Posts for mmarks


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Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Noob Irdoh wrote:
mmarks wrote:
Thanks!!!
May I. (7873 bytes, yours was 7946)
Thanks
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Description: Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them. Dailymotion SD YouTube HD Archive Torrent Thanks!!!!
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Description: Rockman & Forte (ロックマン&フォルテ), known as Mega Man & Bass in the western world, used to be the last game chronologically released for the original Rockman/Megaman series, until Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者) was released on the WonderSwan handheld system. This game bears a striking resemblance to Mega Man 8, not only in style, but in excessive graphic detail. Similarly to Mega Man X4, the player has the option to choose one of two characters to play through. In this run, Forte is chosen. sparky takes apart the game with some glitches that allow Forte to zip around in walls. This run is 59.83 sec faster than the previous run, mostly due to new glitches which do the author and the item Counter Attacker, that allows more damage to a boss if Forte is low on health. This also explains why Forte takes much damage throughout the run. Read the author's comments for more details. Note: In King fortress 2, uses death to quickly go to next level. There are two more Rockman & Forte runs to watch on this site. There is a run that completes the game as Rockman, and there is a run that collects all 100 CDs as Rockman. YouTube HD DailyMotion Archive Torrent Thanks!!!
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Post subject: Sonic 3 & Knuckles Knickles100% Marble Garden Incomplete
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Marble Garden 1 Incomplete AngelIsland 1 > 0:52.41 > 0:54 13 > 92 frame faster > Sonikkustar AngelIsland 2 > 0:32.28 > 0:35 11 > 162 frame faster > mmarks HydroCity 1 > 0:51 53 > 0:54.04 > 131 frame faster > Upthorn & mmarks HydroCity 2 > 0:46 42 > 0:46.57 > 15 frame faster > mmarks & Upthorn Marble Garden 1 > - > 0:46.21 > mmarks Enjoy
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Angel Island 2 done I was bored until I found a Sonikkustar WIP, and I wanted to finish the WIP, are faster than improvements of Upthorn. About is: Knuckles 100%. Look AIZ1 > 52 41 > 53 49 > 68 frame faster > Sonikkustar AIZ2 > 32 28 > 32 54 > 26 frame faster > mmarks Enjoy
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
woabclf wrote:
When it will start working 100cd TAS?
mmarks wrote:
Atention guys I'll leave the TAS of 100 CDs for a while, then will continue with this
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Post subject: For publish
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Descrimption: Squirrel King is a platform video game produced, without license from Sega, by the Taiwanese developer Gamtec for the Mega Drive. Gamtec is also responsible for the development of a number of other games, including many for the Gamate handheld system. It appears to be loosely based upon Capcom's Chip 'n Dale: Rescue Rangers video games for the Nintendo Entertainment System, sharing its gameplay mechanics, although it is not licensed by Disney. As in the aforementioned game, the main charecter must to throw crates at the enemies in order to defeat them.Sometimes crates have helpful things like extra fireballs, extra lives, and health boosts. Other times, they have "power-downs" that reduce the player's health. Despite some animation issues, this game is considered to be of professional quality. Look at the author's comments This game was eventually used as the basis for the unofficial Mega Drive Super Mario World game. Some of the levels in this game have their background music based on that of the Super NES video game Donkey Kong Country. Archive.org Torrent Dailymotion SD YouTube HD
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Post subject: Re: New publisher
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
sgrunt wrote:
Say hi to our newest publisher, Nahoc!
Congrats Nahoc! Welcome to the team Publishers
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
http://dehacked.2y.net/microstorage.php/info/149548543/mmarks-sonicadvance-tailsversion.vbm Fine, in NGHZ2 and SB1. I could improve the time of Sonic. Enjoy this WIP with this route of SB1
Neo Green Hill 2   0:28.90
Secret Base 1   0:17.70
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
sparky wrote:
Glitcher wrote:
^ True. There's no mention of Forte anywhere on the home page. It's just "SNES Rockman & Forte (JPN) by sparky in 28:08.23" BTW, why was there's no instant kill on Wily in this run?
Sorry, I wrote down "Forte" in only branch. Instant kill Wily used in Rockman's run requires Search Rush.
With reason!!!!, I was trying. lol
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
The ROM is Aero Fighters 2 (U).smc or Aero Fighters (U).smc??
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Starting HD SD encode
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Mister Epic wrote:
Oh, and there's also that DS game.
Nice Video, I'll play it, lol
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
First YES YES YES voted for improvement od the current publication. And also I want to do my own encode
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
No Diamond??!!!! Dammit, again I will have than start again
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
I see than not they interested the game
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Flygon wrote:
You do realize that the completely standard encoding methods are compatible with the CamHack, right? I speak from experience. Oh, this is for fixing audio. You do realize it's basically faster to extract the audio from the non-CamHacked encode using VirtualDub, right?
It is not just the fixing of audio, also, as well as encode with Camhack. And you can also extract audio from the two forms, but for me it's faster command line
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
It bores me and I enjoy at a time. But I will vote No, sorry
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
X2poet wrote:
mmarks wrote:
feos wrote:
fceu-0.98.26
Fine, I'll encode in HD
I have converted it to fm2.
ahhhgg, I have than start again
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
feos wrote:
fceu-0.98.26
Fine, I'll encode in HD
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
A notice. This will end in 1 or 2 weeks
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Post subject: How encode in VBA with CamHack for Sonic Advance
Banned User, Player (142)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
Now I know perfectly how to encode with Camhack. I'll teach for those who want to encode this. What you need to do is make 2 videos .avi. 1 for the movie with Camhack and the other to extract the sound To encode Camhack, they must:
  • Open VBA-SADHack
  • Sounds > Check mute (this is optional)
  • Sounds > Change 22Khz for 44Khz
  • Open ROM
  • Speed > Set speed > Speed up to 300%
  • Pause emulation
  • Start Movie > Check Read-Only (If not selected, the movie will be writing, and the movie was ruined)
  • Start AVI Recording. Choose a file name (There than call: movie.avi), and choose a lossless RGB codec of your choice (see Common settings for suggestions). Click OK.
  • Unpause emulation
  • When you reach the desired end point, select Tools -> Stop Recording AVI.
  • Close VBA SADHack
After making the video without using the Camhack. See here
  • Open VBA
  • Go to Options -> Sound -> 44 KHz.
  • Open the ROM.
  • Speed up to 300% (= key)
  • Pause emulation. (Pause key)
  • Select Tools -> Movie -> Play Movie and select the movie file you want to dump to AVI.
  • Select Tools -> Start AVI Recording. Choose a file name (There than call: movie2.avi), and choose a lossless RGB codec of your choice (see Common settings for suggestions). Click OK.
  • Unpause emulation. At this point, audio and video are now being captured.
  • When you reach the desired end point, select Tools -> Stop AVI Recording.
  • Close VBA
As stated in EncodingGuide/VideoDumping When this everything perfect, you have to download the mplayer and mkvmerge (See here). They must create a command line in the directory where is the movie (without Camhack). Such as this: mplayer -ao pcm:fast:file=audio.wav -vc dummy -vo dummy movie2.avi movie 2.avi: That's the movie with Camhack When you extract the file .wav, create this command line to mkvmerge (This makes it combines the file .avi with the .wav mkvmerge movie2.avi audio.wav -o encode.mkv And ready, now can be encode with Camhack. If you have some question, problems or something, comment here or contact me on IRC
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
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