Posts for jeffsledge

Experienced Forum User
Joined: 3/21/2013
Posts: 12
Moelleuh encountered some sort of level skip during a playthrough. I've timestamped the video to a glitch I think may have played a part in causing this: (at 2:11 exactly) Link to video Seeing that this would lead to a huge time-save, could you look into reproducing this in a TAS?
Experienced Forum User
Joined: 3/21/2013
Posts: 12
Is your run any faster than this: https://www.youtube.com/watch?v=Leu-_YFsg_0 I hope he won't mind me sharing the link to it.
Experienced Forum User
Joined: 3/21/2013
Posts: 12
Well my route in 1-2 was clearly faster when watching side by side. There could be a problem with the video's framerate but I think it's worth trying at a highly optimized level to find the true frame difference.
Experienced Forum User
Joined: 3/21/2013
Posts: 12
I don't know for sure but there's a possibility that using Toad in 1-2 could be faster. Check my strategy for reference: http://www.twitch.tv/jeffrosledger/c/3252267 Your method of killing Birdo in 5-1 looks slow. There was no reason to jump over for the final hit. http://www.twitch.tv/jeffrosledger/c/3236899?t=13m31s Your route for the vertical room in 7-1 seems odd. Refer to my route http://www.twitch.tv/jeffrosledger/c/3252267?t=6m41s and once again you don't go for a jump before the second block hit on Birdo, allowing you to grab the block and throw it again without having to jump again. Sorry if none of this stuff is actually an improvement. I just want to make sure the TAS of the game I dedicated much of my time to is properly optimized.
Experienced Forum User
Joined: 3/21/2013
Posts: 12
In case you weren't already aware, a TAS of this can be found on NicoVideo: http://www.nicovideo.jp/watch/sm20274050
Experienced Forum User
Joined: 3/21/2013
Posts: 12
A tas of this was already made and uploaded to Nico. You should check it out. Link to video Source: http://www.nicovideo.jp/watch/sm4338735 http://www.penpenso.com/tas/g6.php
Experienced Forum User
Joined: 3/21/2013
Posts: 12
It looks like this speedrun: https://www.youtube.com/watch?v=gScLCHpm2Aw completes the first part of stage 5 faster than in your tas.
Experienced Forum User
Joined: 3/21/2013
Posts: 12
There has already been a TAS made of this http://www.nicovideo.jp/watch/sm13937753
Experienced Forum User
Joined: 3/21/2013
Posts: 12
http://www.twitch.tv/jeffrosledger/c/3201569 Why isn't this trick used in your TASes? Shouldn't you be using all of the techniques available from the NES and SNES versions?
Experienced Forum User
Joined: 3/21/2013
Posts: 12
The vine glitch using an enemy is possible in 1-1, and you don't have to take the long route in 7-2 to get the key. Easy improvements.
Experienced Forum User
Joined: 3/21/2013
Posts: 12
This run is improvable in real time.
Experienced Forum User
Joined: 3/21/2013
Posts: 12
Anyone have any idea what might have caused the enemy to bounce this way? http://www.twitch.tv/jeffrosledger/c/2051368