Posts for moozooh


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Synx wrote:
1 - Using the J room for OoT cuts of many minuts, all of which are from boring cutscenes. This is not allowed with the current rules
This is not an improvement. This is shortening the video time by the virtue of having a ROM with conveniently shorter language. Same can be achieved by pressing tab key when watching in an emulator or arrow keys in a video player. If you don't like the boring cutscenes, blame the game or find ways to skip them entirely, none of this stupid nonsense.
Synx wrote:
2 - SL uses an emulator which allows him to emulate turning off and on the N64. This is huge since it makes u warp to a certain point. Again the rules do not allow this.
If this isn't possible on a console with the same input being fed to it even theoretically, then damn right they don't. The site has always been against emulator-only tricks and glitches, because they're exploiting emulator shortcomings, not the game's.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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IronSlayer wrote:
Ayreon
Damn, thanks for this recommendation! Really good stuff.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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exileut wrote:
Which method does TASvideos use for timing runs? If this run is faster using that method then it obsoletes the previous movie.
The site software itself goes by input time, as it has no way of determining anything else about the movie being played. But there are several distinct schools of thought regarding when to stop input, as already noted by Derakon, and each of those schools has advantages, disadvantages, and followers among the regular contributors. None of them is universally right, so it's left to the author's discretion to choose the way to end input. Consequently, an improvement that consists merely of using another way of ending input isn't considered an improvement because, while something gets shorter (in this case input), another thing gets longer (in this case ending the game/video length). As adelikat said, this could be judged on aesthetic merits, but not on timing.
adelikat wrote:
If I were going for input time at the expense of real completion time there is already a well known trick that could probably be employed here with mike and the shuriken glitch documented on the Game Resources page. It would take a good bit of reworking of the route and it would cost a lot of time, but it allows ending of input way sooner, so it might save time overall.
This is intriguing. Any chance that you could write the route change out in more detail so that X2poet could try his hand at it?
DarkKobold wrote:
I'd like to see a new rule in place - simply improving the final boss by a short bit shouldn't include either authorship or publication.
I'd like to see TASVideos not encumbered by rules any more than it already is. Go back to Killjoy where you belong, foul demon! :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Grunt, you're being unreasonably harsh, even though technically you aren't wrong. I'm well sure X2poet had the best intentions submitting this without realizing that adelikat had decided against ending input earlier on purpose. Also, removing oneself from the authors after having (supposedly) found a notable improvement is already more than what we should ask for in cases like this. We've had so many frame-scale improvements where most of the input was a carbon copy of other people's work (and pretty much any frame war boils down to that), asking for consent is kinda unwarranted. What if the previous author doesn't give their consent? Especially if there isn't much room for variation, or stylistic choices employed seemed just right? I don't get this. This run should be canceled indeed, but if anything the basis should be the goal misunderstanding.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Ah, too bad. Which albums did you try? If anything, Flood is my favorite, but it's as far from anything punk as it gets.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Post-punk and sludge are an interesting take on punk. I'd recommend Boris, start with Heavy Rocks or Akuma no Uta. This band plays lots of stuff from ambient to drone metal, and is very much recommended.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Actually I considered adelikat's latest TMNT movie to be one of his better works, especially since this game is a huge pain to optimize. A single 40-frame improvement on it can be considered large enough to merit a submission.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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You could also translate/explain the TAS using subtitles—whether built-in, .srt, or Lua-assisted. There, problem solved.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Tub wrote:
Couldn't you have bombjumped all the way back to crocomire after its e-tank? Or would that have been too slow, i.e. missing croc's return?
Since this question has gone unexplained, I could try tackling it... I think a single dip is unskippable if optimizing for time, but in any case the amount of energy they potentially lacked (15) when going for LN wouldn't in any way affect the next major energy recharge—Crystal Flash at LN entry. I've also checked the amount of time they had spent killing popcorn for refills afterwards: there was pretty much no delay anywhere.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Probably Tool. They may not be the best ever, but it's hard to find anything about them that isn't very good at least.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I'd rather it had its own category. RBO TASes have been in the works since 2005, and most of SM TASers worked on them in one way or another; it's really a shame we haven't had a single submission as of yet. But hopefully that will change with this run.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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CWJ doesn't make you move faster, regardless of the direction. The only purpose it serves is continuing the forward motion where it would avoid a full stop; thus mostly useful to jump over short platforms with higher speed carried over from elsewhere. In that particular place you jump once and can't skip landing (which brings Samus to a full stop), but a CWJ there would also require you to jump earlier without having Samus pick up enough speed. It would be slower.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Several byte-long math strings that generate musical output.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Btw, viznut has made another video with even more awesome stuff: http://www.youtube.com/watch?v=qlrs2Vorw2Y Some more stuff from Pouet.net residents: (t<<2>>3|t>>5|(t>>65&t>>5)*t>>5) t*(4+(t/512)%3)&t/3>>7&224 (this is crazy) [EDIT] Holy shit, Patashu, some of your examples are amazing!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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It's done off of the door, but the application is ingenious, and I'm amazed it's even possible to do there without stopping or losing speed.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Indeed you do.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Slowking wrote:
Limited bandwidth. You americans are so cute! :)
Psst: he's Australian. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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The thing you did at 19550, how the fuck is that even possible? Best trick since I don't know what. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Further Dolphin revisions that improve accuracy will most likely desync your Frigate segment anyway.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I fully agree. It's going to take a really long while until all important tricks and optimizations are found, and I'm going to guess it'll take comparably long time until Dolphin emulates Prime accurately enough for it not to cause frame-scale (or even more significant) timing discrepancies. Just having a solid stepping stone would be good enough at this point.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I think what you're saying is, why not make the author go an extra mile after they have already went through the trouble of making a TAS? Otherwise it would be rather hard for them to find volunteers for encoding without somehow gaining their attention and asking them first. Which they can do easily by submitting. Really, submitting a movie makes for a faster encode. All submissions get at least one. The only problem you should be listing in your first post is that many people are impatient go-getters who don't understand, or choose to ignore, the first two facts, and at the same time consider loading a ROM into an emulator an arduous task. So while your idea caters to that kind of people for the most part, the more diligent part of TASVideos populace will be forcibly deprived of watching a submission as soon as it's ready, because the only real way of notifying them about it is submitting.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I agree with ShadowWraith.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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So... that table evidently favors missiles (the sheer dps dwarfs every other weapon by far, and it's well-granulated) to deal small/continuous damage. As for finishers and OHKO weapons, supers as an ammo-based weapon, and full Plasma charge for the rest. I take it that the table doesn't account for damage coefficients for enemies with elemental vulnerabilities, if there are any?
Warp wrote:
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Uh... No, that's really short-sighted. Many (most) people here are employed, and they can ask their companions/colleagues/higher-ups, etc., if they needed a competent freelance worker. Also, quote pyramids are irritating, don't do that.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.