Posts for moozooh


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SatoshiLyish wrote:
Yeah, which is one reason why it'd be pointless to convert losslessly anyway. But, I have been browsing around doom9's forums trying to find information on a supposed yv24 standard for h264. I'm hoping I can find an encoder for it..I am a bit frustrated that I'd have to doublescale any videos in order to preserve quality..but at the same time I realize video submissions are limited to original resolution only. >.<
Well, it's not that they're limited, it's just the established convention. We often increase the encodes' resolution on games that can be rendered at higher resolution with no fidelity loss (most N64 games, for example). Still, even without doublescaling it's not at all pointless to convert to YV12 lossless as an intermediary step for several reasons: 1) it makes editing and processing easier (no need to pipe the emulator output several times in a row, especially in case with N64 games rendered at high resolution); 2) it allows for higher-quality streaming encodes on YT and other sites.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, it's not that they're limited, it's just the established convention. We often increase the encode's resolution on games that can be rendered at higher resolution with no fidelity loss (most N64 games, for example). Still, even without doublescaling it's not at all pointless to convert to YV12 lossless as an intermediary step for several reasons: 1) it makes editing and processing easier (no need to pipe the emulator output several times in a row, especially in case with N64 games rendered at high resolution); 2) it allows for higher-quality streaming encodes on YT and other sites.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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We can't really escape YV12 conversion, can we? Unless we publish lossless videos as they are, that is.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Kuwaga wrote:
Thanks a lot moozooh. I would proceed as you suggested if I was interested in making a serious study on that matter. But I'll be graded mainly through other criteria, for example how well suited my analysis would be for the general public who aren't so much interested in theoretical/philosophical standpoints, but in how bad and terrible this world can be (the empathic/emotional side).
Bad and terrible? Then you should probably turn to cyberpunk, invasion literature and other dystopian genres which, once again, have been thoroughly explored by early sci-fi writers (basically all the same guys: Asimov, Wells, Clarke, Simak, Heinlein, Lem, Dick, Bradbury, etc.). There are also good movies on the subject (though once again, try avoiding the more recent ones for that purpose, they just don't make sense). Still, Sheckley's shorts are a must-read. :)
Kuwaga wrote:
If I made it very intellectual and smart, I'd only get a bad mark. In my country's universities it's a lot more about selling yourself well, not so much about the quality of your work. Is it different in Russia?
Unfortunately not. Public education system underwent rapid decline since mid-90s thanks to several subsequent economic recessions, various remarkable features of the Putin regime (corruption coming from lack of funding coming from… yes, corruption), and the advent of increasingly retarded things such as Bologna Process and Unified state examination, both of which made the whole idea of spending 15–16 years of your life on education in public institutions a bad joke. I could tell you more, but this is a very different subject that has no place here.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Pretty much all above-average science fiction, like any noteworthy piece of art, conveys a message. Vast majority of the early sci-fi authors, before the industry commercialized it to the point where cheap thrills won the popularity contest against the subtext (about early 80s or so, I guess), had created the fiction entourage to illustrate their political, social, and pilosophical views and ideas, first and foremost, in the light of technological advancements. I never understood the obsession over movies like District 9. That flick is about as deep as Terminator 2; i. e., perfectly transparent (and full of plot holes to boot). It literally screams "XENOPHOBIA EQUALS HYPOCRISY EQUALS SCREWING YOURSELF UP" in your face inbetween the acts of gratuitious violence and Parkinson's-shaken camera work. The Matrix trilogy is deep, though, even if only for the sake of supreme deepness. If you read some of the guys that started writing sci-fi before 60s you will find that some of them are actual philosophers — and pretty much all of them are avid moralists, questioning stuff like the future of mankind, the nature of man, reality and subjectivity, freedom of thought and will, in every novel, and providing thought experiments disguised as short stories (ever watched the Twilight Zone? That kind of stuff) in heaps. I actually came to dislike some of them (Wells comes to mind) due to overly moralistic outlook that made the actual plots — which sported nice ideas, mind you — about as thin as paper, if not outright boring. I mean, you can see the sharp contrast after reading something by Jules Verne, who wasn't that much of a philosopher (and in fact was basically paid to write more). That guy definitely knew how to write books to make them interesting, which is why, unlike Wells's, his novels aged a lot better, which is also reflected by their film adaptations. Not that it's relevant to the main topic, of course. Anyway, if you want to analyze sci-fi as a genre and a cultural phenomenon, I suggest not starting with movies, let alone those filmed in the recent 25 years. As for recommendations, find any collection/compilation from this list. Not only you will get the exact idea of what sci-fi is about, you will also have a great time. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Iirc, they still haven't implemented proper database backend, so a lot of the stuff has to be done manually and not all data can be pulled conveniently.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Um, you could see Tiki play in person on MAGFest. He's as legit as they get.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Nice going, guys! Keep the awesomeness up. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Bisqwit wrote:
Though he did not even post and he's still in christmas 2008 mode.
What happened on christmas 2008?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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2. Never reference Fight Club.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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You're right, it says logical processors, not physical.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, probably, it's also why it's recommended to justify the usage of a non-default ROM version prior to doing any substantial work on it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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If anything, your circumventing/ignoring the rules was not a right thing to do, so it doesn't justify anybody else doing the same. :P
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Increasing the amount of threads above that of physical cores also helps with Hyperthreading-enabled CPUs, I guess.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Let me clarify the purpose of that rule. 1. It is there so that improvements are comparable to predecessors. The rule can be relaxed if the author clarifies exactly how much time was saved due to version change, so that the a different author could account for that in a subsequent run. 2. It is there so that most of our audience could read the text. This is obviously not a concern with Megaman 7. Moreover, reading the conversations between Megaman and dr. Light is an exercise in patience.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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From MeWiki:
Default: auto (1.5 * logical processors, rounded up) Enables parallel encoding by using more than 1 thread to increase speed on multi-core systems. The quality loss from multiple threads is mostly negligible unless using very high numbers of threads (say, above 16). The speed gain should be slightly less than linear until you start using more than 1 thread per 40px of vertical video, at which point the gain from additional threads sharply decreases. x264 currently has an internal limit on the number of threads set at 128, realistically you should never set it this high. Recommendation: Default
Going by that, limiting threads at 4 or 5, if you don't trust auto, would bring no adverse effects.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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It implies it can do video output now.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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ntclark wrote:
God I f'ing hate nicovideo...
Now, now, there's nothing to be angry about. Use these links, they don't require registration: http://dic.nicovideo.jp/v/sm10512055 http://dic.nicovideo.jp/v/sm10690683 Note to sparky: Niconico is a good service, but since it requires registration (and in my case frequently drops it for some unknown reason) it would be common courtesy to provide links that work around that, like I did above. You can replace the links in your submission by editing it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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DevilSpree wrote:
Sadly, my PSP-3000 cannot be hacked to use homebrew so I'm afraid I can't do any of this?
Sir VG wrote:
PSP-3000 supports interlaced video out now.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Wow, you guys are quick. Not even ten minutes have passed since the initial post, and you're already voting. :P
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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DevilSpree wrote:
150$ = cheap? "nice"? As in, barely visible, glare-filled and blurry, which is what I see from most non-capture card records? 30fps would mean I have to double the speed of the video when uploading, or have it look worse than PAL. Yes, let's add more objects to the circle. Why not just cover the buttons entirely? If the DS can't be held like a controller, it is useless for speedrunning. Reminds me of the people who say what guitar is great and for what purpose on music games when they really have no idea what they're saying.
You seem to have not the slightest idea what you're talking about, yet you're still in denial. Yeah, $150 is pretty cheap for recording equipment. If that is still over your capabilities that leads me to believe you're 14 years old who still gets all his pocket money from parents. Well, in case this is still a surprise to you, developing an emulator is a work worth at least an order of magnitude more than that, and you get the results for free. Keep this in mind. This topic has outlived its usefulness.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
While the average Mac user probably doesn't fit the profile of a typical TASer (because they usually are neither computer nerds
Actually a good portion of them these days are "upgraded nerds" that use MacOS as a Unix-based system whilst also enjoying all the benefits of its nice application base and its laid-back non-DIY interface. Also, having various portable devices produced by Apple automatically gives you bonus creds among all those who care (you'd be surprised how many people fall for that). Finally, after all, Macbooks are excellent pieces of hardware, all things considered.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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DevilSpree wrote:
Huh? Where am I complaining about my hobby...?
In the following passage, basically. :)
DevilSpree wrote:
So, easier and cheaper? Good cameras are not cheap. And, no, it isn't easy. It'd have to be laying on the desk, or even worse floor, pretty much ruling out me pressing buttons fast, so... And getting the camera in a good position to record -only- the screen?
You successfully fail to make a point because you're in denial about its simplicity. First of all, almost any cheap $100–150 camera (like Samsung L210) will deliver a nice 640x480+ video at 30 fps, which is already quite enough. If that is still too much money for you I suggest finding a job instead of playing games. :) Second, neither the camera nor the DS are supposed to be positioned horizontally. You can fixate them on a desired vertical angle using any surrounding objects — books, duct tape, wires, whatever. You are using your wit to find timesavers in speedrunning, I can't believe you find something like this a hard task. Third, I still don't understand what do you want and why you keep fighting adelikat's initial advice when you clearly have no better options*. (* — Learning programming languages and helping optimize DeSmuME is such better option.)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Please help me understand this. Are you complaining about the hobby you've chosen? Or do you want us to help you save money by doing the job you would otherwise have to pay for? Or is it both? You either get a good computer or do whatever you need to record a speedrun off a real DS (which is far easier and cheaper than you think, actually). Alternatively, wait indefinite amount of time and pray one of these conditions magically satisfies itself.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.