Experienced Forum User, Published Author, Active player
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Joined: 9/1/2008
Posts: 900
I want to add entertainment with references to ''the past''. Otherwise, the game is quite short
for the first fight, macros take longer because it attacks igglanova; spawns have time to attack. maybe for the following ones. maybe for the second one
killing him takes more time than making him just stand him in defence. besides, he resurects before the 2nd igglanova fight
i didn't test it, but i don't think it makes a difference. and since the characters move so quickly, this is convenient
hun? SHould I avoid the sandworm or not?
Experienced Forum User, Published Author, Active player
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Joined: 9/1/2008
Posts: 900
to save time, i need chop chop for the uparupa; it counters any attack. I think the Worm does too. Using spells (even with Sten) uses more frames
PLus, since I don't level up, I'm not sure Katt can do decent damage
Experienced Forum User, Published Author, Active player
(279)
Joined: 9/1/2008
Posts: 900
In my test run, I survived the gremlin fight below level 18. BUt it was such a pain...
I will keep Nina alive only until I really need warp. otherwise I warp with death
Experienced Forum User, Published Author, Active player
(279)
Joined: 9/1/2008
Posts: 900
i was thinking about the silvertusk sidequest (Myau) and the last job at the guild, mainly. and also the wreckage, right after we get rika
SHould I get the robot's special weapons? These quests are long, but I can gain much needed experience
Experienced Forum User, Published Author, Active player
(279)
Joined: 9/1/2008
Posts: 900
for the statue : I want to show as many references to previous PS as possible (entertainment). That's why my run might be longer than expected...
for the macro : I can give it a try. Will I always attack the monster generating other monsters with vortex?
for the killling off : that was actually much slower (over 200 frames). Maybe if I unequip him...