Posts for henke37


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I barely managed to get to the screen before the bossroom in Ryu's stage. And that was the best I could do. They certainly haven't made an easier game.
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Oh, a megaman game? This is gonna be good. Encode requested.
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I don't think that there are any TAS worthy games on the TI-83.
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No, the comma is an implicit "and" in itself in lists.
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I support rejecting this. There needs to be something TAS worthy. There isn't.
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There were the flight camp bullies...
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Encode requested
Post subject: Fortune Summoners
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A nice little beat'em up, puzzle platformer, rpg game. The AI in the game is mean and the controls require skill instead of button mashing. I think it would be a nice game to run. It is however quite long. Tens of hours long. The game has been translated and localized.
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Uhm, we have a rule to cover that case. SRAM is fine as long it is warranted and you provide a verification movie.
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Uhm, what are the icons supposed to represent?
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Requesting encode.
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Another AVGN reviewed game done. Do we have a list of them?
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Wasn't there a very timing sensitive game in the mortal combat series? Failing that, how about the Donkey Kong country trilogy?
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Desert buss.
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I expect a fixed version within a month, it shouldn't be that hard to fix those small mistakes and resubmit. After all, most of the run is great.
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Interesting tier names:
  • Museum
  • Archive
  • Classic
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More like the fact that the game does dynamic memory allocation of the player data. Find the pointer to the player data.
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Bsnes also missed the flower powerup just before the one minute mark. The powerup at about 2:50 comes from the wrong direction too. For some reason this game causes severe desyncs. And it's not even a game with save ram. It also lacks special chips. Nintendo doesn't allow special chips and special controllers at the same time, they are scared of power consumption. Did you have equivalent controller setups? That's the only thing I can think of that would cause this level of sync failure.
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I've heard that X2 and X3 use the C4 for all their graphics, not just the wireframe stuff, but also plain old 2d sprite stuff. I guess the load really does depend on the amount of stuff the game asks from the chip.
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So, do you have a copy of Yoshi's safari?
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For those that didn't catch it: New episode synopsis! The title is "Too Many Pinkie Pies". I call shenanigans. Lots of shenanigans.
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That is, assuming that disc loading is deterministic in itself.
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How to compare?
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SmashManiac wrote:
henke37 wrote:
And now we can check off another AVGN reviewed game on the list.
He didn't... yet. That's the movie he's working on.
He did. I think you are mixing up ET and RotLA.
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And now we can check off another AVGN reviewed game on the list.