Posts for mitch3a

Experienced Forum User
Joined: 2/18/2019
Posts: 5
Experienced Forum User
Joined: 2/18/2019
Posts: 5
Let me know if this doesn't work: http://tasvideos.org/userfiles/info/53515862179106766
Experienced Forum User
Joined: 2/18/2019
Posts: 5
So I spent a little time in emulator. Was able to recreate it in the same spot FAIRLY easily... but couldn't pull it off anywhere else... not sure what logic is breaking behind the scenes so not sure how to take full advantage. Looks like you can't upload to these forums and guessing this thread is stale and nobody cares anymore... and it doesn't seem useful yet for speedrun so I'm gonna leave this alone for now. Let me know if you want the tasproj file and we can look deeper.
Post subject: A couple things I noticed.
Experienced Forum User
Joined: 2/18/2019
Posts: 5
I've just started running this game and noticed two things that might help out. The simple one is in 2-5 (the level with the horses), there's a secret bomb. I believe I do the level a couple second faster and thats without great execution. There's also a full health but I don't think that really helps cos you already have full health coming in. https://clips.twitch.tv/YummyPlausibleKumquatAMPTropPunch The other, I don't have a clip for, but might be a big deal. In 3-6 (the level with the spitting flowers and the moving chomping plants), towards the end you use two clouds to skip some platforms on the left and just go right up the wall. At one point I messed it up, but tried to make the jump anyway... and I clipped into the wall one tile down. I was able to continue walking to the right and still finish the level. Not only would this save the short amount of time it takes to get the second cloud in that level, but if its something that's possible in other places, then it could open up a bunch of possibilities. I'll try to recreate it, but I've never used Sega Emulator/TAS tools and without save states, it might be a pain to recreate.
Post subject: Minigame manipulation
Experienced Forum User
Joined: 2/18/2019
Posts: 5
Did anyone dig into the minigames? I'm more curious from a speedrunning prespective, but in doing some lite trial and error, the minigame patterns seem pretty random. Specifically, the memory game. I was considering digging in myself, but thought I'd check here first.