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Dimon12321 wrote:
Why did you slow down at the end of last lap before Silence (at around 9:55 in the encode) to get Rank 2? Does it speed something up? Some cutscene skip?
Lapping statistics after Silence is unskipable, right?
Coming in 2nd place will skip cut scene time. On the last track of each league, that technique will not work.
As for skipping the "End of League" review, it is not skip-able by any input.
I have made two videos to demonstrate the time differences between coming in 2nd and going for 1st place on all tracks. These will show you the differences and why I chose 2nd place finishes.
Link to videoLink to video
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
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NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
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Nevermind...eien's 64 core machine will do. :)
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Starting to creating comparison videos for my analysis. Here is one for your submission.
Link to video
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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It's been about a week. Not rushing you, but wanted to get a idea on your progress for the potential improvements.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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thegugafá wrote:
nymx wrote:
Alright...then if you don't mind, just explain the reason for 2 loops and I should be able to finalize judgment.
It's because I don't know where I was going to end the game Because it has 2 loops
Then I was left wondering whether I should do 1 loop or 2
To be honest, I wanted to do it in one loop
(Sorry for the bad English)
Thanks. And...your English is quite good. I wouldn't worry about it.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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Patashu wrote:
According to https://www.wikihouse.com/stg/index.php?STG%A5%E9%A5%F3%A5%AF%B0%EC%CD%F7 , ソニックウィングス 1-ALL is a 16/50 (unofficial community difficulty scale) whereas 2-ALL is a 27/50.
So doing two loops is necessary for exhausting the game's content, reaching maximum difficulty and maximum scoring potential.
Thank you.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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Alright...then if you don't mind, just explain the reason for 2 loops and I should be able to finalize judgment.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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One question...I'm assuming that your do 2 loops, because the 2nd loop ends on the hardest difficulty?
I see that it starts on "Normal", so I'm guessing it increases on each loop. But in this case, it will only increase once.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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It’s been three days, and I’ve also noticed you haven’t responded to any posts or thread requests. Additionally, the optimization issues remain unresolved. Please consider this a formal note that not addressing these items won’t be received positively in terms of acceptance.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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Just letting you know that I'm still awaiting confirmation from another fellow member to see if they are able to sync this.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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I've been looking at this throughout the day. I'm seeing more issues than I originally found.
Do remember, the optimization issues are not because you are trying to keep from scoring, it is from natural progression through the game. So there are many spots that are clearly showing places that can be better.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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I'm taking this on, since I've noticed some spots that are questionable. It's been a little more than a month and we have not heard from you on any improvements.
How do you wish to proceed? You can cancel, if you do not feel comfortable with this.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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CaseyTAS wrote:
Is it possible to set this submission to delayed? I just found yet another improvement, and I would like to take some time to implement it in the TAS.
I will link the new movie file in this thread, and update the encode above and the submission text to explain the new find once I'm done.
Yes. I was going to hold on judging this anyway...just to be sure of any potential improvements being brought up.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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Dimon12321 wrote:
Some fights look slow. Why do you perform attacks if they get blocked?
Dimon is correct. Games can be very hard to manipulate, but it can be done. I have my own experiences with fighting games. It can take a lot of experimentation to get past moves that are being blocked.
I'm going to extend an opportunity for you to retry this run, seeing that your "re-records" are very low. Apparently, you can redo this quickly...hoping to have success in removing those blocks. If you can do that, I don't see why this shouldn't get published. After all, this run currently defeats the WR...but as obvious details can be pulled out, we need to take care of that.
Please let me know how you wish to proceed. If you want to cancel, I can offer that opportunity; however, I do believe we can salvage this run.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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JQJ wrote:
The situation is that I used a special ROM during making this TAS. I didn't notice the difference between it and the verification movie, and I guess I didn't know how to correctly save SaveRAM. I'm very sorry for causing these troubles. When I didn't know how to correct it, CasualPokePlayer added the correct SaveRAM above. Thank you very much for the help.
If there are any other problems, I will do my best to address them, and I can upload my other files.
No problem at all. It appears to be all good on our end now. I'll take another look and pass final judgement here in the next day or so.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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We are having trouble with that updated file you sent. I've asked another person to confirm and it is not working.
Can you upload, to the user files, an updated version...or maybe the original one?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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thegugafá wrote:
nymx wrote:
The only thing that I noticed, which doesn't affect optimization or my judgement, was that death that occurred around frame 27500.
When I did Zeta Wing I, I had to kill myself to prevent the game from crashing.
Just curious, but why was that done here?
It's because I want to get some bombs (You get the bombs by dying)
Ah...that makes sense now. Thank you.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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JQJ wrote:
nymx wrote:
JQJ wrote:
I have made a 24 frames improvement of this movie. and hope to replace the old one with the new version.
Here is the new movie and details.User movie #639196101964958239
Just a heads up...this file desynced. Can you confirm?
Emmm...I just tested it on my computer and it seemed to be fine. Since this is my first submission, I'm not sure what "desynced" means and why it's like this. I'm sorry. But I still need to emphasize that it does not start from the initial state of the game. Instead, a ROM that has been successfully played through 7 times is required to enter the A-D world, just like what has been used in many other submissions.
Ok. It's been a while since I have picked up a SMB2 run. I had forgotten about that. I will give it another try. Thanks.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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JQJ wrote:
I have made a 24 frames improvement of this movie. and hope to replace the old one with the new version.
Here is the new movie and details.User movie #639196101964958239
Just a heads up...this file desynced. Can you confirm?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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The only thing that I noticed, which doesn't affect optimization or my judgement, was that death that occurred around frame 27500.
When I did Zeta Wing I, I had to kill myself to prevent the game from crashing.
Just curious, but why was that done here?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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WarHippy wrote:
https://tasvideos.org/Forum/Topics/24085
I’m not sure if feos uploaded the verification move, or if you’ll have to follow the directions in the thread to remake it.
Thank you.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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I'm not finding a verification movie. Can you point me out to it?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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Sorry for the delay. I'm back and will try and get this done tomorrow.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
I'm not seeing 200 frames of improvement. Can you confirm the file that I uploaded to the submission?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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I thought to comment on your "sprite" statement. A "hardware" sprite shouldn't cause the problem you described, but in this case...The ZX Spectrum doesn't have "hardware" sprite. Instead, code is implemented to emulated them. The emulation of this could be the issue, when they have a much larger appearance.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX
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While I'm trying to construct the ROM for this, I thought to ask you about the "bump" that you do at time 0:49. Is there no way to jump and slip between those block and the slope?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence.
----
SOYZA: Are you playing a game?
NYMX: I'm not playing a game, I'm TASing.
SOYZA: Oh...so its not a game...Its for real?
----
Anybody got a Quantum computer I can borrow for 20 minutes?
Nevermind...eien's 64 core machine will do. :)
----
BOTing will be the end of all games. --NYMX