Posts for henke37


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Checking for ownership of old games should be ok. After all, we are in spirit emulating on how a god would play the games. And a god would most likely own a copy of all games ever made. Of course, there should be a point to doing it. Don't do it if it doesn't help the run.
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There is little point in worrying about removing code entry screens. That just isn't needed since we are capable of providing the correct code.
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I don't think that was the reason. The submission text looks badly translated. I bet the rom choice was because the author is Japanese.
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I am getting some audio desync on the youtube encode.
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I think what he is saying is that he feared that if he released the vbm on some other location then someone who isn't he would have submitted it here. But obviously that isn't what happened, point is moot.
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All I have to say here is that even if we can all agree on something being copied from gia's thing we need to consider if it is an infraction. What matters here is if things could have been differently and still resulted in the same thing. Menu navigation is patently trivial and not worthy of copyright. If we move up one level of abstraction we get the actual glitches abused. You can't claim ownership of a glitch and it has already been established that the honor of finding it goes to gia. Another moot point. Finally we reach the strategy for the execution of the glitches. It's pretty much "find the fastest way to access the glitch and then do it". Since said way is patently trivial this is moot. My opinion in short: whatever happened wasn't a legal infraction on the grounds of there being no other options for what to do.
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That would depend on the phase where the swimming starts.
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  1. Get up Sleep in
  2. Run back in Teleport to the level exit
  3. Beat a boss
  4. Walk thru the grand hall Run thru walls
  5. Beat the final boss
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This time Mario doesn't even bother with the top level of the obstacle course, he just climbs up some pillars instead.
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You think that walking thru walls and doing major sequence breaks isn't heavy glitching?
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Wario is such a heavy sleeper.
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I meant the display addresses, not the storage addresses. Besides, who cares? Reading glyph ids is better than guessing them with ocr.
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Seriously, ocr is out of the question. We just need to use a memory watch on the addresses used by the text display subsystem.
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The screenshots needs more walking in walls.
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Walking on the wrong layer, the sequel!
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How about cases where the game program and the box and the manual all disagree on the name?
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Encode requested.
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And so yet another game that screws up atomic save writing gets won.
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A fast paced collect a ton platforming game with some spatial abuse. Of course it is a yes vote.
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Warp wrote:
Is this really the entire length of the game?
Yup.
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The grammar quality seems to be equal to the quality of the run.
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It's a shooter where the level doesn't even scroll most of the time. And when the stages all equal to "shoot so that the opponent runs into the shot while not getting hit yourself" it isn't very interesting either. It looks like a decent game, but it has little merit for a tas.
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Sketch link is a 404.
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And so, the memory was corrupted even further.
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I am just going to wait for the encode.