Posts for nymx


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nymx
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Joined: 11/14/2014
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I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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Glitchy! I'm with everybody else here...unexpected and amazed. Yes, Yes, Yes!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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I nominate Aran;Jaeger, because I personally have worked with him and I know how detailed he is about trying to squeeze out frames. He is one of the few people that I know will hold on to a TAS until he is completely satisfied in every area that he can test.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
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First off, I think this run is decent. I am a fan of some RPGs, and this one has caught my eye. Since I don't know this game, it does seem that have the plan down for routing and obtaining items for game play. The only thing that I see is an optimization issue is during battles. While shooting enemies, I've noticed that you stand still during the "cool-down" for your next shot. I have seen in other fights where you are advancing forward, but fights there after...you return to "standing still". The reason why I see this as a problem...is that you are still requiring to move forward to accomplish another goal, in some cases to grab a chest...or to position yourself for another enemy. Another point to this, is that moving towards an enemy during the shooting phase will also place your weapons fire closer and prevent time loss. I don't know...maybe I'm wrong, but it is something to consider. On the plus side, I do think this is a good run and willing to give it a Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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Location: South Pole, True Land Down Under
Not bad for a reduction of 480 frames. It is interesting that places could be clipped, like the area with the "face". Yes vote on furthering the optimization.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Alyosha wrote:
Yes I checked BizHawk 2.2.1 and it starts late there as well, not sure how everyone missed that.
Good catch. This is the kind of "follow-up review" that makes for a great "frame war" show. Oh... Yes vote. :P
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
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I remember this game!!! Seems you pick a really good one. For those who don't know, a game like this is very intense to play...especially the 1500 meter race. Very clever that you chose "highest score", since your opponent kinda negates the effort. BUT! the last race...makes the difference. I find it absolutely hilarious how your opponent takes forever to get past the finish line, against your effort. I can already see someone thinking about a "Track and Field" TAS for arcade. :) Yes vote!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
At first, I didn't know what I was looking at. Mainly, because I don't know this game at all. Second look through... I see what everybody is talking about...ok this has now become interesting. Yes vote. Btw, nice re-record to length ratio! :P
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Editor, Experienced Forum User, Judge, Published Author, Skilled player (1639)
Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Great team work! Very nice run. 9221 frames cut from the previous is quite an accomplishment. yes vote!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Patashu wrote:
The TAS precision of the combat makes me happy.
I agree, that is what stood out for me as well. Very interesting game...I'm sorry that I never got to experience it. yes vote as well.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Dang...4066 frames! Roughly a 13.7% cut from your original. I am currently redoing an earlier TAS of mine and having fun seeing how much I can cut it down to. I actually find it more interesting to try and cut time from an existing publication...so I can imagine this was an exciting outcome for you. I'm with EZ also...this kind of improvement showed a decent percentage cut. The re-record count is also an indicator that you buckled down and started digging into it. Congratulations and yes vote!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
This is a game I played a lot, in the 80's...mostly on Coleco. Even today, my wife and I still love playing this. I had to think about this a bit, but I can't really see any optimization problems here. One thing that I thought was an issue was not waiting for some of the enemies to allow the burger parts to fall more than one floor. After I thought about it, the technique would probably have put those enemies right in your path...preventing you from continuing quickly, once they got unstuck from the food that they fell with. This brings back memories and seems to be done well. Yes vote! :)
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
167 frames cut...not bad. Yes vote on such great effort of finding more time.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
TurboGraphix is not a system that I know anything about, but it does surprise me. I almost thought this was a SNES game. Anyway... I think this is a good run. It certainly avoids the RTA catastrophes, such as avoiding the rear approaching enemies (early in the game), without slowing down. Damage boosting was used creatively, especially at 1:52 where the d-boost was used to keep from waiting on a platform to continue your trek upwards. Boss fights were quick and to the point. The only parts that I wonder about are the treks through water for some areas. I know the barrage of enemies has to be played around with, but jumping does seem necessary to avoid the slow downs...which is done mostly. At 2:13, I don't see any jumping. Great effort, enjoyable to watch. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Another fine submission by DrD2k9. As usual, the improvement is enough for me to vote yes.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Taechuk wrote:
the tas looks... fine i guess but there is obviously a lot of places where you should have done tetrises, so this tas is clearly not super optimal voting meh
I'm with Taechuk on this. One thing that really stood out was allowing situations to occur that required "sliding" in a piece to the left or right. The fall time is a killer. From my experiences, there is always situations that can be forced with TASing to get around these kinds of time losses. With 1710 re-records, it clearly shows that you haven't put enough time into optimizing this. From what SpikeStuff analyzed, it does seem that you performed this TAS through a controller. Is that the case? If so, there is so much more that can be accomplished by altering inputs at the editor level. You may want to try that...I think you'll be very surprised at the results. I do welcome you to this community, but I'm sorry to be the one to voting no for entertainment.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
This stupid dial in music for my daily stand-up.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
He/Him
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Finally got to meet DrD2k9 last night. He came down to Georgia from Ohio on a business trip. DrD2k9 (Left) NYMX (right) [img = 480 x 320]https://cdn.discordapp.com/attachments/425067015716208652/629552552895184917/20191003_214440.jpg[/img]
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Wow...very nice. I'm along with the others in how surprising it is to see much more time cut from the previous version. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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Location: South Pole, True Land Down Under
This seems to be one of your favorite games to perfect. I appreciate the fact that you continue to figure it out and find more. If I've got this correct, 880 frames were cut over the previous version. Great job. As with most of my voting, the entertainment comes from the continued effort of cutting time. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
He/Him
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Dang, I wish I would have recognized this when it was first submitted. I loved this playing this game. This looks well done and quick on all the kills. For the Alliance!!! he he he Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
He/Him
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Wow...I can see the difference. There is a lot let waiting in this new revised version. Great job! :) Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Doomsday31415 wrote:
Wow, this is very different from the SNES version. I had assumed the GBA was basically a portable SNES, but the visuals, sound, and music are way worse across the board here. That has nothing to do with the TAS itself, of course.
I was in the same mindset as you Doomsday31415. I thought the difference was interesting enough to keep me watching, since I wasn't sure what to expect. Good run guys...Yes vote for a substantial cut over the human WR.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
EZGames69 wrote:
What kinds of fights involved stabbing yourselves to kill opponents?
Hey...I grew up in the redneck hills of North GA. We played King of the Hill in the best way. :P
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
He/Him
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Joined: 11/14/2014
Posts: 812
Location: South Pole, True Land Down Under
Wow, this looks like the kind of fights I saw in high school. Quick and dirty...over in seconds! Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
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