Posts for jmosx36


jmosx36
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Spikestuff wrote:
Now, I may not know much about racing games nor sitting down for ~2 months to TAS it out, but I do know about in-game time. Your Movie: Your Movie but the final turn is different: What's going on here?
That means this graph applies here?
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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what i need to compile lsnes on ubuntu? (and how?)
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Spikestuff wrote:
You're still racing this map you aren't skipping it. You're just performing a major glitch to further progress whilst still doing the map. In the better explanation sense.
I think this case is something similar to this
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Link to video Temp encoding, potato quality If i hanen't permisson to upload the temp encode, i will delete it
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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I still think there are many curves that can be improved to avoid the grass or the signs. Meh vote from me
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Amaraticando wrote:
Solution: https://imgur.com/a/3ecY8Hb
Thanks :D
Amaraticando wrote:
This type of question is more appropriate in the Github issues. :)
Ok, annotated.
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
Post subject: Hexa to dec
jmosx36
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I have a question with the smw lua script, there's a way to convert the values into decimal values. (values like meter, position, speed). (Something like The screenshot) I'm using lsnes-r22b23_gb_w64_20180507_7d9b3e-nodbg
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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the wall glitch in Britain London can be used more than one time?
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Anime is real?
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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funnyhair wrote:
Are you getting a desynch problem during playback?
Nope, Lsnes has no problems with desyncs in this game, but in the past i had problems with desyncs in this game with snes9x, my solution was to record a stage, and back to play exactly in the desync, with this technique i reached the last minigame in the second phase without problems
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
Post subject: A new run question
jmosx36
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I´m making a new TAS of this game, but in the 3rd minigame i have a question 1st method Link to video Manipulate the CPUs to lift the dumbbell as soon as possible 2nd method Link to video Manipulate the CPUs to not let to lift the dumbbell and go to the final challenge quickly 3rd method Link to video Lose the event with the minimal points required to qualify what method should i use in this run?
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Link to video
negative_seven wrote:
Seems to me like most of optimizing this game is just getting the scroll speed ($d0) to its maximum of 217 as quickly as possible and keeping it there.
YUP... Some progress... I can accept opinions
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Link to video Something like this?
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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feos wrote:
Ignore gnash-sdl and libTAS and just see if that game works in regular gnash for linux.
This game works perfectly in flash player for windows, flash player for linux, but not for gnash linux, only old flash games works on gnash, actual games like these or the world's hardest game 3 don't works on gnash linux
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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install-sdl-gnash-x86_64.sh & install-sdl-gnash-i586.sh are not working for me, when i finished the script installation, my gnash stopped working. So i'm trying another method to run flash games in libTAS, i used flash player standalone The only way i found to see something is Runtime -> Debug and check "Uncontrolled time" & "Native events" with time tracking = time(), but when i checked the play button see the terminal I don't know if is something i'm doing wrong or the libTAS isn't compatible (i'm still learning how to use ubuntu) EDIT: Also, gnash only works in very old flash files, games like gibbets or sugar sugar not works in gnash, that's why i'm trying with adobe flash player standalone
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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feos wrote:
You have some game that doesn't run in gnash?
I'm having problems to run gibbets 1-4 and fireboy & watergirl 1-4 on gnash ( i have all of these flash games offline)
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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exists any way to run flash games in google chrome with libTAS? (firefox don't let to run flash files, or not in my case, maybe because i'm noob)
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Link to video The ice route is shorter than the normal and fire routes, by the "meteor spam" section at the end, also, in the ice path there's the same enemies with no meteors (that means less possible lag, but less enterteinment)
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Finjamos que yo si
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Patashu wrote:
What kind of run are you trying to make? Is it a speedrun? Min score run? Max score run? Pacifist run? Max kills run? Playaround?
My main intention is to make a max kills run, but my main objetive is reduce the lag. When i said "My main problem is the missile", I was referring to the possible generation of lag and the laser is for kill the bosses as quickly as possible with the minimum lag. Especially for Link to video
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
Post subject: Gradius Rebirth
jmosx36
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I want to start a new run of gradius rebirth, but i need help to choose between My main problem is the missile and the laser. I have in mind the type c, but i need other opinion
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Iyerbeth wrote:
Sadly yes, the creator of the hack intentionally patched out walljumping. I can catch on blocks for a jump but not walls or walls which look like blocks. I have a great example in an unlisted video on my YouTube account actually where a jump was impossible (in the video I’m showing I can’t jump over, the wall catch is impossible though).
Oh, in this case, that explains it
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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I have a question: walljump is unabled? And I´m seeing some places are improvable (but maybe it's because i don't know this rom hack) I'll wait for my vote
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)
jmosx36
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Cpadolf wrote:
And here is a extremely helpful lua script for the game (can be run on snes9x Improvement 12) which I only had for the last 2 levels, it will help you greatly if you use it.
Link is dead, Someone have this lua?
Currently making a route for Super Bomberman 5 200% TASes i'm planning: aero fighters, tg3000 (again), gradius 3, bust a move, bust a move plus, gradius rebirth, smg, smg2, mp9, gh3 (wii)