Posts for hopper


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Experienced Forum User
Joined: 11/15/2004
Posts: 804
Location: Canada
I gave it a meh. It was the same couple of combos every fight, although the last fight was somewhat interesting.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
AnS wrote:
Suggesting SNES version (or Genesis one) is as offtopic as suggesting author to TAS Mortal Kombat instead of this game.
I disagree. Due to the limitations of the NES, the NES version of this game is quite ugly, while the SNES version has much better graphics and beautiful backgrounds. While they may be different games, I believe that those who suggested a TAS of the SNES version were just trying to helpfully suggest a game choice that would be more likely to be published. I'm sure that an entertaining TAS of this game can be made, but the SNES version has the advantage of looking and sounding better, which is likely to impact the viewers' overall impression of the movie and game choice. There was nothing malicious or unhelpful in my (and probably everyone else's) suggestion that the SNES version is more TAS-worthy, and I suggest that you assume good intentions unless there is reason to believe that someone posted with bad intentions.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Location: Canada
You definitely should have used the SNES version if you were going to TAS this game. At any rate, it's repetitive and boring, so an easy No vote. Most fighting game TASes don't aim for fastest speed, and this is why.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Location: Canada
That was pretty boring, but at least it was short. I usually like watching Super Monkey Ball, but those Master levels were just repetitive. Maybe the regular levels would have been more interesting? Voting Meh for the general yawn factor of those levels.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
That was awesome! Good use of the second player to keep the audience entertained during waits. Very entertaining. Yes vote.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
Okay, an Arcade run just obsoleted a NES run? How does that make any sense? Is the Super Mario All-Stars run of SMB1 going to obsolete the NES run because it has better graphics? Of course it shouldn't, because differences in the code and fundamental differences in the platform make tricks possible in one version that aren't possible in the other. It makes absolutely no sense for a run from one platform to obsolete a run on another.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
Walk in a straight line and never fight anything. There aren't even any boss fights. LJN games suck to play, and their TASes suck to watch.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
That was super boring. It looked like I was watching someone who didn't know how to play the game playing superhumanly fast. There were no interesting combos. It just looked like the same basic attack over and over again.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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I love the new route! The zooming in and out at the end of B1 was kind of lame, but otherwise I was pretty happy with the camera and style choices. Well done! Easy Yes vote.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Holy crap! The previous run was weird, but now this game is outright broken. So, can you open a hole at the bottom of the map at any point and then run out of bounds like that? Super weird that they even put the credits and story boards on the map.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
That was rad! The weapons were hilarious. Why have I never heard of this game? Super fast, highly entertaining, easy Yes vote.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Location: Canada
There's an unwritten rule in video games that once the hero rescues someone, the bad guys make no attempt to recapture them. For instance, the cute little bunnies and squirrels that Sonic saves never get reboticized. The hero can always safely leave them behind and continue fragging bad guys. I don't make the rules, I just report 'em.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
That was the best one yet! Especially the final battle, which showed off more skill (dodging, etc.) than has been necessary in any of the previous Metal Slug games. That was brilliant!
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Location: Canada
I know how bad the controls are in the NES version, so I assume this would be hard to pull off without tool assistance. Still, it was super boring. I'm wondering if Noah's Ark would have been more interesting, collecting and stacking a zillion animals at super speed. Or David and Goliath, where the levels at least have a vertical element, instead of the linear levels of Baby Moses.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
Jetpack would indeed be awesome. A 100 level run would be long, but extremely impressive.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
Right, the purpose of the MD5 is a download integrity check. SHA-1 shouldn't be necessary, but it can be used for the same purpose, and perhaps some people prefer it.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
I've always supported TASing DOS games, and I've been really happy to see some of my favorite games getting whupped and accepted on this site. Most DOS game sites only include one version of each game (usually the latest version), whereas I try to archive every version of each game. Older, buggier versions are often preferable for TASing, so I had hoped that my site would be helpful to TASers. I've just rewritten my site's database to have a dedicated table for downloads, and I now have 1166 versions of DOS, OS/2, Win16 and Win9x games listed, with download sizes, release dates, and MD5 hashes. (Should I add or use SHA-1 instead?) A list is available here. I hope that this will help both TASers and voters to find copies of the games and ensure that everyone is using the same version (for those who want to watch the runs in an emulator instead of waiting for the encode). If there's a gamepad next to the name, you can click on it to test the file in your browser in jDosbox. For now, the page doesn't link directly to the files, as I'm afraid that having a single page with 1166 downloads (3.4 GB) will get tentacle raped by bots and spiders (my hosting package comes with "unlimited" bandwidth, but I don't want to push my luck), but I do link to the download page for the file once you've found what you want. Also, note that my site only hosts legal downloads, so most of the files are shareware, though we do have a lot of freeware games, and I actively contact copyright holders and convince them to declare their old games freeware. Although I can't host any illegal full version software, I could add file sizes and MD5 hashes to the database if that would be a useful resource. Finally, there are 131 versions of games in my database that are missing but known to exist. If you can help me find any of those files, please check out the list.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Experienced Forum User
Joined: 11/15/2004
Posts: 804
Location: Canada
The ending was okay, but that was an awfully long wait for the payoff.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
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Location: Canada
Dude. I just finished Dawn of Sorrow, so this was great timing for a new Aria of Sorrow run. Just amazing. 24 minutes of pure pwnage.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Experienced Forum User
Joined: 11/15/2004
Posts: 804
Location: Canada
Until now there was always that bit of doubt in my mind: do emulators really emulate consoles well enough that a TAS movie would work on a real machine? There was no way to know for sure that this stuff would really sync up. That FCEUX emulates even the lag of a real NES is a testament to how great that emulator is. I was kind of hoping to see a robotic hand or two pressing buttons on a real controller, but this is still an amazing accomplishment. Well done! Maybe as those Japanese robohands improve, we'll someday get one that can press buttons 60 times per second. I totally want to see Data pwning some old video games!
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Experienced Forum User
Joined: 11/15/2004
Posts: 804
Location: Canada
So, slide tackle to the end of the level, then attack the boss constantly until he dies. For a NeoGeo game, this is pretty weak. Stage 5 was the only level that broke up the monotony by being vertical instead of horizontal. Still, this was a big snorefest. Just poor game choice.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Experienced Forum User
Joined: 11/15/2004
Posts: 804
Location: Canada
Forgive me for not checking this because I'm not at my regular computer, but I'm certain that you don't have to watch the battle animations. I played the hell out of this game back in the day, and I remember being able to skip the battle animations by pressing a button, and I also think that there might be an options setting to skip them automatically.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
Dude. That was just... amazing. I love the camera angles when Mario launches incredible distances. Seeing him in a room while the camera is outside of the room is just brilliant. Not only is this an incredible technical achievement, but also one of the most artistic N64 runs yet. I vote that this run gets the award for Best Camera Work in an N64 TAS. Obvious Yes vote.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
Speaking of versions, is this 1.0, 1.1, or 1.3?
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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Joined: 11/15/2004
Posts: 804
Location: Canada
That was insane! I played this game for hundreds of hours on my 486 DX 33. Definitely a Yes vote, but I agree that you should have left the high score on the screen longer. I see that you used DOS Games Archive as the source for your copy of the game. DOS Games Archive is a good site, but I recommend using my own site as the source for DOS games for TAS runs, for the following reasons.
    Every other DOS games site that I'm aware of hosts only one version of each game, whereas my site attempts to archive the entire version history of each game. As with console games, earlier versions may be buggier, creating more opportunities to exploit glitches. Despite attempting to host (only) the latest version of each game, other DOS game sites don't always have the latest version, which may be desirable for various reasons (fixes to game-stopping glitches, better graphics/sound, extra levels, etc.). Other sites usually aren't too picky about where they get their files from, whereas I only use a small number of highly reputable sites to locate original, unaltered archives for each download. Zip files from less reputable sources are sometimes missing files (usually license and legal info files, but sometimes actual game files), or have added files (usually just high scores, settings, or advertisements for the BBS that it came from, which can be annoying for various reasons, including increasing the file size). And while you're all perfectly capable of scanning your own files for viruses, I can guarantee that every download on my site is free from viruses and other malware.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
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