Posts for merick888


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Joined: 6/7/2004
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Mechuyael wrote:
Just found it weird how you were trying to remember two of the games for the GB which are most ingrained in my memories (one for being so lame, the other for being so cool and fun, and both being crazy).
Ah, I have fond memories of going to the local video game rental place (that doesn't exist anymore) and renting these games over and over to play on the Gameboy I won in the school raffle in second grade.
I love Crystal Mines.
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Mechuyael wrote:
merick888 wrote:
This is an original Gameboy game. The box art features a purple dinosaur holding a shovel. In the game you dig holes and have to find keys or something to progress to the next level. It's a puzzle/action game I think. Also, another original Gameboy game. It's a sci-fi/spacey platformer. Your character is wearing some sort of combat suit or driving a mech of some kind, or maybe is a robot, it doesn't just look like a person anyway. I think one of the bosses is a fish skeleton.
Wow. 1. Boomer's Adventure in Asmik World 2. The Adventures of Star Saver
Thanks! Why the wow?
I love Crystal Mines.
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This is an original Gameboy game. The box art features a purple dinosaur holding a shovel. In the game you dig holes and have to find keys or something to progress to the next level. It's a puzzle/action game I think. Also, another original Gameboy game. It's a sci-fi/spacey platformer. Your character is wearing some sort of combat suit or driving a mech of some kind, or maybe is a robot, it doesn't just look like a person anyway. I think one of the bosses is a fish skeleton.
I love Crystal Mines.
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Oh yeah, that's it! Thanks a lot. *revels in the nostalgia*
I love Crystal Mines.
Post subject: What game is this?
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Since everyone was so helpful reuniting me with Trog a while back, I thought I'd give it another go. The game in question features bald monks wearing robes (or something like that) doing karate/martial arts. It can be played with one or two players simutaneously. I think player 1 is blue and player 2 is red. The game takes place on a non-scrolling screen that has a lot of green (grass) and off-white (temple/stone structure). When you jump, you do a flip in mid-air. You have some sort of karate moves you use to kill enemies that spawn periodically. I think there's some sort of power ups too. Oh, and it was for the NES.
I love Crystal Mines.
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I played this quite a bit years ago, and this is incredible. For those who have no idea what's going on: The goal is to get at least 3 of the same block together going horizontaly or vertically. When you do, they disapear and you get points. You can also destroy or shift blocks under other blocks to make them fall, and I believe you get bonus points if you destroy blocks with a dropping block. The longer you take to do this, the closer you get to the sphere, if you take too long you "bonk" into the sphere and lose a heart. If you lose all your hearts and you have to start the level again. It normally takes several seconds to find You can drop the blocks on the left side of the screen or move blocks already present to accomplish this.
I love Crystal Mines.
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Do you ever use the suggested screenshot, Bisqwit? :p
I love Crystal Mines.
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Do I really need to download it if I know exactly what happens? :p
I love Crystal Mines.
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Suck someone up with kirby. Fall off stage with them in your mouth. Spit them out at the last second. Sometimes you'll get the win :D. Works better with some stages and some opponets. And I like playing Game and Watch best :o
I love Crystal Mines.
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I'd like a fast-as-possible fighting game run, even if it meant doing exactly the same thing every fight. Are there really no fighting games where you can't do exactly the same thing in every fight and have it go the same way every time?
I love Crystal Mines.
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Kholdstare wrote:
I liked the run a lot. The level where you had to lead the dog to his home was insane. What is the music for the hellish level? I know I've heard it somewhere before.
Ride of the Valkyries? And yeah, the dog level was the most impressive part, I was quite amazed that such a hard level was so long too.
I love Crystal Mines.
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Posts: 28
Xkeeper wrote:
You skip all the fun. Personally I'd like to try and see someone do L1. If you need maps of any of the levels (note: not including monsters or hidden items), please let me know :)
Yeah, I'd love to show off all of the levels, but there probably aren't a lot of people who have played this game to appreciate watching all of them. That and this is my first speedrun and 100 levels would be a huge challenge. There's a decent FAQ that shows where everything is, so I don't need maps, but thanks anyway.
I love Crystal Mines.
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/*- wrote:
umm, which tube part did u mean? the one's against psycrow or the actual DOWN THE TUBES or TUBE RACE ones? if its psycrow (as stated in where i start to exit) i think i was just messing around. either way, ill have to wait til i get home to look at it (missed rockets ill have to look into... i prolly couldn't reach them for the objective i was going for).
Yeah, against psycrow, it's been a while since I played this so I don't remember the names. I think it's the first one in the third race and the second one in the fourth. I agree with getting all or none of the bubbles if that's what the problem is though.
I love Crystal Mines.
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I downloaded the Gens emulator just to watch this. I've only played the SNES version, so it was nice to see the intestine level. My friends and I could never get past the last bubble vehicle part, and you have 41 seconds left! However, you missed at least 2 rocket boosters in the tube levels, why is that? Also, finishing those levels on the right side seems to be faster, but you start finishing on the left part way through.
I love Crystal Mines.
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Well, I'd still like to see DKC 2&3 and Earthworm Jim 1&2. Or how about Doom for SNES? I think that could be quite entertaining.
I love Crystal Mines.
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Update: http://dehacked.2y.net/microstorage.php/get/47/Crystal_mines.fcm I've improved those first two levels, and finished up to 88. Boy, was 88 hard, I have to do some odd stuff there to get enough mud for 25 crystals without wasting too much time, but I think I did pretty well.
I love Crystal Mines.
Post subject: Crystal Mines, would you like to see more?
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Ok, I have many fond memories of this game and I've always wanted to make a speedrun, so here is my first effort: http://dehacked.2y.net/microstorage.php/info/44/Crystal_mines.fcm (thanks for the hosting, deHacked) The ROM I used was "Crystal_mines.nes" it was the only one I could find that didn't stuck at the title screen. As you can see, you can skip levels by 5s up to level 81. This is my progress so far, completeing 81 and 82. The objective of this game is to get the required number of crystals (displayed on the top) to make the exit appear, and then get in the exit. There's various enemies and rocks with different attributes. The glowing rocks are radioactive and if touch them you die soon afterwards without the coat hanger item. The purple stuff is lava and you need the equals sign item to move through it (or mud, the orange stuff). The purple things with numbers are bombs which kill stuff, blow up rocks, or turn dried mud into crystals. Mud can be dried by shooting it. Exploding bombs, touching enemies, being crushed, being shot (by yourself) or running out of time will kill you. I think I do these two levels as fast as possible. I'm quite scared about later levels though, as they get very complicated and would require a lot of luck manipulation. If there is interest I'll try to finish it, but if not I'll drop it.
I love Crystal Mines.
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The sounds really remind me of the Lost Vikings.
I love Crystal Mines.
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Lololo and Lalala were always really hard for me.
I love Crystal Mines.
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I was going to make a thread for this but found this one. I would LOVE to see a speedrun of this. I think it would be very fun to see someone breeze through all of the puzzles and deftly avoid the enemies. There are so many rooms, and they're all quite different,
I love Crystal Mines.
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I know I'm just a lurker who can't vote, but it is possible to beat the game without earthquake. If someone knows where I can upload it, I have a savestate of Freedan in the pyramid without it.
I love Crystal Mines.
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Halamantariel wrote:
merick888 wrote:
I'd just like to point out that you can beat the game without getting Freedan's Aura or Earthquake abilities.
About the Aura, I already knew that it was totaly useless. For the earthquake though ... I always thought it was necessary for one enemy ...
merick888 wrote:
I somehow beat it without even knowing where you get it.
Really? How did you kill it? As far as I recall, I couldn't hit it unless I "reanimated" it with earthquake ...
I might have used the dark friar explode everywhere thing as I was running and killed it before it started spinning. I was spamming that thing all over the place.
I love Crystal Mines.
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I'm playing through this game for my own pleasure and I'd just like to point out that you can beat the game without getting Freedan's Aura or Earthquake abilities. A FAQ I was reading said you needed earthquake for one enemy in Angor Wat, but I somehow beat it without even knowing where you get it.
I love Crystal Mines.
Post subject: What game is this?
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Ok, I remember renting this game a lot a long time ago, and I'd like to play it again, but I don't know the name. It's for the NES, and it features cavemen. There's a grid on which you control your character, who is a caveman. There is no scrolling of the screen (think bomberman, but the levels are a single screen). I think maybe there's an item on every square you have to collect to pass the level, but I'm not sure. The enemies are cavemen too, but they are all cyclops. The levels had prehistoric themes, like dinosaur bones or tar pits spread across the level too. I think there are three bonus levels that you get enter after completing certain stages, they each have names, and one of them is something something BBQ, and there's a volcano in it. Sometimes, after beating a level, you'll see a cyclops caveman rubbing his chin or something, then a thought bubble will appear and in it will be one the enemies using some sort of new "invention", then in the next level, all the enemies will be using it. One of these are pogo sticks. I remember that the pogo stick level has some sort of trampolines or something in the four corners, and the level is mostly green colored. Well, that's all I can remember, any help is appreciated.
I love Crystal Mines.
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Healblade wrote:
Also, it seemed to me that the White Unicycle (the one I used to play with) does twists more quickly during a tabletop than the Orange unicycle (that my brother used to use), but that may just be misperception on my part. ... I sure did like this game...
Yeah, I think the yellow one is the fastest just going along, but not so good at tricks. The orange one was always my favorite, and I hated the purple one.
I love Crystal Mines.