frame 995) doesn't fix it, use it for rollback frame and create a few more states: 4.1. Save frame 996 to slot 1. 4.2. Save frame 997 to slot 2. 4.3. Save frame 998 to slot 3. 4.4. Save frame 999 to slot 4. 5. Load each of these states and verify. It MUST be fixed. 6. Proceed to the next desync.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Can you sing distinguishable cymbals? Can you sing delay effect? I'm out of words, this is beyond them. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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While there are some mistakes, usually only strictly speed-oriented runs can go to Vault. Non-speed oriented goals are TASed for the sake of entertainment, right? And if they fail to entertain, their existence isn't justified. Otherwise unlimited amount of boring esoteric goals could flood the site. The only problem right now is to figure out if the feedback this TAS got is Moon worthy or not.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Tub wrote:
While the question was about runs that blew our minds, a newcomer list should contain runs that blow their minds, and our nostalgia is no factor in that. For the list, I still can't think of a run better than SM64 0%.
This thread provided quite some useful stats, that was the best option to figure out which runs must be shown in the first place.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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SmashManiac wrote:
I didn't expect this topic to become a battlefield of personal attacks.
I apologize for turning this thread into a flamewar. Partially it concerned my judging decision about latest SMW glitched, and I needed to figure out if this decision was fair. If community didn't mostly agree that the traits SMW gitched has are legit from TAS point, it would prove my decision was wrong, so I needed to find out why and how that mistake was made by me. I see that no mistake was made though. And it was not me who raised the question of "spirit of tool-assisted speedrunning" (the matter I can't resist discussing since I am interested in it).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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You must release a sampler with that sound.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I PM'd Marcolaranja already if it matters.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Which point of that bubblegum flight do you want?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Saturn wrote:
So it looks like Nach isn't interested to provide reasonable arguments against the point mentioned above or the several comments in the discussion thread that pointed the obvious flaws of this incomplete and misleading label change after all. Clearly defined common sense goals like this 100% one, that were easily accepted here in the past, are apparently too difficult to recognize for some of the judges nowadays, and the other TASvideos staff members seem to be not interested to have properly named content on their site either. Alright then, so be it.
Why not just make it "High%"? We have "Low%", "Any%", "100%" and even "0%" already. I think this run is not what is traditionally meant by 100%, so it would need quite some notes about what it means in this case, while just setting it to High% solves most of issues.
Saturn wrote:
Nach wrote:
I recall seeing a TAS of SMR some time back, which IIRC, was yours Saturn, and it looked publish worthy to me.
It's a Snes9x movie.
If it was done before the deprecation, no problem.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Cannot connect to Database! SQLSTATE[HY000] [2002] No such file or directory
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I messed up something while replacing files again. Please check, if this archive contains the true fixed files I must put instead of the current ones. It appears I just didn't replace Misc files taken from official source. Uh. http://rghost.ru/45805676
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Even less after if ends I guess.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You need to replay http://tasvideos.org/2621S.html at SLUS-00663 ROM and on the scores it crashes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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