Posts for got4n


Post subject: REMOVEDITLULZ
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WELP NO NOT THAT INDIAN MOVIE <.<
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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hegyak wrote:
While Chaos Edition would be a LOT of fun, it crashes the Emulator.
I tested the game, fun as hell, also it works on bizhawk, but an optimal TAS would be very hard lol
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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OH FUCK. 25 miles <.< I can't even do like 10 mile at bike <.< XD Also: you look like Bonesaw
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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13,37 16 I guess actually
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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si il y a que la version Europe alors prends la :)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Zarmakuizz wrote:
Rayman be like, « Yer 2 slo Sonik ».
XD, this reminds me Sonic Adventure 1 somehow lol
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Forgot to post since I went to bed when I uploaded it but BoM done! Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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It still don't work with virtual dub hack, but I got it to work by installing ffmpeg codec, but when trying to launch avs script I have error: AviSource: Could not open video stream in any supported format. script: LoadCPlugin("D:\Encoding\timecodefps.dll") video = AVISource("C:\Users\Dalil\Desktop\Tout les Dolphins TASing\Dolphin AVsync\User\Dump\frames\framedump0.avi").TimecodeFPS("C:\Users\Dalil\Desktop\Tout les Dolphins TASing\Dolphin AVsync\user\dump\frames\timecodes.txt", fpsnum=60000, fpsden=1001) audio = WAVSource("C:\Users\Dalil\Desktop\Tout les Dolphins TASing\Dolphin AVsync\User\Dump\audio\dspdump0.wav") AudioDub(video,audio)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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jlun2 wrote:
I'm not sure if this bug is fixed the latter revisions, and how desync prone NPCs are, but there seems to be a DTM editor now. At the very least, that means you can look at how long each section took somewhat easier if you ever redo it on a new revision, even if it doesn't sync.
It's not that good as you think, you need to find the VI yourself, which is just bitch and Scepheo said he litteraly can't make this automatically <.<
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Guys, do you have a plan of fixing the TAS Wii save issue? that would make a lot of Wii games TASable (I can take for example Rayman Origins which is kinda bitch about save..)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
got4n wrote:
gamerretro2 wrote:
Oui c'est un prof de programation et oui je suis un peu hyperactif mais c'est pas l'endroit ou en parler
Fin l'hyperactivité ça change rien dans le monde du TAS je trouve, moi-même étant très hyperactif :P
C'est sur je change de jeu uniquement parceque je galére a un endroit la je fait des recherches pour crash team racing
*facepalm*
Zarmakuizz wrote:
got4n wrote:
Fin l'hyperactivité ça change rien dans le monde du TAS je trouve, moi-même étant très hyperactif :P Award - Rookie of 2013 _________________ Current: Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) May TAS soon: GC Spongebob Squarepants Battle for Bikini Bottom Wii Rayman Origins Zelda Four Swords Adventure
Jerry
XD
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
Oui c'est un prof de programation et oui je suis un peu hyperactif mais c'est pas l'endroit ou en parler
Fin l'hyperactivité ça change rien dans le monde du TAS je trouve, moi-même étant très hyperactif :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
en fait j'ai prit habitude de l'ecrire comme sa car mon prof ecrit sa comme saz
à 15 ans vous travaillez sur le lua? j'savais même pas lol
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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QuizmasterBos wrote:
According to the recent Dolphin update write-up over last month, AV-sync has been modified and brought into the Master Build of Dolphin. Perhaps you can try using that instead? Here's the whole article with all information you need: https://dolphin-emu.org/blog/2014/10/31/dolphin-progress-report-october-2014/
I already knew that, but the run don't sync in that.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Soo...;I've tried your script but VirtualDub don't accept x264vfw so I used Lagarith but it crash at 2gb split, so basically I'm screwed, any ideas lol ? 3.5-1749
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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..... 1. c'est LUA pas l'ua 2. le lua aide pas à trouver les valeurs à moins d'être très fort en programmation que ce que n'es pas Donc, plutôt d'essayer de nous mentir car tu ne comprends rien, mieux vaut fermer sa bouche, arrêter de flooder les forums, et se concentrer sur un TAS. ^_^
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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feeuzz22 wrote:
got4n wrote:
gamerretro2 wrote:
oui maintenant je commence a maitriser j'ai testé dans sonic. 2 et j'ai trouvé moi meme 4 valeurs la vitesse X et Y les position X et X sub pixel (j'ai fait en 4bytes pour que ce soit plus précis) et oui mais je vais arreter de mettre dew topic.je vais mettre uniquements les WIP
T'es sûr? Le 4 byte c'est beaucoup beaucoup moins précis que un 2 bytes ou 1 byte, on dirait que tu nous mens là.
Non, ne t'inquiete pas, il a tord, comme d'hab, les vitesses de Sonic, Tails, de la camera et autres.. sont écrites sous la forme "word", soit sur 2 bits. D'ailleurs, je pourrait presque te traiter de menteur quand même, gamerretro, car toutes ses valeurs sont dans la game-ressources de Sonic the Hedgehog @tasvideos.org. Si tu te renseignais un petit peu, dans l'ordre que tout le monde de demande de le faire (même la guidelines de tasvideos parle des gameressource avant de chercher soi-même des adresses), t'aurais pas eu besoin de chercher quelque chose que Tu me désoles de plus en plus... Lis les consignes, applique les, et pose des questions auquel tu ne peut trouver la réponse seul. Je ne dit pas que ça n'as jamais été le cas, surtout quand on débute, mais tu abuses un peu. Un dernier conseil concernant Sonic Blast, ne le fais pas (le résultat serait catastrophique, reste en aux jeux platformes 2D pour le moment).
+1 par contre, sonic blast c'est un jeu 2D sur SMS et GG, je l'ai confondu avec 3D Blast aussi <.<
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Scepheo wrote:
Double posting because I've just finished a new version: some bug fixes (including the one got4n mentioned) and support for PCSX-rr, because that's pretty similar to PSXjin's binary format. Download here. And creaothceann, I've looked into using DataGridView.Virtual (which is pretty much what you suggested), but that would become a logistical nightmare, to the point where I think (and am pretty sure) the amount of overhead caused by it completely cancels out any improvements.
Also, another problem again: When copy pasting input from 3.5-1749 from a 4.0 or greater DTM, the frame count isn't growing, so basically this screw up movie :p
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
non j'ai pas retenté depuis hier
Bah retente, j'ai envie de voir si tu t'es amélioré où si t'es toujours aussi mauvais :p
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
j'ai pas tésté et puis sonic blast je le ferait plus tard je vais faire mes anciens topic que je n'ai jamais fait
Oui, en gros l'excuse pour dire "j'ai pas réussi mais je veux montrer que je suis bon" :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
mais c'est juste pour essayer de trouver certaine valeur comme sa position quand on commence le niveau je croyait que c'etait 0 alors que non je pense que je suis pret avec le ram watch
Tu as quelle valeur sur le RAM Watch? et d'ailleurs si t'es si prêt, donne moi la valeur de vitesse dans Sonic Blast.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
ah je croyait que c'etait plus precis si je le metaits en 4 bytes
avoue, c'est ça en gros ton cas:
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
oui maintenant je commence a maitriser j'ai testé dans sonic. 2 et j'ai trouvé moi meme 4 valeurs la vitesse X et Y les position X et X sub pixel (j'ai fait en 4bytes pour que ce soit plus précis) et oui mais je vais arreter de mettre dew topic.je vais mettre uniquements les WIP
T'es sûr? Le 4 byte c'est beaucoup beaucoup moins précis que un 2 bytes ou 1 byte, on dirait que tu nous mens là.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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gamerretro2 wrote:
oui parceque en plus c'est la premiere fois que je me servait de bizhawk avec sonic je pense que je vais commencer a etudier l'emulateur et arreter de mettre des topic random
C'est pas la 16ème fois que tu dis quelque chose que tu fais pas?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand