Posts for henke37


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This is just racing game with only one player and water. It is not too interesting. Meh.
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Then we clearly can't accept this, it is not optimized enough.
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You will have to specify the sram verification movie before this is accepted. And you should specify the goal of this movie too. It is unclear to me what the goal is here. And I certainly saw no glitch in the encode. Nor did I see any "staff room". At minimum the encode will need to be redone.
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I second that motion.
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I vote no for failing to justify breaking the rule of not using passwords.
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I am willing to accept this as an exception to the no sram rule in order to demonstrate the power of it.
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I vote yes on the grounds of being genuinly entertaining in a way that obeys the rules.
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Voting no on the grounds of the graphics not being corrupted at all.
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This one needs a longer description, please elaborate on what is going on here.
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I vote no on the grounds of failing to beat the game.
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I disagree, the actual tracks are nice. It is just that they are played with no care to the level theme.
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The audio programmers here must have mixed up modulus and division. Seriously, the music changes every level and the mood changes wildly with no regards to the level theme. But is the run good? Definitely, it is a very clear improvement where even I can notice the improvements.
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<Explain>
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I didn't know that the NES could do such a nice electric guitar. Anyway, great game, great run, of course it should be accepted. I really liked how you disrespected the physics engine in the autoscroller at the end.
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Allowing L+R makes perfect sense on the TI84+, which I don't think have any notable differences.
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Judging without an encode? But then most people don't have the time to view it so that they can provide their valuable feedback to the judges.
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This reminds me of a favorite game of mine: Spacechem. The difficulty is ludicrous, but you always have clear goals and a full understanding of your tools, both from the simple instruction pages and from the fact that set pieces either are common symbols like arrows or normal English verbs. There is exactly one level that tells you what to do, and it is needed, since it explains both how the interface works and lets you discover what each marker does. The challenge there is not the game not teaching you the tools, it is the game not teaching you what to do with them. You are forced to discover designs on your own. The tasks given to you seem impossible, but as you start thinking about them you realize how to do it. The game is completely forgiving about mistakes too. There is no penalties what so ever. You just don't pass the level.
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Physics, why so hard to get right? Also, spatial abuse ftw.
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I think we can accept a 3 minute long movie if there is a good explanation for this. But yes, I agree, we need that explanation.
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I vote that we give this game a normal run too. But while waiting for that, let's publish this.
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A 100 % run would definitely be worth it.
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At least we can check off another game reviewed by the nerd now.
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You would think that the camera would be able to keep up with the player. Not so here. This is just too fast. The game simply is too fast for the camera, and the camera moves at four screens a second (~17 pixels a frame). Obvious yes vote.
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It's not gray, it just hasn't processed yet.
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Uhm, the AVGN did review this game. He did not like the claws stealing hp thing.