Posts for laughing_gas

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Links to ROMs aren't allowed in this forum. Just do a google search on it.
Borg Collective wrote:
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bkDJ wrote:
BTW I find this pretty funny...
LOL, nice catch.
Borg Collective wrote:
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DK64_MASTER wrote:
VANDAL wrote:
Soulrivers wrote:
AngerFist wrote:
Baxter made Tetris his bitch.
I second this statement.
Ah, what the hell, I'll third this.
Fixed.
fixed.
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okaygo wrote:
Are you playing in frame advanced?
All half-decent TASers do.
Borg Collective wrote:
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Play back the movie without read-only checked and load the savestate.
Borg Collective wrote:
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Wow.
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JXQ wrote:
This is my first real experience at encoding things, and I do agree that the video quality is sub-par when compared to the official tasvideos encodes, though it's not by any means unwatchable for me. I've been given some tips that can hopefully improve my future projects.
Why not just direct stream copy the edited parts in vdub(mod)? Eliminates the quality loss of re-encoding and is faster too.
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Is it pure coincidence that two tetris runs come out on the same day?
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Nice improvement!
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Fabian wrote:
laughing_gas wrote:
JXQ wrote:
I'm wondering what laughing_gas thinks antisocial means.
Does argumentative count as antisocial?
No, of course not. What kind of weird and sick question is that?
Excellent, I'm "social" then.
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JXQ wrote:
I'm wondering what laughing_gas thinks antisocial means.
Does argumentative count as antisocial?
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spezzafer's SM64 run.
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Wow, a 26 sec movie gets improved by a full 2 seconds?! Yes all the way.
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hero of the day wrote:
btw, Snes9x 1.51 is a pile of crap. Not only are none of the save states recognized upon playback, I am experience serious desync issues now. Truly frustrating. I would have finished my run last week if the damn movie did not desync or if my saved states worked and I did not have to play it back from the very beginning every time I wanted to continue.
We're not obliged to use snes9x 1.51 are we? Maybe you should switch to 1.43 before it's too late, it could save you a lot of hassle. I'm not demanding you to, since that would mean starting over which would also be a pain in the ass, but imagine what the next 2/3 of the game could bode on 1.51 ...
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IIRC all sonic runs aim for ingame timer, not overall time.
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Tub wrote:
They don't mind tentacles raping schoolgirls, but when we start raping their precious video games, they take offense.
lmao
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I'd like to see it.
Borg Collective wrote:
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Post subject: Re: Tasvideos blocked! But why? Read on to find out!
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Truncated wrote:
I guess someone could get the incorrect idea about us sharing copyrighted material... but antisocial behaviour? :o
... JXQ?
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Would there be any interest in a run of Super Mario Advance (the remake of SMB2) that collects all the red coins? IIRC those coins weren't present in SMB2 and could make for interesting new routes. Sorry for the bump, but I don't like creating topics.
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Looking good.
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If you hit him sooner would he not dive down or do you have to wait in order to get a crit?
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Here is a revised tropicallo fight It is 108 frames faster than Rad's, but my one critical hit was only 52, compared to 76 for Rad's. Also I noticed that in Rad's movie after the last hit tropicallo dives down and then comes back up before exploding, instead of exploding as soon as the last hit connects, if it exploded upon the last hit it would have been faster than mine, I wonder why that happened.
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Rad Hazard wrote:
laughing_gas wrote:
edit2: Dwarf village + Tropicallo completed
Nice work laughing-gas. I've got my fight up to Tropicallo's death done. I am not as clean on moving around as you are, but I think that charging the spear for each attack will be faster. I even managed a critical for 66 damage.
Yes it looks like charging the spear is faster. I will redo that part, testing both charging the spear and the sword.
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Goals are too arbitrary, kill count is affected by a lot of stuff including but not limited to time, level chosen, items, choice of characters, etc. Also there is a lot of suboptimal playing here. Voting no.
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70 coins brings you to a deloaded level where you die falling immediately. 80 coins brings you to 1-1. There are also some other weird levels you can go to, but none of them are useful.
Borg Collective wrote:
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