Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Patashu wrote:
jlun2 wrote:
SoulCal wrote:
Well everyone, my official lab project for Texas Tech this semester is to have a TAS run on the N64 console. Wish me luck. I'm currently reverse engineering the controller, but to show any sort of progress will take me a month or so.
I doubt Mupen is accurate enough to have any runs sync on a real console, but good luck!
Perhaps not, but you could 'store' input given to the game while playing and play it back - and what emulator is better than the console itself?
What we need now is a console slowdown method, to play it if not frame by frame, then at least at 1% speed. And even if it'd be possible, the real pain would be hacking the console to allow savestates (which I doubt is possible).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Decisions are based on will, aren't they? But sometimes you do what you can realize, while some things you do you don't realize, though can't stop doing, even if you consider they are somehow wrong. You can feel some alien will leading your actions. One more ground for your actions is emotions. So, we see 3 grounds for your actions: 1. Your own will, based on realization (brain determination). 2. Alien will, not based on anything logical (like, psychopathic behaviour, but actually anyone may act like that in speciffic situations. The matter of final rightness of such actions is a different one) 3. Emotions. Can we even speak of free will when the most independent of these 3 is totally deterministic on intellect level, environment, some little circumstances & emotions also? The only thing looking free is ability to CHOOSE in some key situations of your life. And this choise depends on your conscience. Which ALSO determines your will, lol.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Patashu wrote:
On the Summer Games Done Quick marathon, DarkKobold used a NESBot to verify Wizards and Warriors 3 live. The result may surprise you: http://www.youtube.com/watch?v=KQXVgMKJEDY
One more vid from there: Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Depends on the exact one you mean. TinyPic broke my previous pic & replaced it with random black girl. Noticed this only today.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: The [code] breaks the code
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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As the bug FatRatKnight described seems to be fixed, no graphics is shifted inside his boxes, we have totally rewrote the AVI-HeadsUpDisplay script. Though some secret guy is going to allow us recording HUD onto AVI as an option of FCEUX, it won't be movable and won't contain regular timer as this script allows. http://pastebin.com/fJq0zGjc
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warp wrote:
Casey Jones Preview
Have you ever felt nostalgia that makes you cry? Yeah!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Can lua detect if emulator is in PAL mode? If no, how about that feature in future?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Since I reassigned read-write hotkey to Shift+Q, I have no problems with it. Also, if your first fm2 file has no author comments, tasedit doesn't touch it. You probably shall just wait more time to open another project. If it's the version of the same TAS, you'll have some frames already greenzoned. Tips. To load your memory off save project each time you get to some successfull point. Otherwise all the session would be kept in your RAM. You may fastforward the fm2 to some part, then engage tasedit & resume playing the movie back, loading only next data to tasedit. This allows it to save projects faster. You even can load a movie starting from savestate & engage tasedit then to work with this movie. As for tutorial... Link to video And yeah, tasvideos already have published a movie done completely in tasedit. See my profile for it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Being in #tasvideos means nothing. He may be not available.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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The second variant freezes milliseconds. Yes, i need milliseconds, not frames after "." and to have them always as 2 digits, either ".00" or, say, ".70". EDIT:
Language: lua

while true do secs = math.floor(movie.framecount()/60) millisecs = math.floor((movie.framecount()-secs*60)*100/60) gui.text(1,160,string.format("%s.%02d",os.date("!%H:%M:%S",secs),millisecs)) FCEU.frameadvance() end
Is this fair? I don't remember if I shall round the third millisec digit up or not round at all (how does the site count that?).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Yeah, I know about RSS, but it seeds too much enrties and suggests me to monitor WANTED pages changes by myself anyway.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: One more request
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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How to convert framecount to common time display format for lua script - hours:minutes:seconds:miliseconds? Just like the frames option does: 1:09:03.47
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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How about a wiki changes watchlist with e-mail notifications? I'd like to be hip to some pages' changes. Like, subscribe on changes function.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Other TAS comunities online
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I am the author of Russian page about TAS in Wikipedia. There's a phrase that TASVideos is the largest internet-comunity dedicated to TAS, that was fixed to just large, because there are no sources about other ones. Can you write here other sites about TASing (all over the world)? I recall only SpeedRuns.net by webnations. But I know that there's one in China, though don't remember the address.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Evem if i get out of bounds (L+R, both players) at the pre-last propellers (after the last gear) and fall down between 2 areas to make the 1st duck appear, then go right & swim normally, so that the last duck appears too, the touched END checkpoint isn't activated. Will experiment with this one tomorrow more. EDIT: The only way to activate the END is to keep one toad's Z unshifted. But this shortcut hardly saves time as it takes much time also. Some day I'll compare both optimized this path and normal path of this place. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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woabclf Here are VISUAL checkpoints (4 white spots). http://i1139.photobucket.com/albums/n547/feos-theos/Battletoads-Level09-TerraTubes-CHECKPOINTS.png But the game detects the way you go, so for example I can't pass some places successfully as well as technically. Now trying the last way I have in mind. EDIT: Shit! Everything fails!!! The damned level needs the exact passing as it looks, all other ways fail to spawn checkpoints & enemies!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Both toads out of bounds!
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Checked one more way to get out of bounds. Press left+right until the floor gets loaded off the memory (common trick of this engine). Here, allows to jump over the vertical tube edge. After landing you have Z value a bit lower than normal & see the sprite lower than the level layout. Worked perfectly, but proved we have to activate ALL checkpoints to finish the level. Link to video EDIT: Will find a better place to use this trick.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Breaking news!
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Just watch it. Link to video You can throw the opponent out whenever you're close enough to the upper border of the pipe. But now we need a script that shows where in this outside area is water, & where's air. Because I keep dropping out of water & fall back into the pipe.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
May I know what exactly gia wants? It isn't very clear through all this text.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
This out-of-bounds trick also failed. The toad drops back into the tube in this place, dies from spikes in others. If he doesn't drop back, he could swim inside the background till the END checkpoint.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
TASManiac, do you really need 3 identical posts? ;)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Osom stuff, beautiful movie!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Where's a poll?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
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Damn it was cool! After I learned to finish the 9 Level without losing a life, I decided to spend it on this: But now only if I do a Lvl 3 glitch with one more life left I can do this thing. Thanks for idea! EDIT: Going at the top of the level doesn't activate some chackpoint, so only this laggy route below the tube is possible.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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