Posts for lol_lee_lol


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Joined: 3/1/2009
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jlun2 wrote:
Well, according to here, it seems RachelB's TAS input is finally in the main branch, so good luck.
That's awesome. Looking forward to the TAS than :)
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I would really like to see this TAS happen, but is there a way to TAS the Wii pointer? If so than by all mean keep working on it because your first WIP was awesome, but just remember that the train (I think it was a train) part need the pointer to make the track. PS: Every games that I've TASed for fun didn't need it so it might have been there for quite a while.
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Zowayix wrote:
Also, how does the Google Doc state that BitS requires 0 A presses? The most recent video I can find still shows 2
I might very well be wrong, but I suspect that he is keeping this as the final reveal of when a 70 stars video is made :)
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Just in case you didn't see it, the number of 'A' presses keeps getting chopped. Link to video Link to video Keep up the great work :)
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Je suis intriguer de savoir pourquoi tu lui as demandé la question à propos de son âge. Got4n n'est pas vieux et il a fait de superbe TAS de Rayman et HappyLee n'avait que 14 ans lorsqu'il a publié son premier vidéo.
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You really did a great job on Wario stadium :) I hope I'll catch one of your stream soon.
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Quickly I thought there was something I didn't get, but while I was watching the video I thought of something. I don't think anybody precise that so I'll try: the website isn't meant as a leaderboard. That being said I really don't see the point at creating a new "Backward Mario" run (but I'm not the first one to point that out). 'NO' vote for me and, if I may give you an advice, you should try yourself on a game that isn't consider as one of the most optimized TAS on the site so you can get a bigger chance to be published / to beat the time in place :)
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Wow that was really nice and it didn't take you that long to make (considering that the SMB3 glitch isn't that old)
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SmashManiac wrote:
a) Considering the maximum score is 9999990, this is a completely arbitrary goal. b) This run doesn't beat the game, which is a requirement. c) This run is suboptimal. Just looking at the input file, I can see that right and Y are constantly held even after reaching max speed, which causes Mario to constantly cycle to a slower speed. d) This is the 3rd submission by Kaizoboy in a month that doesn't comply with the movie rules. I believe a warning is in order.
That pretty much sums it up. Although, if you would have fix every other points, I would probably have voted "yes" without finishing the game but I really don't see the reason of that specific goal.
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Yes another time. If we continue like that we'll be under 30 seconds in under a few days :P
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Wow did I just really watched that? At first when I saw the time I was thinking to myself that you were late for an April Fool :P Easy yes vote :)
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I've just watched the clip and it oddly seems like the glitch from SMB where you can go through a block if you jump in the corner
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Masterjun wrote:
I'm currently working on a 100% no death mode TAS
Is that possible? Isn't there one of the shiny trinket you need to die to collect it? (unless you can go through the was or make something crazy there...) PS: the chamber I'm referring too is "Prize for the reckless"
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That was awesome. I'm still wondering if a TAS a bit slower with only "XS" rank would be better but either way you did an amazing job keep going :)
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oui et oui mais non. Jusqu'à présent il n'y a pas d'émulateur disponible pour faire une TAS (à ma connaissance), mais sur un point de vue technique je crois que quelqu'un avec quelques connaissances en Java pourrait y parvenir sans trop de problème. Cependant, si tu veux simplement utiliser les application sur PC sans les outils (savestates, frames by frames, rewind...) alors là ça existe déjà. Tu peux utiliser celui officiel de Google si c'est ce que tu cherchais :)
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Fredrik wrote:
reprogram the game to increase Mario's running speed by 10%
Well, taking that idea, if someone does manage to find a way to increase Mario's speed by X%, wouldn't it be faster to do that at the beginning of a 100% run if you can carry that speed through the next levels (although it probably resets itself)
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OMG was that for real? That is insane :O Really nice WIP (well as soon as you understand to push the mute button :) )
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I didn't really see any reason why I would vote 'no'. I really show how SMW can be abuse. Another easy "yes" for the beginning of the year :)
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I was on the AGDQ stream last night and I need to come here quickly to say congrats to Weatherton. I'm so excited to see the final result :)
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This is the kind of runs that makes me wonder why there isn't a 4th option to the list name "OMFG YES!!!". Of course I voted yes without any hesitation. As for the screen shot either when you jump down the tower or when you back flip on top of the chest in the Deku Tree. I can get the frames (if necessary) next year :)
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Awesome TAS really :) I'm waiting to vote yes when it's gonna be on the site and propose an idea for the screen shot :D
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I voted "no" for two reasons. The first being the hack itself. I don't think the hack is really worth being on the website. Te second would be the TAS you made of it. There are a few places that you could have been quicker (like with your running speed). You should look up http://tasvideos.org/GameResources/SNES/SuperMarioWorld.html
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Well even if we would be able to lunch Flash games, Hourglass doesn't (yet) support mouses and, unless I'm mistaking, you need the mouse to play this game.
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That's awesome Weatherton :) Congrats on that jump... Looking forward to see it. Keep us up to date on how things are going.
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Bobo the King wrote:
Couldn't use the analog stick
I haven't played that game in quite a while, but isn't the game playing with the D-pad? Well either way even if it does it won't really help the black pictures