Posts for moozooh


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Um, I wasn't attacking you or something.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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So is it both any% and RBO now?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Would that affect the lag somehow?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, then the widescreen portions will have to be letterboxed, as they were originally supposed to.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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448x336 isn't very widescreen, though. 512x288, on the other hand, might be a good choice (unless there are 4:3 sequences in the game).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Probably because I got that idea a month or two after releasing that WIP? (Have you ever considered that?) It's a year old already.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Oh my, that .jpg looks like Turok. >_< PNG is better at that, believe me.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Saturn wrote:
And since my time in that room was only achievable by using this complex, very subpixel optimized mockballs, it would be very unlikely he could manage to execute them correctly on his own, and therefore failing to match that time. I just didn't want him to get stuck in this room with a unsatisfied feeling to not be able to match my time.
Indeed, optimizing three mockballs after managing a Torizo skip would just break my will and make me hate the game for life. (I want to smoke this stuff too, sounds like some inane hallucinations are a given.)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Awesome, full definition of laggy straferunning! That's a real killer!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Dromiceius wrote:
But what good is surround sound? I'm sure you're aware that most consoles output in stereo, at best, so...?
Who cares? There are autopanning filters for audio, too.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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AngerFist is on his way to the 35-game multirun. Meanwhile, we can do what many major publishers do with 2D games: upscale + filter!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Pekopon wrote:
Unless this game is in the frame wars, I don't think it should be published. But seeing as how I don't know if it is or not, I'm not gonna vote.
Well, educate yourself then.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I'm not an expert on F-Zero so I can't give you exact help on how to improve the movie, but you will have to improve it in order to have it accepted. A TAS that is slower than a realtime speedrun is obviously a no-no. Maybe you could try analyzing Saturn's and inichi's movies somewhat deeper to see when and how do they save time compared to you?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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If the point is to eliminate possible cheating, the only good way to ensure authenticity would be to take a console and do a run on a console. Otherwise, by disbelieving players, you're taking it more seriously than it probably should be.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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The reason why I don't think giving SMB a star makes sense is: 1) it's going to be checked among the first hits, anyway; 2) the TAS is only a couple seconds faster than the fastest unassisted run — hardly a WOWAWESOME thing. Tool-assistance is not very prominent there, at least not for a first-timer.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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In fact, only one ogg file is needed at all. It's an interesting idea.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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It's not bad obviously, it's just inconvenient for movie production.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Dammit wrote:
Another idea: make nice with the dev team and have the rerecording features put in the official builds. Then every future version will have them. Would save future dev-hours, and even better, raise TASvideos profile.
There is still a problem, though, in that using different versions of the emulator might make movies desync, and keeping track of them is not only hard, but plain infeasible. We've had a lot of trouble putting together 3-4 consecutive FCEU and SNES9x versions floating around, now think about something that gets updated, like, every month. Clearly, a version of choice must be frozen and used for a long period, preferrably not less than half a year, to make keeping track of different versions easier. That said, having TAS tools built-in at that point would be nice, although it would still be possible to live without it, as it's not as much of a problem by itself since the actions that need to be taken in that case are at least clear.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Great Armor fight = :DDD
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Oh please don't. If anything, this should be the place for useful things regarding SM.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Saturn wrote:
How could I not believe it when I actually used it in my old any% as well? :-)
Well, that's pretty odd, because when I asked your frame counts for that (and the next) room just before releasing low% testrun WIP2, it turned out I somehow managed to be one frame faster in each, which presumably happened due to subpixel optimizations in the beginning of Dachora room and Charge Beam vault entry mockball, respectively. Might have been a time paradox, though.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Here we go again. 1. http://tasvideos.org/Rules.html#MovieMustBeGood. Read that part, then the rest of the page. 2. Remove the ROM link from submission as soon as possible.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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What if you do like the game but don't like the movie? Seriously, this is an endless debate. Accept the no votes and walk by.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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There is more than that to dislike. E.g., stylistic choices.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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So, how did you save almost two seconds here?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.