Okay, so yeah, I was using v1.1 instead of v1.0.
Fixed now, and I was able to watch it... Looked very clean and fast, and I hope you keep going with this.
Again, as I stated in my previous post, I am a fan of the team and its storied history, and I hope the Leafs might be able to turn this around and pull a Miracle Met out of their hat or something. Maybe. Pretty please?
If you ever want to ditch the Leafs and support a non-Leafs Canadian team, go for the Habs...most cup wins of any NHL team in history can't be bad, and they're still the latest Canadian team to win one (albeit like 15 years ago).
I'm using anti-DS...and it DS'ed.
Apparently the ROM's country code is wrong, but I can't seem to find the right version...*
*Not that I am asking for the correct ROM nor asking for a location that will distribute the correct ROM nor suggesting you supply the correct ROM.
We haven't won a Stanley Cup SINCE 1967, and I doubt I'll see the Leafs win one before I die. AND I'M SEVENTEEN.
*claps*
Back in the ol' days, when the Leafs could actually get somewhere in the playoffs (even if the Cup was hopeless), I considered myself to be a fan, just out of a kind of Toronto patriotism (same went for the Raptors and even the Blue Jays), even though it was clear they were deteriorating. I think the 2004 playoffs was the last season that I watched the Leafs specifically to see if they would actually win or not.
I don't know if this was optimal or not, but I definitely enjoyed watching that, and think that if the original Air should be published, this should too. Yes from me.
Im having a tough time with some BLJ's, a little help please?
How do you do the glitch in the lobby as seen in the 0 star TAS my AKA and swordless? I just can't seem to do it on short stairs or sideways on stairs.
How do you do the one in bowser in the dark world? It will make lots of sound for me and push me off a little bit, but then i just end up falling.
BLJ on the basement stairs, i cant get it. It just hits the stairs once then goes off of them because the jump goes faster back then the stairs do.
Last and final one. How do you control where your going after you do a BLJ in the lobby? For me it just shoots me the way im facing, which doesn't help me at all.
Im wondering if the masters could help me out here, so i could become a master some day.
Err, none of them are easy at all. First of all, study the inputs in every published SM64 run to get a general idea of what to do, and practice on easier BLJ areas, like the BoB elevators. For the Lobby Glitch and the BitDW elevator, chances are you're BLJing too much.
That's been known for quite some time and tested, unfortunately. It's WAY slower; by the time Mario actually stars running backwards, he'd optimally be all the way up the elevator/platform thing.
Though I voted for Mukki, I don't understand the problem with SM64; yeah, it's been done plenty of times and is probably the most popular N64 TAS, but why does that have to make it a reason not to vote for a TAS/TASer? Because they weren't being original in choosing a game? It's a great game to TAS, and every TAS of it brings about new improvements. What's the big deal?
Just asking.
It would have to be a 3-way tie between the SM64 runs and GE to me, but if I had to choose one I'd say GE.
EDIT: Though rethinking it, I change my vote to MM, because as N64 speedruns go, that was probably the greatest possible accomplishment.
Starting from the same position after getting stars, just exiting the door from the Jolly Roger Bay and wall jumping upto the peach door, opening door and running and jumping into the window made me approx 3 seconds faster than the BLJ way.
Does that 3 second improvement include the long animation for opening star doors?
Oh wait sorry guys, false alarm. I aint played Mario 64 in ages and my noobness shows. I was playing from a completed savestate so the door animation was not there. The BLJ way just equals(time wise) the way i first said.
Sorry for that. I would love to see an improvement on this run.
Oh, I thought you were including the time it took for the animation.
If all goes well, the next improvement should have no door-unlocking animations at all.
EDIT: make that "non-key-door-unlocking animations"
Starting from the same position after getting stars, just exiting the door from the Jolly Roger Bay and wall jumping upto the peach door, opening door and running and jumping into the window made me approx 3 seconds faster than the BLJ way. Why did the player BLJ?
Perhaps the player didn't know that at the time... Another 120 star TAS is being made now; that will definitely be noted.