Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
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Making the rules clear doesn't automatically mean making them fair, while the latter is exactly what applies for this kind of community.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The hashes don't match, though I downloaded the ROM from the same place jlun2 used for his TAS. Please upload yours or give a direct link.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's amusing how positive precedents were thrown away, when something not from the continuances was accepted, and only the negative precedent was grabbed as one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I need more attention to my post in doremi submission, but it got no responds so I'm reposting it here: In cases where you have no detailed rules, you must just observe all possible aspects and make a decision that seems fair. 1. This run does not sync on BizHawk, it has a completely different lag picture in the beginning, I added 8 (!) blank frames to let it pass the title screen and then it desynced on the cutscene skipping. I expect all the movie not to sync throughout. 2. This run met some positive feedback, people want this published. 3. This run is a good improvement over the previous movie (made on the same emulator). 4. This run was started way before the snes9x issue appeared, and was possibly finished before that as well. 5. This run was not suggested for the continuances list. I think it is fair for me to pick this submission as well, as I rejected Chuck Rock due to using a deprecated emulator this run also uses. I also know we have another improvement done on snes9x in the Workbench and we somehow must work out the decision for both of them with no contradiction between the staff. So, using a deprecated but technically still supported emulator is the most important factor, but not the only one. And this site is not about disallowing the creators to share their hard work pieces. In such cases, we must look for enough reasons to make a positive exception. If there are not enough of them, no exception is done particularly. Chuck Rock met no reasons to make a positive exception, in my eyes. This run meets them. Super Turrican submission also seems to meet them. Let's cook some kind of a precedent here, I ask members and staff to examine my logics and respond.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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First, the game doesn't react on the B button during the ending screen after this movie, while it does after the previous published TAS. Second, as I reset and select Continue, I see this (VBA/BizHawk): http://higgs.rghost.ru/45165815/image.png Doesn't look like something was completed/beaten in BizHawk a few minutes ago, right? Will read the thread carefully now. EDIT: Masterjun feos: what I found out was that the save doesn't actually happen, it just happened that I accidentaly had the save from the other movie still in bizhawk (no idea how that happened) Masterjun feos: BUT what happens is that the game TRIES to save, but fails feos the case with this run is the same as this: you can put food in your mouth and chew it, after you swallow it we can say you have eaten it. if you keep chewing endlessly, we can't say you've eaten it, right? feos soft lockup feos can the game ignore soft reset in any circumstances? feos natt: Masterjun kind of says his pokemon run does wait for reset that is ABSs (but it ignores B that acts like a reset in normal run) natt one way to look at it: if the game sets up the ABSs interrupt at the beginning, and if the code at that interrupt vector just blindly restarts the machine, then it is going to be highly unlikely that the ABSs reset will fail to happen, even though it's software I conclude that after this run the game does not return from the ending sequence and does not wait for reset (that normally can be done by pressing B, and ABSs just forces it to restart the same way the Reboot button would). Only the event #3 mentioned by p4wn3r occurs here. The game does not get into the completed/finished state. It freezes somewhere in between with no way to proceed, soft lockup. I will reject this movie due to these reasons if no one disproves my logics.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
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I suddenly can't run the game from hourglass, not sure when I will judge it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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Judges don't read threads, cool.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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you also can edit the mkv video if you use avisynth script with only directshowsource("video.mkv") inside and drag it into virtualdub.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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1. Check the source video bitrate. 2. Pick a good codec. 3. Config it for the same bitrate for output. 4. ????? 5. Profit!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
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In cases where you have no detailed rules, you must just observe all possible aspects and make a decision that seems fair. 1. This run does not sync on BizHawk, it has a completely different lag picture in the beginning, I added 8 (!) blank frames to let it pass the title screen and then it desynced on the cutscene skipping. I expect all the movie not to sync throughout. 2. This run met some positive feedback, people want this published. 3. This run is a good improvement over the previous movie (made on the same emulator). 4. This run was started way before the snes9x issue appeared, and was possibly finished before that as well. 5. This run was not suggested for the continuances list. I think it is fair for me to pick this submission as well, as I rejected Chuck Rock due to using a deprecated emulator this run also uses. I also know we have another improvement done on snes9x in the Workbench and we somehow must work out the decision for both of them with no contradiction between the staff. So, using a deprecated but technically still supported emulator is the most important factor, but not the only one. And this site is not about disallowing the creators to share their hard work pieces. In such cases, we must look for enough reasons to make a positive exception. If there are not enough of them, no exception is done particularly. Chuck Rock met no reasons to make a positive exception, in my eyes. This run meets them. Super Turrican submission also seems to meet them. Let's cook some kind of a precedent here, I ask members and staff to examine my logics and respond.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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BadPotato wrote:
It seem that this could be a memory leak issue by pcsxrr. So I guess the patch for 4gb won't help.
I expect the hole to be in the scripts somewhere, but the problem needs some debugging (I'm not the one to do it though).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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It has only the potential to TAS all PC games, nothing more.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
I am using the only allowed video plugin for M64 encodes, but my system probably causes these bugs. I also couldn't get the Biohazrd 2 ending cutscene working.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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Glide. Like I have a choice. BTW, if you scroll up you'll see me telling you I had a glitched ending >_>
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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asteron wrote:
That "glitched" branch basically serves as a warning to viewers that they may not find the game to be 'beaten' once it has been 'completed'.
I love that pun!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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Same error if I move all of them to pcsx folder.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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Same error if I move it there. "Module not found"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
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There's no peak in that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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Too long setup. How about INSTANTLY glitching the flying heck out of the damn gaem? Guys are impatient after all!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
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MESHUGGAH wrote:
Derakon wrote:
So...you just luck-manipulate the next bit of food to be right next to your snake every time? That doesn't seem very interesting to me. The game has all this "terrain" lying around and it never gets used.
Let me ask you, what did you expect from a snake TAS?
This is the reason you don't need to submit the 100% version. 3 minutes is maximum to stay entertained.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
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Boring as hell. Voted No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1241)
Joined: 4/17/2010
Posts: 11325
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Just judging by how appreciated your Redesign run is here, you can submit right away and don't give a fuck about anything. But I love perfectionism as well, this is how we get our BEST TASes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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