Posts for lipucd

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*due to a few things that have gotten in the way progress on this will be QUITE slow* This post is more of a "Im not dead" that a "I have stuff to show" >_<;; ...I say yes to too many things >_>;;;
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Mechuyael wrote:
I've been rather busy in college, but I'll check your WIP right now. I'll edit in my impressions. Very good! Level 2 is rather lag-heavy, but I guess that's not something that can be helped. Can't wait for you to meet that guy that just goes flying when you hit him (does he do that in super-hard mode? I don't recall).
Ya hes there...I think anyway...=p Stage 2 should be up by tomarrow if I can fit in a few hours of time to get it done =p
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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theenglishman wrote:
Redoing from BT2 because of lipucd's new discoveries and some optimization quips and lag reduction. :( I really want this to get published and thus need it at the highest quality possible. EDIT: Shaved more than half a second off BT2! I won't be posting as many WIPs as frequently as before because of homework and such.
good to hear! =3 Ya...Im also going to have to be away for a bit just because final projects are due soon and I need yto finish them ;-;
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Anon wrote:
And here I am just getting finished watching the last WIP that you put out before this one. *sigh* Overall, this run is looking very nice. Just one question concerning stage 1 — in the area with the blazing fire and trees blocking your path, would it be possbile to use another lightning attack to clear the tree even quicker, or would it have drained your magic meter too much to use the attacks against Zur?
XD Alright then i'll go at a slower pace then. =p For stage 1) Yup...I acualy could have just thundered the tree and that would have been it...IF the stupid A.I. would then jump and smack me out of it >_<;;; and it seems slight alterations doesn't fix it by much...>_>;;;....Doing my final run i'll get rid of all three trees ( but I do laugh that I was able to convince the A.I. to finish it off for me...same thing for the last wall in the cave =p ) Right now stage 2 is a slugfeast...A few parts I know could have been done better but at least I now know just how big of a difference having 4 DEF is XD The Ganru bos is going to be a pain in the arse I know that for sure...>_<;;; But at least the last part of the stage will be quick ( thank you +10 MOL boost! XD ) Ugh...tired...need sleep...see you later
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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another update...Part of stage two is done I know that at least someone is watching these...>_>;;;
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Maur wrote:
Think you can hit start when Green says "I am Green" to get rid of the text box and make him transform faster.
I think that pauses the game @w@;;; but meh...need to look over that again to be certan >_<;;
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Ehh...I never liked the game much to be honest...the controls were odd and I never did get pasted the second stage! XD If anyone else wants to do it go right on ahead!...Im going back to AGH =p
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Tips: Boombox cuts down lag by I don't know HOW many frames! @w@;;; I think you should try to keep it at all times for this factor alone. ( also the fact that it makes you invinable is nice =p ) And these stages just get longer and sadly a bit dull ;-; If your got to wait try doing something to keep people entertaned for a while ( espcaly for this game as you've needed to wait for quite a few platforms >_<;; ) Otherwise it looks good so far! I'll try finding stuff for it later but right now im still working on AGH so give me time! XD Seeya!
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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ahh! good to here from you Anon! Yup, Knew about the other endurance part ( before you go to the heavens ) and I ALWAYS beat that even on normal play so TAS is going to be a snap! =p I forgot about Ein's fire sword attack being AoE...but then again its REALY sucky >_>;;; I could say manupulated to hit were I wanted it to but ehh...too much work for such a weak attack that realy just hits 1~3 people with micore dmg ;-; Ryu's Ice attack does so little dmg hence why I forgoed him...Even with max Mind it still does little to nothng but freeze people...Good for normal play to set up long combos...not for TAS. And I didn't know that about Ray's beam...gotta try that out one day XD Zur...owned to the "Nth" degree.. Oh yes! Stage one beated again! And Im fannaly putting tags to this run - Attempts for fastest time possable - Trys to be entertaining - Takes damage to save time - Abuses game programming errors As #5 wouldn't be seen much ( due to me only knowing of one glitch as of now ) the others will ;) Glitches so far: [Mp no charge] Usaly after using up all of your MP your stuk sitting down huffing and puffing till you get a bit of MP back. Doing this time you can charge your "rage" by hitting as many buttons as you can. Though if you DON'T want to sit on your butt for a good 3~7 seconds you can ether A) Air-dash immedaly after control is given back to player ( I only think is can be done in the air >_>;; ) or B) actervate your "rage". truly though only A is a glitch as B was intended to happen >_<;;. As always improvments, ideas, aid, or just feeling about the current run are always accepted! =3 ADDED: Just compared this run to my last...im at least 4000 frames faster then my other Alpha run with a good minute less XD
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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@w@;; = Think worried and a bit tensed. I use it mostly when I suggest something that I have no clue what the results will be... XD
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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So then if a speedrun would be done your hoping for the tower mode? :? Uhhhgh......I already have enugh on my plate so i'll not be doing this...but i'll leave it up to others...
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Yes I see....Ugh...Not much that can be done I think but i'll look into it...>_<;;; ( Maybe they can be minpulated to go other ways when there made or something? @w@? ) And I need to see if I can find another exploit to see if you dont nee to use the stupid radio in area you HAVE to go out of your way for >_>;; ( but It DOES lessen lag in many cases @w@;;; ) I'll report in findings later ;)
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Ahh...MUCH better! Quite a improvment as well! ( This one ended with less than 9100 frames I think the other one had ~9300? ) Now we just got to get proper pathing down for the rest of the stages! =p
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pirate_sephiroth wrote:
OK... it was my fault. I shouldn't make an invisible link... heheh Here is my current WIP. This is likely to be the last WIP before the submission. I hope you like it. ZeroSeven, your run looks quite good. You should take more care with the slides. You know... there's is a short pause when you hit something or between two consecutive slides. Slides can be cancelled into jumps or uppercuts 3 frames before they hit the enemy, and they'll still hit. Also, jumps and uppecuts can be cancelled into drop kicks... and drop kicks can be cancelled into slides... and so on.
Your allready subbmitting?!?...Whow...your more farther into this then I though! XD I'll look at the current WIP and from there see what you've done. ADDED: stage 0) 0_0;;; Ok im amised....Dash->upper(cancel)->dash in only a span of a few frames is defently kck ass!...Must learn how to do the same thing >_<;;; And except for hitt that one guy above the big one I think was was spot on near profection! Very nice! Stage 1) I found out that the faster you kill the bugs the faster that flying part goes....You might want to look into that just to see on how much faster it is. I also see that you impoved on my chick route ( very nice last grab there I might say )...Great now I gotta go back and find an even faster way =p The rest of the stage was perfect! ( but ugh...spinning on flyin hurts the eyes...@w@;;; ) Stage 2) I see someone took my idea of single shots and impoved on it =p Same route I took doing mine as well XD Glad to see it done by a pro though! =3 NICE going on those three tower part! ( I was always looking for somethin to speed that up...how could I forget about the blast shot? XD ) and destroying all enamys on your way up was golden! =D And I now see why blue was done...because bules shot owns Orange XD ( but I think homing laser is just as good ;) ) Stage 3) LOL! stasonary Life up! just HOW did you do that!?!?! XD And again magor improvments on things from my run ( like killing all four guys when they spawn making the stage go faster, ect ) I also see that someone saw my green run XD VERY nice improvments! I truly don't think I could do any better! @w@;; stage 4) and then you end yours at the SAME area I ended mine! lol....ethers that just happed because or you did that on purpace but its still funny! =p So far a great run overall! Im only seeing one spot for improvment realy so good luck to ya! As for me...I think im going to can my run of this...Its quite clear that I lack the info to do better then whats already out there so ya...Im done with GSH. I can only hope that yours turns out great pirate_sephiroth!
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ZeroSeven wrote:
I am unsure rather to just post here or start a new topic entirely, ah well. I decided to try my hand at a WIP of GSH, some parts are a little sloppy(elevator part doesn't look as entertaining as it should) and it is short, but I wouldn't mind some feedback, please? http://dehacked.2y.net/microstorage.php/info/3972/2199%20-%20Gunstar%20Super%20Heroes%20%28U%29.vbm EDIT:Gah, I can't believe I forgot the soft reset at the start, silly me.
other then missing the soft reset I think you beat both mine AND pirat_separoth's! XD Mine is like ultra slow compared to yours!...I shoud start mine back up...>_>;;;;
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Mechuyael wrote:
Unfortunately, I'm not really that good a player, and can't really help with anything. IIRC I liked Ray the best because his moves looked the coolest. Well, at least until I unlocked that guy that's a real wuss in the story but just plain rocks when you use him. Edit: I checked myself and found that out. Whoops. Sorry for the false hopes.
Its fine! XD With it I found out that this "infanite Devil mode" glitch isn't true at all XD so meh...no time wasted Ya, Ray's moves are indeed cool looking for the most part and im hoping to use them all at one point =p I also thing hes the only base charater that gets both a AoE AND a beam! XD i'llhave stage 1 done by tomarrow I think =p
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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theenglishman wrote:
Guess what?
Niceness.... Stage1) Im defently not seeing a faster pathway at all Stage2) Wiggling! XD Stage3)Another solid stage...I'll look into it though for a faster path ( doubt it though ) Stage4) >_<;;; Yowza...halfway though you had to wait for the onion to get out of the way I wonder if this could be done better?...:? I'll look into it. And then its stops XD
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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pirate_sephiroth wrote:
mmbossman wrote:
I just watched the WIP from Lipucd and yours is cleane
And what about mine???
Your start is defently faster then mine...but I think my chick run on stage 1 is a BIT faster... Otherwise your run was kicking mines butt! XD All I had was shooting stuff with excact shots and oh ya...A near perfict run in with green ( then again that is debatable >_<;;; ) I'll start back on this within the next week or so...right now im working on AGH and I'd rather get a realy good starting run with that then go back and redo this again XD
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Sir VG wrote:
bkDJ wrote:
I would hope so. the emulation errors are mostly speed-related which is good because the SDA run of this at normal speed was REALLY boring.
*cry* I'm hurt by this.
Sad to say many people here don't count a speedrun based off of the game itself but of the enjoyment of watching it played... In many ways this allows voting for a speed run to be non-baised as barly anyone knows of ( or has played ) the game and is voting purly of how enjoyable it is.
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Woo... Retry #4! yay! get it here *Orc battle redone in favor of time vs. entertainment (I.E. Overuse thunder to teh max ) *Did bride battle slighty differnetly...Now three guards run away insted of one! XD *Impoved menu navagation *The first fight is different but I think its still the same time >_<;; Any hints and such as always are welcomed! =3
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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Mechuyael wrote:
Glad to be of help. Perhaps the programmers presumed that Americans would be less patient about watching the opening cutscene again and again. :) I know that I started mashing buttons trying to skip it by the third or fourth run.
Well if you a bit about the game then tell me...Do you think picking RAY is a good idea? :? I truly think his thunder move is godly ( espaly on the later levels that I can 1HKO the hevens with 50+ MATK XD ) but I do now see all that lag that comes from it...Im just trying to think if theres someone better with an area-of-effect attack that can take out the small mobs fast and easy ( most time gain is just going to be from that >_>;; ). So out of the three witch one would you sggest and reasons why? :?
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Understood! I'm not sure how big of an aid I'll be, but sure i'll help ya! ;)
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Mechuyael wrote:
I thought that my first post will be different, but what the heck. I love the game, I've played it to death a year or so ago. Just wanted to let you know that you can skip the starting "cinematic" by pressing start. Maybe you can skip other conversations/etc' with it, but it's almost 1AM here and that was the only thing I could get my brain to bother rechecking to be sure.
Strange...That MUST be a US thing then...As on EU I KNOW that I can't do that at all ( they force you to watch it...all start does is pause the game ;-; ). I'll go back and try that out...I think I also found a faster way though the trees so it might be a good idea to restart anyway =p Thanks for the input! =3 ADDED: Sorry but I can NOT do that unless there is a current save on the game...( it FORCES you to watch it the first time though ;-; as with everything else )...And last time I checked I can NOT use .SAV's on a speed run. Though it WOULD save me a good 1000 frames =p Thanks for the help[ anyway! =D
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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theenglishman wrote:
NOOOOOOOOOOOOOOOOOOOOOOO! Pressing Start skips text! Why didn't I think of that?!?! Redoing...AGAIN! See if I can get some more optimization in this time.
ditto to that @w@;;; Maybe because its got that REALY big "A" icon begging you to hit it? :? Garuuu~ Nice improvments though! =3
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)
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theenglishman wrote:
I'm going to post potential routes for each of the maps first before continuing my run. Here's my route for Bumblyburg 1. If you have any questions let me know. http://img123.imageshack.us/img123/8034/bumblyburgtower1gx1.png
Just tryed that path myself...Not too bad but be carful when the platforms moving NEAR you ( I.E. away from the ticket ) because the games move.vals' get buggy...Oh yes! new protental glitch! Try holding R when goin up stairs! you'll get a small "hop" AND you can do a backflip right out of it!...might not be THAT uful but Im sure you could find a spot or two for it. ;)
Im Everywere!!!.....................................Or am I??? Current Projects: AGH on Very Hard (Alpha-Stage 1 done) GSH on Hard (Beta-Stage4 done)