Actually in the CCCless TAS Mario jump-dives up the side of that slope, which is a bit faster. =P
Agree with you 100% that this topic could be a little more lively though.
Basically through slopes. According to the quite reputable physorg.com:
During excavation, massive dolerite "pounders" were used to pulverize the stone around the edge of the granite block that needed to be extracted. According to Redford, 60 to 70 men would pound out the stone. At the bottom, they rammed wooden pegs into slots they had cut, and filled the slots with water. The pegs would expand, splitting the stone, and the block was then slid down onto a waiting boat.
Teams of oxen or manpower were used to drag the stones on a prepared slipway that was lubricated with oil. Said Redford, a scene from a 19th century B.C. tomb in Middle Egypt depicts "an alabaster statue 20 feet high pulled by 173 men on four ropes with a man lubricating the slipway as the pulling went on."
Once the stones were at the construction site, ramps were built to get them into place on the pyramid, said Redford. These ramps were made of mud brick and coated with chips of plaster to harden the surface. "If they consistently raised the ramp course by course as the teams dragged their blocks up, they could have gotten them into place fairly easily," he noted. At least one such ramp still exists, he said.
As for South American pyramids, I assume you mean Central American (ie, the Aztecs and Mayans), as South America isn't as well known for it's surviving pyramids. Many Central American pyramids were built as tombs for rules (like Egypt), and many others were built for religious and ceremonial purposes. What architectural similarity between the Egyptian and American pyramids there is is coincidental; all they really share in common is a basic shape (and not even that: generally, American pyramids have flat tops).
Hope this answered something.
I also strongly oppose the J ROM rejection. It would be one thing if there were no other improvements and the only timesaver was switching to the J ROM, which anyone could've done, but there are other improvements as well.
However, if the judges persist in their refusal of the J ROM, that leaves this as a normal improvement to the published movie, and there's no particular reason to vote No.
This was very informational; thank you. Another interesting thing are accents, and what/how much of it constitute "fluent" English. For example, your voice and mine sound quite different, but I can't think of any criteria to determine which is more "fluent" or perfect, or whether they are both equally linguistically accurate.
Actually, Chuck Norris has admitted to being flattered by them. =P
D. Bq.:
It's pretty obvious that you know how to read and write in English, but can you speak it? If you can, would you consider yourself fluent in it? (apologies if this was answered before)
No need for this to be in Off Topic.
What you described seems to be a problem I used to have when Mupen shut down improperly (ie, it froze). Anyway, if Mupen is open (you can see it in your taskbar) but it doesn't pop up when you click on it, try right clicking on the taskbar button and clicking either "Maximize" or "Restore". Keep trying combinations of these until the window pops back up.
I have to give this a Meh vote because you didn't take advantage of the Japanese ROM, which, by utilizing it's shorter text lengths, could've saved you countless seconds. Better luck next time =(
(Yes vote)
I like Mushroom's movie better in general, because it's way more entertaining...
But I like the "way faster" concept of this one...
I'm confused. Therefore, Meh vote.
I don't see why this shouldn't be accepted. The Japanese option clearly saved a justifiable amount of time. Even if it does say in the guidelines that choosing a different ROM for a new improvement isn't always right, the author of the currently published movie (ie, Soulrivers) admitted that choosing the J ROM would've been better in the first place.
The less text the better (so I'll stop here).
And voted Yes for a badass improvement, with or without the text stuff.
Speaking of which, is it possible to BLJ in there to skip opening the wooden door? I know it's already very tightly optimized in there to open the door as quickly as possible but none of the tasers ever mentioned that a BLJ attempt was made, I think.
It would be too slow; in the time it takes for Mario to actually get into a good position for BLJing, do the first BLJ, then do more BLJs to grab on, and then run backwards all the way up the staircase, he'd already be at the door with the other method. That is, if the BLJ works at all on those stairs.
IMO the hand looks very small, but the stretch is impressive.
Also you only have one TAS hand 0_o
Bad angle (sort of)...I was standing up and holding the camera at about shoulder-height. From a small calculation, the stretch is about 10.4 inches.
My other hand tragically got replaced by a book of sheet music, as you can see in the pic.