Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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andypanther wrote:
scrimpeh wrote:
I've got a motto for you: tasvideos - When aspies get way too much free time.
This.
This may pop up when cursor hovers over the picture. Would be genious.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I approve "video game" thing, but all that 's don't need to be in the motto.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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17:31
	erokky	hey Guga_: how do I say hello and see you in Spanisnj
	erokky	Spanish
17:33
	Nach	Hablo Espaniol?
17:34
	Guga_	erokky: Hola.
	erokky	and
	Guga_	Te veo.
17:35
	Guga_	I don't know why you are asking me this...
	erokky	what about good bye
	erokky	after a specific phrase
	Guga_	Adios.
17:36
	erokky	meh
	Guga_	ok
	erokky	thanks lady guga
17:37
	feos	nice gratitude
18:20
	erokky	http://www.youtube.com/watch?v=4i1_wuJzNRo what's the song that plays at 7:20
18:21
	Guga_	erokky: ok
	erokky	fuck off kid
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Though I think only the FDS version contains this inetense TAS action of all SMB runs, I think the warpless walkathon does the most impossible. It even has those screen zips and walking through the stones or behind the trees.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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If the second screenshot is used, it would be the most deadly looking one on the whole site. I vote for the second one!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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It is in the "programs" folder. That's what I forgot to say.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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They mean that it's not time for you to try CamHacks.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Ever cared to follow the link I posted?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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It is just a source code file. You don't need to put it anywhere. If you can compile the source, you just edit the file. http://code.google.com/p/gens-rerecording/source/browse/#svn%2Ftrunk%2F%20gens-rerecording%2FGens
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: FreeSub (custom subtitles plugin by natt)
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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natt wrote:
A crappy subtitle renderer I wrote for avisynth. Watch any of my recent normal/hi10/512 encodes (of older consoles); that's what it looks like. http://www.mediafire.com/?h6fc11dc1w8g1mp
It uses bitmap fonts, that are being put over the video without any resizing. If you specify subsize above one, they are upscaled by neares neighbour by that factor. Halo size is set separately and looks better when is twice bigger than the text size. I started using this function as it is awesome for both SD and HD, so no need for this slow ng_bighalo, because you just resize by 8 for HD. Pack of fonts (with the preview program) can be obtained from my Encoding Package. The plugin and readme are included. http://code.google.com/p/feos-tas/downloads/detail?name=TASEncodingPackage.7z Here is how it is used in code:
Language: avisynth

LoadCPlugin("./programs/freesub.dll") fontfile = "./fonts/helvB10.bdf" subsize = 1 halosize = 2 FreeSub( \ game + "\n" + ( \ (branch == "") ? "" : branch + "\n" \ ) + "Played by " + author + "\nPlaying time: " + \ time + "\nRerecord count: " + rerecords, y=(ypos * factor), \ font=fontfile, halo_width=(halosize * factor), halo_height=(halosize * factor), \ align=position, first_frame=subff, last_frame=(subff + sublength), \ size=(subsize * factor), text_color=$00FFFFFF, halo_color=$00000000, lsp=2 \ )
My font and natt's font accordingly. This is after ARC.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Isn't the one in submission post of high enough quality?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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So booooooooring...............
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Tested Level 1. Report. On ground, wait 5 frames after each landing to jump again. On poles, press Up just before you miss it and next frame press A. On ladders, each jump must be tested, the top of the ladder can't be jumped onto, only climbed normally. Shooting slows you down horizontally, but you can prevent the delay by shooting on the highest vertical point of your jump, or shooting diagonally being above the enemy. The game has no actual lag, but it still freezes the motion when there's too much objects. Terminator moves differently according to your movements. Will be glad to see your attempts, present or old. Nitro? http://dehacked.2y.net/microstorage.php/info/191668160/RoboCopVsTheTerminator-Level1.fm2 Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Not yet.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: AviSynth highlighter for Notepad++
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I think Notepad++ is the best code editor for Windows, so I use it for AVS. But both highlighters currently presented at Notepad++ and AviSynth sourceforges aren't perfect. So I made my own. It only lacks of highlighting /* */ comments as NP++ doesn't support compound delimiters. I want you guys to test it out and suggest improvements, as I want to submit it to both sites. Put it to %AppData%\Notepad++ directory. http://code.google.com/p/feos-tas/downloads/detail?name=userDefineLang.xml
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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There's a zipping glitch. http://www.youtube.com/watch?v=nD6bkm6JRl0#t=6158s Also, you can jump from the height near the stairs and grab them before you hit the ground.
NitroGenesis wrote:
This game was not released to stores. I've tried TASing it before. It is faster to keep doing high jumps.
Why not posting WIPs here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Yeah, now I do feel the pace of the run! Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I guess I will prepare all encodes for that submission.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Oh wow, these 2 Zelda HDs have the shittiest subtitles I've ever seen.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Who is publishing that? Brandon? turska?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Do you guys have any screenshot suggestions?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Appeared to be possible with only 1 player. The published run is improvable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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TASVideoAgent Page Bizhawk/LuaFunctions edited by adelikat (add input.getmouse()): http://tasvideos.org/Bizhawk/LuaFunctions.html scrimpy BimmyLee: you ever gonna add a toaster and coffee maker to bizhawk? scrimpy won't use it otherwise. BimmyLee toasterHawk scrimpy BimmyLee: now get to it. BimmyLee only if you TAS my breakfast
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Well, I'm voting Meh. Personally, I don't like Super Mario. Though I respect SMW and SMB2J. And in this hack I saw just flying and simple levels. As hacks tend to be ruled by more strict rules, than normal games, this would be perfectly publishable if was a real game, but looks just like SMW with some cool things cut off (cool because they added variety to the run) .
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The second one looks more weird, I usually like that in TASes. When a viewer sees it for the first time and goes: "What...?"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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