Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
My second channel was capped too, but it detects NO copyrighted stuff!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Encoding HD. I hope the result video is below 15 minutes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I said that just to use the image once more.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
This looks shopped.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
You didn't notice that in the second bonus?
EDIT: what's the profit of this Shield: when you get a hit, you don't have the damage animation that takes time. So you really can take damage not wasting time while with the Shield. The rest of bonus stuff is useless timewise.
EDIT 2: For those who didn't see that video
Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
and not saying how
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
If a Higher Voice tells him to, sure.
Edit: Or did you ask about the possibility itself, regardless Bisqwit?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I THINK slower.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Was that the real speed you type on?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
This is a divine method of flicker recognition worked out in this thread, though no one uses it but me. I use it for all 30 fps blinking/twitching. Even Alisia Dragoon looks awesome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I never thought that even less movements on the Railway would be more interesting than now. As for GB, VBA can not into TASEdit.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
It would be awesome to see Thunder Force IV / Lightening Force: Quest for the Darkstar playthrough.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I couldn't cout real improvements if I tased Hard. And even knowing the strategy now, I don't wish to do the same tas just on Hard.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I'm on Windows. You just need something like Visual Studio to build the executional. Or wait the official release.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
The case here is that this game has much places where you just hold a button for many frames or wait. Look at the rerecord counter. Also, this is 1 player.
PS: This was such fast thanks to TASEdit!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Don't remember when you said that, but I started last weekend, just after the mentioned guy suggested the first level improvement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
A fantastic comment went from YT:
He was just out for a walk, and probably couldn't figure out why everyone was shooting at him. Even when he went to great pains to avoid them (including getting killed three times), they wouldn't relent. So he blew up their island. The end. :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
While not being interested in making this TAS, I'm very interested in any founds as I love the game. Can you post a gif of this glitch?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I know. But after I uploaded this Sonic to my second (unlimited) YT account, next day it was capped regardless phone number (for no reason). So, now I'm not able to upload 15+ min vids again.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Oh, how cute.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
- Over 1minute20seconds faster than previous run
- 35871 rerecords
- Rated 3 on technical quality
Enjoy being subjective.
As for entertainment subjectivity, many people consider just a few aspects from this list (that I believe is as objective as possible, even though we have a different feel on entertainment):
- How much is going on
- How fast-paced the game is
- How irksome, monotonous the gameplay is (kills long runs)
- How cool the graphics/music is (the game's spirit, making it enjoyable)
- How much work was put into creating entertainment (how much the author cared)
- How much/deep glitches are used
- WTF factor
- How much players were used (how they interact)
- How superhuman does it look overall
Edit: Here's my technical factors list, just felt like sharing it:
- How many rerecords were used
- How long/in-depth the submission text is
- Subpixels matter
- Is the game overtased
- How deep was the run planned (life, item, character management)
- How much players were used (how they interact)
- How good were the tools available/used (fceu .12 itself was hard to TAS on)
- Was the code/RNG studied
- How superhuman does it look overall
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Already seeding it to Brandon. And the link to the .torrent file was put into my PM to you (last one).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I've made an HD encode of your Alisia, but when I logged into my second YT account, I suddenly found it was capped again for NO reason. I can try to seed this file to you to upload & replace the official YT encode for the publication, as it looks awesome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.