Posts for itsPersonnal


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Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Boosting does not gain additional speed if you're already moving at the cap. The goal is to hold onto them up to a point of unavoidable slowdown, which is normally caused by going in the air or going up hill.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Just gonna drop off some of my recent uploads. The waterslide isn't faster here but maybe somewhere else it could be. Link to video Link to video Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Work In Process #1 of the new Dark Story TAS that THC98 and myself are working on. It took just over one month to make this stage, so at this rate, we'll be done in a year or so. I think because of school and other things, progress will likely slow down though, so this project could be a long time in the making. Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Hey so would someone mind actually fixing Dolphin so this game syncs? I would really appreciate not losing my movies to random desyncs once they're longer than ~20 seconds Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Probably, this wasn't very optimized. The ending especially feels really sloppy, I rushed to finish it because I wanted to go to bed. Some other movement is rushed as well, I imagine optimization could maybe sub 1:30. I'll spend a few days trying to think of better strats, and then maybe in a month or so, when THC98 is available, we could see how low we can push it. Edit: Well... there goes 3 more seconds. Link to video Edit: Another second and a half. Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Link to video It seems to save a small amount of time, but surely it's faster than the old method.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
IDGeek121 wrote:
Hey. I made this TAS last week. The goal was to beat the current RTA record, which is 1:46.94. Kinda salty that it was so close to a 1:42, but it can be optimized a bit more. I'm pretty sure I lost some time on the first jump, the tunnel of dashpads before the vertical tubes, and the last jump. Link to video
I give you credit for picking such an awful stage as your first TAS. Those gravity drums are a nightmare to optimize, I've always avoided touching this stage. That strat at 0:28 surely was interesting, do you have numbers on how much it saved over the old method? It looks like you don't actually have much speed in the air with gravity like that. Though the other start is pretty slow too, so I'm wondering how much time it saved in comparison.
Flossy wrote:
ayo is there someone who knows things about this game that could help me (like give me the inputs or describe how it works or something) with this thing where sonic gets on the side of the gravity switch (https://youtu.be/bB3L1-C2Rrw?t=22m31s)? I think it'll be useful for a tas I'm working on (m2 on that level) but idk cause I haven't been able to figure out how to do it in a few hours of dicking around
My memory is a little hazy, but If I recall correctly, the angle you approach the switch determines the velocity you're given after. If you approach it in certain ways, sometimes you get a small speed-boost either backwards or forwards once the switch has been pressed. I remember it being a combination of having forward speed and holding a certain direction. Upon rewatching the clip with frame advance on YouTube, I would assuming I was initially holding up-right, maybe for 4-5 frames, and then switched to either forward to upleft to cause Sonic to snap to the side of the switch. It was quite finicky if I remember, not particularly precise, but maybe "trial and error" is the proper description.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
4 second time-save over the last TAS lol Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
lxx4xNx6xxl wrote:
Looking forward to this TAS, keep up the great work!!!
There isn't a TAS being worked on, I'm just posting strats I've found. Speaking of which, here're more: Link to video Link to video Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Oh no what have I done... Link to video Also sorry if it's inconvenient for you, but embeds just seem like the better way to handle posting videos for the vast majority of this site's users. And they shouldn't autoload? So I'm not actually sure why you'd have issues. I have something like 3 download and .5 upload and this page works fine.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Some Hero Story improvements Link to video Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Long time no see, my dudes. Has this thread really not been active in years? Strange. THC98 and I worked together on an IL over the past couple weeks. I hope you all enjoy the nearly 15 second improvement: Link to video I'll list the video when I wake up tomorrow, I figure uploading at 5am isn't the best way to get traffic on not-a-forum. (Feel free to share it before it's public though).
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Yeah, Amy gets upward speed from the hammer jump, somehow I managed to stay grounded and convert to forward speed. Which based on the reaction I got from DMing this video to people in the community, isn't something they've seen before. It would save a lot of time if this works elsewhere. I have it recorded in a dtm, so if anyone wants to look into this and try to solve what happened, that'd be awesome. https://www.dropbox.com/s/ok1fqsyeznwihrr/Amytech.rar?dl=0 It's on 4.0-4222. EDIT: Found another movement tech, falling in the air is the best way to gain speed, so falling off and on the edge of a ledge beats jumping by a lot (around 1 second saved/5 seconds of jumping. Assuming flat ground). Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
What the hell caused this? This gave 2.5 horizontal velocity. Jumping normally gives between 1.8 and 1.9 and it's fastest point (just before landing). This would save so much time if it can be done elsewhere... Link to video Also here's a clip to get Amy into the casino (it's useless in terms of speedrunning as far as I can tell) Link to video
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Um. The inputs for a cruise boost would be the same backwards. It's done by pressing two buttons on the same frame... I see no visual difference in animations also. Is there a video or actual write-up somewhere that explains this? Specifically how it saves time? It looks exactly identical to how my TASes have done it, but with a sideways camera.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
I'm missing the difference between CB and RCB. Looks the exact same to me.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Could I have the time stamps for Camper Skip and Reverse Cruise Boost? I'm not sure what those are.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Link to video
Going through Magmoor with: No Space Jump, no Varia Suit, no Energy Tanks. Using infinite speed to load/transition rooms, kill puffers, break boxes, collect energy drops, and activate the elevator cutscene at the end of the video. This is made possible because of a handful of changes on Wii, namely "easy mode" and Spring Ball. Spring Ball speeds up Morph Ball movement a ton, and also allows you to activate IS without Boost/Spider. Other important changes on the Wii version include faster loading and Puffers in Triclops Pit dropping ultra energy's instead of small energy drops. (Which is really just a change they made after the 0-00 GC release, but whatever, it's a difference between Wii and 0-00 still).
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Ouu this is exciting. Good luck making smooth progress throughout the rest of the game. I'm looking forward to seeing more!
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
I'm almost positive that at 2:30 in the video it's possible to swing up to that ledge and skip the helicopter. I want to say I've done it, but I can't find a video.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
Can't help but wonder what was up with the turn at ~0:22. Was there really no better way to do that? Looks like you hit the wall.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
Experienced Forum User, Published Author, Player (229)
Joined: 1/20/2012
Posts: 534
It's really difficult to explain most things in this game, either because we don't actually understand it fully ourselves, like infinite speed. Or because it's very complicated, things like momentum conservation and building speed optimally. I might sit down and try to explain things if I'm in the mood to write later, but I'm worried it'd either be extremely long and hard to follow, or very generalized and glossing over important aspects/simplifying things too much.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: METROID PRIME ANY%
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