Posts for moozooh


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Try adding -<sync sound with CPU> command as well.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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SXL wrote:
SWIV = Silk Worm IV... so they're all the same series.
And what about Firepower 2000? I doubt there's an ancronym for that. %)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I'm for the full run as well. Not everything that takes more time must essentially be more boring as well. ;)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Maximus wrote:
http://www.flashinto.com
Hmm, that page alone is nearly 1300 kilobytes in size. Guess what my thoughts about it are.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Zakatos wrote:
BTW my emulator version is FCEU v 0.98.12 patched by Blip
Morrison, in the submission text wrote:
Uses emulator FCE Ultra 0.98.16
What am I supposed to say in this situation? :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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"Castlevania (KC).nes" shouldn't desync unless there are some changes in the emulator's options that may affect movie sync. Try clearing all the settings and try again.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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That suddenly reminds me of South Park episode 8-05: Stan: Please, you guys, our whole town's reputation is at stake! Will any of you do it? Red Goth: I'm not doin' it. Being in a dance group is totally conformist. Henrietta: Yeah. I'm not conforming to some dance-off regulations. Little Goth: I'm not doin' it either. I'm the biggest nonconformist of all. Tall Goth: I'm such a nonconformist that I'm not going to conform with the rest of you. Okay, I'll do it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Together, we are unstoppable!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Yeah, now only publishers can do that (or something like that at least).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Boco wrote:
pirate_sephiroth wrote:
Also, live (verb) and live (noun).
Euh, there's no such noun.
Take "lives/lives" then.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Maza wrote:
Would it be possible to record AVIs which have the "movie start" and "movie end" messages in them in the next version?
And would it be possible to customize (or at least aesthetically improve) the awful red font on the awful grey ellipse?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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MikeRS wrote:
I use an ad blocker, but I haven't added these ads to it. They seem non-intrusive enough to not merit my bother of adding them to the list.
Same here. I even click on them occasionally, somewhere around once a week. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, if you decide something on the inclusion of his works here, I could contact him. It'd be much easier for me because Russian is the primary language for both of us.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Ah, right. I forgot that.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Do you need Death's soul as in "I need to go back to Death and redo all that comes after that"? Well, it may be worth it if you grab the Lightning Doll soul in the room just before the top. It could save 3-4 seconds in the end, which would compensate for taking and using Death's soul, etc. That would be redoing ~17000 frames, though. Which is, of course, a lot. Are you sure it is easier for you to redo that much than somehow manipulating the minotaur to drop his soul?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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shallow wrote:
It's Mega Man, how can it not be interesting?
That's almost exactly the opposite of my thoughts. :D So I may serve as a living evidence of that. EDIT: Not to upset any one of you guys; you just know that I'm not a fan of Megaman, Mario and Zelda games, and thus generally deem them and, for most parts, the runs as well, rather unentertaining. No offense intended.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Gemini Man stage was quite entertaining.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Nice, now you're whopping 47 frames faster by the moment of entering Skull's room, and the rerecord/frame ratio… Well, you've got to see that ratio. :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Can you explain the exact technique in MPEG4 which makes benefit of motion blur?
Well, I have a few guesses. First, motion prediction and compensation. The more blurred the outline of an object in the temporal domain, the easier it is to estimate the vector. Blurred frames introduce an additional prediction basis that allows the encoder to spend the bits more effitiently. Second, the fidelity factor. As can be witnessed with most other transform codecs (be it audio, video or picture compression), it's easier for them to encode gradients/clear tones/etc. than edgy transitions/noise/etc.. Blurring smears all the sharp edges which is a huge bonus for an encoder. There could be more reasons for that, but I don't know them.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Re: a game i forgot, maybe you remember?
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MeSaber wrote:
i think its name was close to SWIM or something like that
I know that was already answered, but did you by any chance mean "SWIV" when talking about "SWIM"?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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The title suggests that it was developed in MIT, so I guess you should ask somebody from there.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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AngerFist wrote:
First time ever I see a Kirby run.
Yep, same here. EDIT: No, I lied: I've seen Nitsuja's run as well, but whatever. Decent run of a decent game. Yes vote. Glad to see you in business again, JXQ. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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schneelocke wrote:
Note that these are recorded with motion blur - I wouldn't be surprised if this increased the size of the AVIs.
Motion blur actually helps modern MPEG 4 encoders, since all of them heavily rely on the motion vectors and the amount of overall movement on the screen (hence the sudden bitrate drops in static scenes and such), etc. The difference may be much greater than you may think (I've experienced up to 30—40% bitrate drop on some videos using motion blur with x264).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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BTW, the recent Doom 2 TAS by RamboBones (in 14:02 — 35 seconds faster than the previous record by entryway) was just awesome. And it was entirely frame-advanced by our terminology (or "built", by theirs).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Upthorn, you definitely should move all that info here.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.