Posts for mobilisq


Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
hey all, sorry to bump an old thread but i recently bought the legacy collection for the switch, and while grinding navi encounters in mmbn2 i noticed that movement on slopes appears to be faster if you DON'T hold the run button has this been previously noticed anywhere else in the thread, and is it just placebo? it doesn't seem to be mentioned in the published movie's notes, at the very least
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
whenever i order a pizza online, i usually put "color a dinosaur" in the additional instructions prompt results are generally pretty decent
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
just came across this, and am surprised to have not seen it materialize here yet https://www.youtube.com/watch?v=NuYGNlidKfw&ab_channel=Sample
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
i want to see how someone can break Rain World with tas tools
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
I, for one, hope to one day see this completed
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
wow, damn, i loved this game back when i first got my hands on it. would love to see a full run, including some mantorok stuff
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
yes, do both!
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
I can remember having a ton of fun as a kid with spectravideo's ninja (available here, along with many other titles: http://www.samdal.com/svsoftware.htm). It was relatively fast paced and would make a good candidate for a TAS
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
yeah i looked the company up, i just worded this poorly i mean specifically whoever was in charge of the lostwinds titles, because the story is far from finished
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
what ever happened to the dev team behind this game? it showed a lot of promise
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
the discord group for speedruns has found all kinds of neat tricks that would be a good baseline for a tas: https://discordapp.com/invite/Jndkzu7
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
wow, i havent kept up with this thread so i have to ask: what was going on with the idling before teleporting into the wave beam room?
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
I've been watching a speedrun of contact and it's so incredibly reliant on RNG for a decent run, it seems like something that could really benefit from a TAS
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
They just added a 3rd person mode as well!
Post subject: Is there a thread for kickstarter projects?
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
https://www.kickstarter.com/projects/1659894998/failsafe/description This is a game that a friend of mine is working on as the lead programmer, and it looks incredible. Called failsafe. Imagine a mixture of mirrors edge (with much simpler controls!), shadows of the colossus, and maybe some Prince of Persia stuff thrown in. Features voice work by dante basco and ashly burch, and has people on the team who were involved in mgs4 and journey amongst others. Consider giving this some support, I’d love to see them succeed!
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
I'm surprised neither of the golden sun titles have gotten any love around here
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
That's pretty damned impressive
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
if anybody does plan to pick this up, Ross Miller should definitely be contacted for tips [he's the one jlun2 posted a youtube link to a few spots up], i helped him figure out some strats and item usage stuff, he'll have a lot of info to impart if he's bothered to catalog it anywhere
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
this is exciting news, a tas of this game will be damned fun to watch
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
ruin my ex's life
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
Drakodan wrote:
Slowking wrote:
AngerFist wrote:
*grammar
:p Now let us see you build a perfect german sentense. Mugg you are out of this one. :D
I was about to say, pointing out spelling/grammar mistakes to a lazy native speaker is one thing, pointing them out to someone who has it as a second language is another.
one would figure that in the latter case, it is actually beneficial
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
haaaaaaaaaa this game has some of the worst costume designs ive ever seen tas was well done though
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
it looks a lot like the action replay debug menu
Experienced Forum User
Joined: 12/16/2008
Posts: 59
Location: a brontosaurus... havin' breakfast
the important information to take away is that a tas can and has been made