Hello SunGodNika!
There were some things I wanted to note about your TAS.
This category on speedrun.com is called
"Chores & Credits", which completes the part-time job and talks to K.K. Slider to activate the credits. The world record for that category is 12:35, which is close to 2 minutes faster than this TAS. There's also a
Golden Rod TAS that completes the chores in 12:25. For this to be accepted, it would have to beat all known records [
The movie must be technically sound]. Since there is a credits sequence with K.K. Slider, I also think it makes sense to end this movie after activating it.
Games like this usually need to be worked on over longer amounts of time. The movement looks sloppy in some areas, sometimes dialogue isn't skipped immediately, and using two exclamation points `!!` instead of one `!` prints an extra character each time the name is said. Sufficient optimization is expected for any TAS submitted here. You don't need to rush to make a TAS, feel free to watch over your own work and improve on everything you can. Look up other speedruns or a TAS of the game so you can implement the same strategies.
If you or anyone else makes an Animal Crossing submission in the future, for any game in the series, there are 3 big things I think need to be handled:
1. A good town map. This means having most / all buildings close to each other to complete every objective quickly. Compared to
an example I found on the forums, this map has very spread out buildings. In the forum map, all 6 villager houses are within 4 acres of each other, with Nook's Cranny right above them, and a Post Office right next to it.
2.
Some amount of luck manipulation. Villagers with the shortest names and the shortest catch phrase (e.g. Nan says "kid", Ace says "ace") need to be prioritized, otherwise time is lost to printing extra characters.
3. This one kind of falls into the above. In Wild World the chores that Nook give you are randomized. You need a chore that makes him say the least dialogue and gives the least amount of work. Entering acres on different frames changes the RNG, which could help with having to do a chore for a closer villager instead of one further away. (Assuming chores are random like they are in Wild World)