Posts for moozooh


Post subject: New naming system for multiregional and non-English titles
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I propose the new naming system to avoid inconsistency that has taken place. Goals: 1) always listing original titles; 2) making the titles recognizable by both Western and Asian audiences. For games released outside of Japan: • use official English title; • • if there are several English titles (Europe & NA releases), use the one that appeared chronologically earlier (we have Wikipedia for release dates), or, if there is no such information, give priority to the NA title. For games released only in Japan: • use English name (see below) together with original name written with kanji/kana in parentheses; • • if a game is an official part of a series (Adventure Island 4 case), use the most commonly accepted English title as the English name; • • if a game is not a part of a series, use romanization of the Japanese title (Hi no Tori case). This way we will always have original name written in original language, AND the most common English name to ease searching. The only disadvantage is that it will very rarely be equal to the ROM name (but that's what we have submission pages for). Here is the list of games that need their titles changed in accordance with the system proposed. Btw, some of the entries will have to be fixed regardless of the system adopted. Y/N.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Kirkq wrote:
I looked for a topic of that nature for about 5 minutes. In all fairness it could've been what type of cake are you. Inserting "personality" in the title would have made me not create a new topic.
FYI, I looked for "myers-briggs", and it was the third result.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I can definitely help with SM; I remember all major breakthroughs that happened after Terimakasih's any% TAS. Other possible candidates are Castlevania, Metroid, probably Rygar and MTPO (I don't feel like suggesting Ghosts 'n Goblins; sorry, Arc). I would also nominate S3&K, due to it being an iconic movie, although the amount of iterations feel a bit short. Also, how about Adventures of Lolo? ;D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Kanji can be translated in the movie description if needs be (I'm up for that, it's not hard). In title field they're representing just that — the game's title. For instance, Japanese (and likely Chinese, Korean, etc.) audience won't search for "Symphony of the Night", "Nocturne in the Moonlight" or "Gekka no Yasōkyoku" when looking for this movie — they will search for its original title, 悪魔城ドラキュラX 月下の夜想曲.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: now with 100% more castlevania examples
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In anybody's interested, while it's too late to re-encode videos with "erroneous" titles, we could try anew and decide upon a proper naming scheme now. Here's my proposition. For games released outside of Japan: • use official English title; • • if there are several English titles (Europe & NA releases), use the one that appeared earlier (we have wikipedia for release dates), or, if there is no such information, give priority to NA title. For games released only in Japan: • use English name (see below) and original name written with kanji/kana; • • if a game is an official part of a series (Adventure Island case), use the most commonly accepted English title as the English name; • • if a game is not a part of a series, use romanization of the Japanese title (Hi no Tori case). This way we will always have original name written in original language, AND the most common English name to ease searching. The only disadvantage is that it will very rarely be equal to the ROM name (but that's what we have submission pages for). Here's an example of this system in action using Castlevania series titles we have submissions/published movies for: http://tasvideos.org/901M.html — NES Castlevania (USA PRG1); http://tasvideos.org/764M.html — NES Castlevania 3 – Dracula's Curse (JPN); http://tasvideos.org/89M.html — NES Kid Dracula (悪魔城スペシャル ぼくドラキュラくん) (JPN); http://tasvideos.org/1008M.html — GB Kid Dracula (JPN);* http://tasvideos.org/1037M.html — SNES Castlevania – Dracula X (USA); http://tasvideos.org/1246M.html — PSX Castlevania – Symphony of the Night (USA); http://tasvideos.org/1313M.html — Saturn Castlevania – Symphony of the Night (悪魔城ドラキュラX 月下の夜想曲) (JPN); http://tasvideos.org/2326S.html — PCE Castlevania – Rondo of Blood (悪魔城ドラキュラX 血の輪廻) (JPN). * — Note: this should have actually been done on an US ROM, in which case it would've read GB Dracula Kid (USA).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, to be fair, "Castlevania: Rondo of Blood" gives more google results compared to "Akumajo Dracula X". That's one thing. Many of the Japanese games on the site that had non-Japanese counterparts released (but not chosen for a TAS for some reason) had the official English title with a note in the movie description telling the original name. That's another. Unfortunately, there is no consistency in choosing a name when several of them are present. Presently we have such things as: — "Hi no Tori (火の鳥 鳳凰編 我王の冒険)" (Japanese name in kanji + romanization); — "Youkai Douchuuki" (romanization of a Japanese name); — "Hitler no Fukkatsu" (romanization of a Japanese name when an English counterpart is available — same as with Kid Dracula); — "Hudson's Adventure Island 4" (inofficial title; the game has only Japanese release with a completely different name); — "Castlevania 3 – Dracula's Curse" (English name chosen to represent Japanese release); — "Castlevania - Nocturne In The Moonlight" (English translation of a Japanese name while an English counterpart is available). Enough to show there is no consistency whatsoever? I think so. Two of the possible reasons it turned out like that are: Bisqwit deciding the game name for himself, and publishers not researching the matter and just going with what they've been given.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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What further illustrates your point is that a good part of the USA territory was once "owned" by natives, which have then been hunted and bound to small reservations.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Re: Rick's Vocab Words.
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2.) Lexicon ~= vocabulary; 4.) Pious — uh, something between acting religious and being god-fearing; 5.) Vivacious ~= energetic; 7.) Ubiquitous ~= omnipresent; 8.) Superfluous ~= redundant, needless; 10.) Cacophony — loud sound coming from several sources, noise; 11.) Deprecate ~= something beetween "disapprove of" and "make obsolete"; 12.) Facetious ~= not serious; 16.) Inane ~= nonsensical; 25.) Obfuscate ~= make unclear; 26.) Hermitage — uh, a living place for a hermit? Or an act of becoming one; 36.) Bedlam ~= extreme disorder (we use this word in Russian, too).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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fruitbane wrote:
Why not use them everywhere?
Well, how about "because they can do better now"? That's not to mention that at least 3-4 other titles in the series have been reusing the same sprites for over 14 (!) years.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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http://www.erightsoft.com/SUPER.html Don't mind the ugly 1998-era site, the actual software has the biggest quality/ergonomics ratio among all media encoders/transcoders I've seen. However, it will probably not be possible to watch speedruns in full framerate (and in certain cases, resolution) on anything other than high level (think iPhone class) devices.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Oh man, this game is obnoxiously large. How were people supposed to memorize all these levels? Anyway, the run is excellent. The only thing that bothered me a little was music changing — you finished the levels so quick I nearly didn't get to hear the most awesome tunes!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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upthorn wrote:
Speaking of this, why is BisqBot mutebanned instead of simply making the .cards (and other silly) triggers bannable offenses?
Because it forces people to pm him instead. They get their play, no-one is forced to read garbage lines, no-one has to be banned, everybody wins.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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You don't get it. fruitbane wasn't suggesting doing things unoptimized. He was suggesting a different goal, one that does not put completion time as #1 priority. That being said, fruitbane basically described a more-or-less generic playaround. The only reason many shooting game TASes still aim for fastest time is that their authors choose to.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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RT-55J wrote:
This reminds me of the unlicensed NES game Mig 29: Soviet Fighter.
Holy shit, I could hardly believe that was NES. o_0 The music is alone worth the time spent watching, although not much can be said about gameplay itself.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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arukAdo wrote:
richter movie was more than good, it was a speedrun but not aiming for fastest time
Funny, I see both "aims for fastest time" and "any%" in its description.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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AngerFist, just for the record, couldn't you replace the picture in pirate's post with a link to it, and not delete it altogether?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, this was the most entertaining NES Mario experience. This hack has everything SMB lacked, and even more. Voting yes! Do you think you will be able to do the 100% version, HappyLee?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Haha, about two years ago I was thinking how it would be a cool TAS candidate — and here it is! Will watch immediately.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Are you sure it will be possible to come up with an implementation that won't compromise the site's integrity and/or reputation? Realistically, the amount of judges we have at the moment is sufficient, and it's not a problem for them to reject bad submissions; what I think we should be aiming for, if anything, is reducing their amount in a [semi-]automatic way. In other words, not let them appear on the workbench, instead of removing them from it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I think the only idea that isn't overly restrictive is letting submit only one movie per few days for people with rank below "member". Putting a submission in quarantine visible only to core audience is kind of missing/defeating the purpose: it will still clog up the 'bench until it's reviewed, and it's mainly (read: only) the core audience that actually cares about it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Oh shit, I remember this game. Spent hours on it back in the day. Not among Taito's best, though, and is very likely to look very dull in a TAS.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Wait, why are you canceling this one then? To make it faster?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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adelikat wrote:
If this were an any% run I would be worried about a 28 second tradeoff, but it isn't.
Oh? It isn't now? *confused* I guess these movies are not any% as well then: http://tasvideos.org/1129M.html http://tasvideos.org/1246M.html http://tasvideos.org/1222M.html Probably not this one, either, because a Magician run would be faster. You never know these days! :o
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.