Posts for mz


mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Kuwaga wrote:
Distributing patches is fine though, as they don't contain any copyrighted material.
It's not fine; most of them contain copyrighted material (characters, music, story, whatever.) Also, I doubt that distributing videos of complete games like we do is very legal... We're not even allowed to use the original soundtracks of many games in YouTube.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
v0.0.5a released fba-rr-v005a.7z fba-rr-v005a-src.7z This version has all of the changes from adelikat's build plus a couple of new things:
v0.0.5a Changelog wrote:
-Added "Graphics layers" menu. -Added "Lua drawings in captures" option (enabled by default). -Map hotkeys: setting "Select Slot 1" to 0, "Load State 1" to F1, or "Save State 1" to Shift+F1 will cause the remaining to auto-fill. -Loadstate errors now successfully restore a movie instead of corrupting it. -Backup loadstate function. -Bind savestates to movies, with a toggle option in the menu. (Note: it is highly recommended keep this feature on because FBA can corrupt movie files due to poor handling of savestates.) -Movie name displayed in title bar. -New lua functions: movie.playbeginning(), movie.setreadonly(), movie.getreadonly() and movie.length(). -Menu items for frame counter toggle and play movie from beginning. -Play movie from beginning hotkey now works. -Update frame counter on loadstate. -Doesn't crash when canceling open ROM dialog. -Save/load state message include slot number. -Crash fixes. -Fullscreen (-f) commandline option. -Menu is now a real menu (and thus alt key combos work again). -10 Saveslots now (instead of 9). -Drag & Drop support for savestates, movie files, and lua scripts (both main window and lua console window). -GUI cleanups. -Windowed mode default when loading game from commandline (instead of fullscreen). -RAM Search: fix reset to update previous values. -RAM Search: Fix counting number of changes. -RAM Watch: Add Separator button.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Blue is the "vulnerability box", the spots where a character can receive attacks. Green is "push box", it marks the physical space that a character occupies. These boxes cannot overlap, so when one character walks into another character, he pushes him back. Yellow is "weak box", it only appears in SF2 and only Ryu has it, in just one frame of animation and only when he's stunned. If you hit a character in its weakbox, it does double damage or something like that.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Post subject: Street Fighter II
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Street Fighter II http://mame-rr.googlecode.com/svn/lua/sf2-hitboxes.lua This script shows hitboxes for many SF2 games: sf2, sf2ce, sf2hf, ssf2, ssf2t and hsf2 (and all of their clones.) It displays correctly in both FBA-RR and MAME-RR. The script was entirely written by Dammit. Research was done by felineki and Dammit.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Sonikkustar wrote:
now that we have the superior Arcade version TASed
We don't. Read this part again:
errror1 wrote:
ssf2 is a very different game then sf2ce
Personally, I hope they don't get obsoleted, because they're completely different movies: completely different games and completely different goals.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Post subject: CPS-2 games
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
CPS-2 games http://mame-rr.googlecode.com/svn/lua/cps2-hitboxes.lua This script shows hitboxes for many CPS-2 games: sfa2, sfz2al, sfa3, vsav, vhunt2 and vsav (and all of their clones.) It displays correctly in both FBA-RR and MAME-RR. The script was written by Dammit and me. Research was done by felineki, Dammit and me.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Post subject: Hitbox scripts for fighting games
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Street Fighter III: 3rd Strike http://mame-rr.googlecode.com/svn/lua/sfiii3-hitboxes.lua This one is for sfIII3 and its clones: (FBA doesn't show the active (green) hitboxes for reasons unknown.) I only ported the patch from MAMEServer to Lua, so all the credit is for LennethEX.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
v0.0.5 released! fba-rr-v005.7z fba-rr-v005-src.7z
v0.0.5 Changelog wrote:
-77% less crashes. -Added a lot of new Lua functions. -Added RAM Watch and RAM Search from Gens. RAM Search is very slow because FBA-RR can't filter addresses, so you may want to use MAME-RR to find them (.wch files are 100% compatible between both emulators.) -Updated core to FB Alpha v0.2.97.08.
Thanks to Dammit for testing this version and for updating his input-display.lua script. This version still crashes sometimes, but at least I was able to record a movie (though I had to recover it later by loading a savestate in read+write mode, because I had a crash. :P)
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
All of the Amiga drivers say "imperfect" or "preliminary", so they probably don't work very well yet. :P
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
In case anyone wonders, it's also possible to compile MESS with all these features, without any modification to the source code: So if we can fix the savestate system, we might also have a lot of new systems available for TASing; such as many Ataris, Commodores, ZX Spectrums, MSXs, Apples, etc. (full list)
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
moozooh wrote:
Why did you decide moving from FBA to MAME? Aside from larger game list, it's a lot less messy from what I gather.
This is what I said in an email: "I was actually fixing the crashes in FBA-RR with some ugly hacks, but then I thought I should better spend time in another better emulator." But now I think that FBA is a lot better for TASing. Still, the source of MAME is the cleanest piece of code I've ever seen, but it's really huge, and they're in the middle of moving from C to C++.
moozooh wrote:
Also, this MAME branch has reduced input delay on a number of drivers, which should help TASing.
That looks very interesting. I will take a look at it, thanks.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Post subject: MAME-RR Emulator Development
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
MAME Rerecording ---------------------------------------- This is still an early experiment. The MAME savestate system is a huge mess for our needs, so expect lots and lots of desyncs at the moment. You can find an explanation of this issue in this post by DeHackEd: http://tasvideos.org/forum/viewtopic.php?p=158248#158248. Otherwise, this version already has the nice Gens RAM Search/Watch, a very complete Lua scripting, some other little things and, of course, pretty much every arcade game ever made. Latest test version: ----------- -Binary: mame-rr-0139-test2.7z -Source: get it at Github. If you want write access, send me a PM or something. !!!IMPORTANT!!! ----------- Please, read the instructions in the "readme.txt" file before using it.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Nope, there aren't any challenges like those for other games. But it sounds like a lot of fun; maybe you can start one of those with other games. The closest thing we've had here are the "Dream Team Contests", where we TASed, from start to finish, Super Mario Land 2 and Ranger-X in just one week. But those contests were with teams and we don't really do them very often. :P
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Post subject: Re: tas input plugins for systems other than n64?
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Nope, that's the only system that has it.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Csg999 wrote:
Just running the game. I dont get what you mean.
There isn't a universal way to run a game. Just to begin, there are 6 options in the main menu for running a game, and besides those you have 9 billions of more different ways to run a game.
Csg999 wrote:
I also tried downloading a rom (I own the game, don't worry)
That's still illegal. And I don't worry, anyway; you should worry.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Some details that could be helpful: -What CD-ROM plugin and BIOS file you're using. -Exact steps that you're taking for loading the game (every menu, hotkey, command line, whatever, that you use). -What game you're trying to load. -Did this game work before you converted it to an ISO file? And any other detail that you think we could want.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
You can get some recent builds from here: http://www.emucr.com/search/label/DeSmuME, though it may not be the most reliable source. :P
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Torn338 wrote:
Mz, when can we expect the next version of PCSX? Rather having desyncs almost all the time can be annoying :P .. Hope you can fix more of the problems of desyncs in your next release :)
zeromus is/was working on the next version, not me. I think he has already fixed a lot of desyncs.
Torn338 wrote:
Also, I'm sure you know that really a chunk of the desyncs caused by PCSX are caused by the sound plugin itself, so I was hoping for an updated version with more of the use of the MIDAS PSX SPU plugin which helps greatly stops Desyncs to almost 0.
MIDAS SPU is absolute crap and it is closed-source. The TAS plugin has a "movie sync mode" which prevents most of the desyncs caused by the sound. Use that one for making TASes; and then for encoding you can use any other that you prefer.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
upthorn wrote:
While I can agree that Nach has occasionally rejected movies too quickly, I can't name an occasion when the judging consensus has not come to agree with his decision on the matter.
GlitchMan's NES Mega Man 4 in 34:00.02 You don't see everyday a thread where almost every other judge and a lot of well-known TASers complain about a single rejection. He never even said "sorry", he only hid himself behind that new rule created just for his huge mistake. All that thread is awesome by the way:
Nach wrote:
I was upset that I was using this excellent run as a guinea pig to foster some needed rule changing
DarkKobold wrote:
It should be mentioned that it isnt persaverence that got this movie published. It is coincidental that the rules needed changing with this movie.
Wow...
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
DarkKobold wrote:
How long should one take to watch 4 minutes of video?
Considering that some runs take several months to judge, I would guess it's not just a few minutes. Especially for someone who has no experience at all with real TASing.
DarkKobold wrote:
That sounds as good of a reason as any to cancel a run.
I never complained about the reason of that cancel.
DarkKobold wrote:
Additionally, there is absolutely NOTHING that prevents someone from submitting a Clue run.
Except that no one has found a faster way (probably there isn't any) to beat it, and I can't just submit the same input of Kyman under my name.
DarkKobold wrote:
mz, you have already stated, numerous times, that you dislike the way judging works on this website. That has been noted. It isn't going to change.
Alright.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Sorry for the off-topic.
Kyman wrote:
I canceled the Clue run because it was going to end up in the gruefood anyways (I remember adelikat saying this to me on irc).
Yours had 14 Yes votes and only 4 No votes, and the previous one had 10 Yes votes and only 3 No votes... And it was going to be rejected... Awesome. :D Someone should hack a Mario sprite into the game.
Kyman wrote:
I would also appreciate it if you would explain why you dislike me
I don't like what you did with Clue (and with Feasel & Oguz...) but I don't dislike you; sorry for always mentioning you. I'm pretty sure I'll never win any friends around here anyway. :P
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
Well, I feel he has already started doing something (judging) bad. Also, a lot of people has complained in the movies he has judged, even those whose movie he accepted (too fast). If he's just the "unpopular judge" because of what DarkKobold mentioned, that's OK, I guess... I should propose a new and different judging system, then; and one that can satisfy even the oldest members, or we'll never change this.
DarkKobold wrote:
As an aside, I fail to see how him accepting a Mega Man movie that is a clear improvement over a published movie is a problem.
Yeah, that isn't a problem. But I'm afraid that, considering his reasons for accepting that fast ("FIRST!!111111111111 Because I'm the best MM player ever!!111"), he might not be judging as good as a real judge. He also recently rejected a movie really fast because it was "obsoleted" by another submission, when that other submission hadn't been judged yet, and it could have been run in PAL mode, used illegal passwords or cheats, be more boring or whatever. And, considering that the new submission was made by Kyman, it could easily have been canceled a few seconds later, like what Kyman already did with Clue for the SNES (one of the silliest episodes in the history of the website, in my opinion. We didn't only miss a great TAS, but also no one can ever submit a TAS of that game again.)
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
Post subject: Nach should stop judging
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
People mention this now and then on the forums, so I thought I should make it official. Everybody knows the reasons, I'm pretty sure, but anyway... Let's see if he fits into the description of a Judge:
[Is Nach] a well-respected member of the site?
Hah. No.
[Does Nach] have good eye for entertainment?
No.
[Is Nach] fair and just?
I wouldn't be writing this if that were the case.
[Does Nach] have TAS experience and at least 8 published movies?
Obviously he doesn't. Added to all that, there's the trolling aspect, like how he loves to draw all the attention to him with each judging ("Look at me! Only I can judge so fast a Megaman game because I'm the best player in the world." or "I will reject this game because I know what's good and you all don't.") or like when he just wants to be funny with a rejection or something, ignoring all the hard work other people has put into a TAS (because he has never made one and he doesn't know how it feels.) You can also discuss on this thread if you don't want him administrating the site anymore.
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
This is how weddings look like in our Church: http://www.youtube.com/watch?v=qP0urxXA_oU#t=4m24s. (The "bible" that the priests have in their hands is actually this book, written by God himself.)
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.
mz
Experienced Forum User, Published Author, Player (79)
Joined: 10/26/2007
Posts: 693
This is the best TV ad that my country has ever made. Too bad about the music... http://www.youtube.com/watch?v=fTWe1xLbPRo
You're just fucking stupid, everyone hates you, sorry to tell you the truth. no one likes you, you're someone pretentious and TASes only to be on speed game, but don't have any hope, you won't get there.