Posts for moozooh


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DarkKobold wrote:
Warcraft needs to be judged, not on gameplay alone, but on its impact to the industry. Otherwise, a top whatever list is just going to be nostalgic crap mixed in with the current best of every game type.
While I do think it is a valid point, the list that goes by the amount of impact on the industry will be full of the "root" titles such as Pong, Pac-man, Space Invaders, Spacewar, Xevious, Astro Race, Interceptor, Defender, Breakout, Asteroids, Frogger, Tetris, and so on; almost all of them from the 70s and 80s. Have these games stood the test of time in their original form? Well, Tetris has, the others... probably less so. In my opinion, a game's worth mainly depends on its longevity; i.e. the amount of time it remains interesting/entertaining for you to play. Obviously, single-player games are to be compared to single-player games, multiplayer to multiplayer, because obviously playing against a human introduces a completely different factor of interest.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Muzer wrote:
The fact that ambassador GBA games have barely any 3DS features available is rather revealing - I would predict the 3DS actually goes into some GBA mode, similar to the DS's. This would certainly imply that the system itself is compatible enough to be able to do that without emulation, etc.
Both 3DS and DSi have ARM processors within, so they can indeed execute the same instructions natively; then again, software emulation would have been impossible on such low-power devices. In vast majority of cases backwards compatibility is retained through chips present in the system, which can serve minor purpose when a native game is run, but take most of the pressure with legacy games is run; Zilog Z80 and the Motorola M68k family could be named as the longest-lived chips ever, having been put into various hardware designs for over 30 (!) years in a row.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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For the record, being unnecessarily rude also counts as being a dick. Doesn't matter if it's targeted at a person or their work. No bonus points for you!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Yes, DSi could also play DS games, DS could play GBA games, and GBA could play GB games, but that doesn't mean they were all built on the same hardware/architecture. Backwards compatibility can be achieved through different means. For one, it's certain 3DS's graphics processor is much superior to DS/DSi. It also has input methods the DSi didn't have, such as a gyroscope, an accelerometer, and an analog stick/pad. Games that make use of all of this are probably going to be a nightmare to TAS, heh.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Muzer wrote:
The 3DS, preliminary investigation I THINK reveals, is based on the DSi - but due to all the encryption, even if it is emulated, you certainly won't be able to play retail games until if/when that is cracked.
Mind telling how exactly is it based on the DSi? As far as I'm aware both are ARM-based and have two screens, but that's where the similarities end.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I wouldn't blindly accept foreign practices. For instance, in the published Diablo run groobo alt-tabs during the Lazarus cutscene to skip it, which is a very dubious trick in my opinion. But, given the irregularity of human performance and their verification system, SDA's approach is more case-by-case than what we have now (and likely ever), so that trick wasn't given much importance.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, that means we should have had this discussion sooner, probably back in 2005 when the first TAS using hard resets was submitted. Back then it went under the radar, but I wouldn't like inoptimal decisions to be made now because of uninformed ones in the past. It's something that we should consider very delicately, as the issue touches on subjects such as what constitutes TASing, what separates TASing from cheating, and how would we want TASing to develop further. For instance, I am inclusive for concepts that bring variety into gameplay, but I like in-game problems to be solved by in-game means, rather than any kind of arbitrary "divine interventions". Though as far as I understand, the FF TAS could be fixed without a major time loss (less than a minute, I believe?).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, hardware manipulation glitches are a grey area where it becomes progressively harder to draw a line between "superhuman" gameplay and quite ordinary hardware tampering, which many gaming communities recognize as a common form of cheating. If it were up to me, I would draw it at cutting off power supply/connection/physical access to game medium. All of this implies physical interaction rather than soft input, and consequently can't be console-verified. I'm more interested in gameplay.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I also think we should move away from "if situation A is allowed, then (partly or completely different) situation B should be allowed too" style of reasoning.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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ElectroSpecter wrote:
The whole idea of TASing a game is to see what a game would look like being played with superhuman skill... This theoretical person should not only be able to press buttons on the controller with frame accuracy, but also buttons on the console.
Yeah, I bet every one of us has this fantasy on what a superhuman would do if they were playing a videogame (the only solid answer to which is, of course, "not play it"). There's a particular problem with this line of thought, in that it could be continued indefinitely, up to and including "brainwashing the audience to vote for their speedrun"; hence why you see useful markers such as "superhuman skill" in the phrasing. Nothing superhuman about disc removal, I can do it blindfolded.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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If it can mean an airport in Alabama, or Big Handsome Man, I'm definitely going to vote against it! Who's to say that the file you're opening doesn't turn out to be an airport, or a man?! What if it meant Busty Hooker Masturbating?!! I could lose my integrity as a human being just because of a small mistake in naming!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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To be perfectly exact, that would be AsteriskHawk.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Troll 2 is the most utterly confusing movie I've ever seen. It's not just epically bad, it looks like the entire crew has been drugged, because clearly nobody there even understands what they're doing.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
You are clearly not being serious. That's quite evident because of the lack of Troll 2, the best movie ever made.
I completely agree.
Warp wrote:
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BizHawk? Wha?..
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Taken to PM. No more off-topic and personal attacks here please.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I am so smart. I am going to list four reasons why the OP is a parody on itself. Be warned, I don't care about the list. But I'm as much of a sucker for hilarious threads are I am for other hilarious threads. 1. It starts off with the phrase, "I am so stupid", conveniently explaining why you should not take the rest of the post seriously, or at all read it. 2. The author is going to reveal something that isn't a mystery nor is something anybody has looked for. 3. The author claims he is "as big of a movie critic as he is a video game critic", even though it has never been established how big that is. 4. The author attempts to compel the audience, but never establishes what is it the audience needs to be compelled with, and threatens to continue with even more things nobody is caring about. Please carry on.
Warp wrote:
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BrainStormer wrote:
The ratio of action gameplay vs text should always be examined and taken into consideration when judging a J rom or so (and of course compared to the U rom's ratio).
This shouldn't take place in judgment of an improvement—which this run is if the description is to be trusted—because it's obvious the ratio is often going to fluctuate wildly regardless of the ROM choice, due to some tricks shortening gameplay and other tricks skipping cutscenes.
ThatGugaWhoPlay wrote:
You are just jealous that Swordless Link is better player than you and Slowking planned the best TAS ever (Majora's Mask).
ThatGugaWhoPlay's signature wrote:
Dark Light <--
uh huh... wait, what? Where did that come from?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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A warning could be issued, for example. That also goes to AngerFist and Slowking. I know you three aren't the most level-headed people around, but this shit is completely unacceptable. The next person to post an insult, direct or otherwise, will have the post deleted and themselves losing the ability to post.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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No, it wouldn't make more sense. Furthermore, in vast majority of cases that would be even worse than having several revisions of the same TAS published at the same time, as oftentimes entertaining parts get skipped because substantially faster ways are found, even if not as entertaining. Both ideas aren't what I would call qualitative increase in content.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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My two cents. 1. Changing the language rule is definitely a good decision. We shouldn't reject runs solely by the ROM language. However, if an author whose native is not Japanese submits a run made on Japanese version, I feel it should be mandatory for them to describe every version difference, including all time differences, very precisely (they have the tools and time necessary to measure that exactly), so that judges could know how much time was saved by means other than the version differences. Changing ROM version is a significant decision, and it should be substantiated—especially if it is a switch from English version. 2. I don't think the switch makes sense for OoT, and I think the next version of this run should be in English, or at least have English subtitles supplied to make it easier to follow. Actually, it would be cool to have subtitles for this one as well, I guess.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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What makes you think people will by a new SNES to play this game? It's wanted by those who already have one. There are way more than 600 people with a working SNES who like SNES games.
Warp wrote:
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You have no idea how mistaken you are. Many old consoles are incredibly durable, and various kinds of oldschool gamers, collectors, and speedrunners have their consoles intact. The second-hand market for these things is really active. In fact my own SNES still works, I just don't play it.
Warp wrote:
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Most likely the cost of producing the actual carts. Since SNES carts aren't mass-produced anymore, such orders won't be exactly as cheap as they were in, say, 1993.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Nightmare Busters, a SNES game to be released in 2013 (!!!)
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Not kidding. Apparently, not only Megadrive and Dreamcast enjoy postmortem development. :P http://www.nintendolife.com/news/2012/02/new_snes_title_on_the_way_in_2013 It says it's going to be a run'n'gun compatible with all regions. Actually you can even pre-order it if you want.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.