Posts for lowcarb

Experienced Forum User
Joined: 3/10/2020
Posts: 17
Moreover, you can watch this video https://youtu.be/Wau6GVtiTkU Or watch more videos on YouTube by searching for RetroJoyBox.
Post subject: My personal frontend
Experienced Forum User
Joined: 3/10/2020
Posts: 17
For those interested, I have coded a frontend that makes heavy use of BizHawk. It certainly doesn't want to compete with other similar applications out there, but since I made it, I thought I'd publish it. You can download it from https://retrojoybox.jimdosite.com/
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Just to say that the issue has been readily fixed.
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Sorry but I don't understand what you mean. Can you be more precise?
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Now the images should be there...
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Hi to all. In the Display Configuration I enabled the Scanlines scaling filter because I love that old style effect, but I noticed an issue when taking screenshots on the following platforms: Atari 2600, ColecoVision, Mattel Intellivision, Nintendo NES, Nintendo SNES, Sega Master System, Sega Mega Drive. When I take a screenshot on these platforms (by pressing the F12 key), the Scanlines effect seems to be taken into account in some way. As a result, I get screenshots like this instead of "clean" screenshots like this (got after temporarily disabling the Scanlines effect). On all the other platforms the issue doesn't occur. Is this a bug?
Experienced Forum User
Joined: 3/10/2020
Posts: 17
I wouldn't have thought of that. So does even a real console do exactly the same thing? It's a shame because the playability of the games is reduced.
Post subject: Intellivision games respond late to input
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Hi to all. I noticed that Intellivision games respond late to player input. If I enable "Display Input", when I press a key it is immediately displayed but I have to keep it pressed for about ten frames before the input is executed. Is it normal?
Experienced Forum User
Joined: 3/10/2020
Posts: 17
I solved the problem assigning the cursor keys to P1 N, P1 E, P1 S, and P1 W instead of P1 Key 8, P1 Key 6, P1 Key 2, and P1 Key 4.
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Using both TAStudio and Virtual Pad I get the same results I get using the keyboard. I did some tests with Bump 'n' Jump and got the following (both keyboard and Virtual Pad): P1 Key / Direction -------------------- 1 None 2 None 3 None 4 Right 5 Right 6 Right 7 Up 8 Up 9 Up 0 Left E Left C BizHawk Exception !!! Pressing "C" (Clear) I get the following exception: System.ArgumentException: SIN is an unexpected behavior; Intellivision doesn't connect the CPU's PCIT pin to anything else. in BizHawk.Emulation.Cores.Components.CP1610.CP1610.Execute() in BizHawk.Emulation.Cores.Intellivision.Intellivision.FrameAdvance(IController controller, Boolean render, Boolean rendersound) in BizHawk.Client.EmuHawk.MainForm.StepRunLoop_Core(Boolean force) in BizHawk.Client.EmuHawk.MainForm.ProgramRunLoop() in BizHawk.Client.EmuHawk.Program.Win32MainLoopCrashHandler.TryCatchFinally(String[] args) Note that I get this exception only during the gameplay and not during the title.
Experienced Forum User
Joined: 3/10/2020
Posts: 17
There I found the right roms. Thank you very much.
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Now I'm using build 2.4 but I tried 2.3 and 2.2 and nothing changes. Even if I set the controller to Standard and reboot the core (or BizHawk) the problem remains. What do you mean when you say "Does TAStudio inputs on the piano roll work?"? I don't understand. Perhaps I don't have the right BIOS images? Can you suggest where I can find them?
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Playing Donkey Kong, if I hold down "P1 Key 0" and "P1 Key 1" together, first the character jumps then moves to the left. If I hold down "P1 Key 6" and "P1 Key 8" together, first the character jumps then moves to the right. Playing Lady Bug, no key combination works.
Experienced Forum User
Joined: 3/10/2020
Posts: 17
I tried player 2 controls but it still doesn't work. I thought it could be a problem with my keyboard, but I got no issues with all the other platforms I tried.
Post subject: Apple II ROM
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Hi to all, I'd like to play Apple II games but all the Apple II BIOS roms I downloaded from several websites are not recognized by BizHawk. Can you suggest where to find the correct rom?
Experienced Forum User
Joined: 3/10/2020
Posts: 17
I deleted the config.ini file as you suggested and I assigned the keys again but the problem remains. I tried to assign other keys but nothing changes. AutoFire controls are empty. The issue happens with the games Bump 'n' Jump and BurgerTime, but I noticed that with the games Centipede and Donkey Kong the keys don't work at all. I also tried to download the Executive ROM from a different site but the issue is still there.
Post subject: P1 Key 4 (Intellivision)
Experienced Forum User
Joined: 3/10/2020
Posts: 17
Hello to all, I noticed that after assigning a key to the "P1 Key 4" (Intellivision Controller Configuration), when I press that key, the character in the game moves to the right instead of to the left (all the other keys work well). Am I doing something wrong?