Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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My second channel was capped too, but it detects NO copyrighted stuff!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Encoding HD. I hope the result video is below 15 minutes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I said that just to use the image once more.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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scrimpeh wrote:
Screencap'd for Validity:
This looks shopped.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I was totally shocked by AKheon's music. http://akheon.wordpress.com/net-label/
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You didn't notice that in the second bonus? EDIT: what's the profit of this Shield: when you get a hit, you don't have the damage animation that takes time. So you really can take damage not wasting time while with the Shield. The rest of bonus stuff is useless timewise. EDIT 2: For those who didn't see that video Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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sack_bot wrote:
i see some improvements but ill give you a "yes" like failing at the bonus levels to save time
and not saying how
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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nfq wrote:
I don't know anything about programming, but with your skills, wouldn't it be easy to make the PS2 TAS emulator so that it doesn't desync?
If a Higher Voice tells him to, sure. Edit: Or did you ask about the possibility itself, regardless Bisqwit?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I THINK slower.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Was that the real speed you type on?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Judge Ito wrote:
Very nice run. Did you do anything different than usual when you encoded the video for Youtube? I see sprite flicker, so I assume you must have used some method of TASblend. Yet it doesn't look like a blurry, smeary piece of crap like most other TASblend encodes. What's different about this one?
This is a divine method of flicker recognition worked out in this thread, though no one uses it but me. I use it for all 30 fps blinking/twitching. Even Alisia Dragoon looks awesome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I never thought that even less movements on the Railway would be more interesting than now. As for GB, VBA can not into TASEdit.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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It would be awesome to see Thunder Force IV / Lightening Force: Quest for the Darkstar playthrough.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Zavalix wrote:
I really like it and it's a nice improvement. But maybe it would be better if it was in the hardest difficulty available (I know it would be slower than the published run for the reasons you said but I still think it's better)... just a random thought.
I couldn't cout real improvements if I tased Hard. And even knowing the strategy now, I don't wish to do the same tas just on Hard.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I'm on Windows. You just need something like Visual Studio to build the executional. Or wait the official release.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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The case here is that this game has much places where you just hold a button for many frames or wait. Look at the rerecord counter. Also, this is 1 player. PS: This was such fast thanks to TASEdit!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Brandon wrote:
Wow, did you start this when I suggested you do it, or did you previously? If the former, you finished this really fast! I'll watch later.
Don't remember when you said that, but I started last weekend, just after the mentioned guy suggested the first level improvement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Patryk1023 wrote:
HOW IS POSSIBLE TO HAVE FCEUX 2.1.6!? WHAT THE F*CK!?
Compile it. http://fceultra.svn.sourceforge.net/viewvc/fceultra/?view=tar
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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A fantastic comment went from YT: He was just out for a walk, and probably couldn't figure out why everyone was shooting at him. Even when he went to great pains to avoid them (including getting killed three times), they wouldn't relent. So he blew up their island. The end. :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Truncated wrote:
For anyone interested, this project is now off the ground. We have researched movement and damage of the different characters, basic lua script is up, and recording has begun. Sonikku has found a movement glitch which will make the movie look very different and be a lot faster.
While not being interested in making this TAS, I'm very interested in any founds as I love the game. Can you post a gif of this glitch?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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kode54 wrote:
High quality FM: Acceptable, sounds correct. High quality PSG: Interpolates square waves into sine waves, kill with fire.
I know. But after I uploaded this Sonic to my second (unlimited) YT account, next day it was capped regardless phone number (for no reason). So, now I'm not able to upload 15+ min vids again.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Oh, how cute.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Ratings out of spite
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NitroGenesis wrote:
I rated Solomon's Key by agwawaf a 3/3 because I didn't see much TASy moves and the game was very boring. Then later agwawaf rated my Normy TAS the exact same.
- Over 1minute20seconds faster than previous run - 35871 rerecords - Rated 3 on technical quality Enjoy being subjective. As for entertainment subjectivity, many people consider just a few aspects from this list (that I believe is as objective as possible, even though we have a different feel on entertainment): - How much is going on - How fast-paced the game is - How irksome, monotonous the gameplay is (kills long runs) - How cool the graphics/music is (the game's spirit, making it enjoyable) - How much work was put into creating entertainment (how much the author cared) - How much/deep glitches are used - WTF factor - How much players were used (how they interact) - How superhuman does it look overall Edit: Here's my technical factors list, just felt like sharing it: - How many rerecords were used - How long/in-depth the submission text is - Subpixels matter - Is the game overtased - How deep was the run planned (life, item, character management) - How much players were used (how they interact) - How good were the tools available/used (fceu .12 itself was hard to TAS on) - Was the code/RNG studied - How superhuman does it look overall
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Already seeding it to Brandon. And the link to the .torrent file was put into my PM to you (last one).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Toothache wrote:
Does someone want to try tackling a full encode of Alisia Dragoon to see what they can do there? While this focus on parts of a video is fine, we need to apply this to more complete TASes to get the full effect, I feel.
I've made an HD encode of your Alisia, but when I logged into my second YT account, I suddenly found it was capped again for NO reason. I can try to seed this file to you to upload & replace the official YT encode for the publication, as it looks awesome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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