Posts for paosidufygth


Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I found a new trick where if you are at a checkpoint (7E0D00) you can use L+R to freeze 7E1190 to go through a wall.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
This looks really good. I'm looking forward to seeing this run published.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I pick any two bosses to fight for their weapons of my choosing then it goes to any% from there. I play Doppler stages with their weapons.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Here are my speedrun categories: Any% run 100% run PSX ending run (like it looks in the ending cutscene) All stages run Partial weapons run
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
The thing is boss doors won't open until the screen is centered and I was able to dash ahead of them to save 3 frames (not counting the frames needed to wait for the screen to center). Also putting up the shield in Dr. Doppler was faster.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Yeah but it's a faster password to enter.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I couldn't get music when I played this either. I was hoping that there would be a way to get it.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Yes. (Doppler Stages)
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I'm doing an any% run of this game.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I'd like a continuance on Rockman Complete Works 3-6 Oh and Rockman X3
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Okay. I'll go ahead and uncancel this submission.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I can uncancel this then?
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
It didn't feel right that this had a slower time than the published version of this run.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
Okay so I did a test run of the 1st 3 stages. Mute City 1 is 2100 frames, Big Blue is 2257 frames, and Sand Ocean is 4630 frames. I finally found a way to lap skip Sand Ocean. The address 7E1190 is 90 and you use L and R to get in and out of the wall and not get dragged to the other side of the track. The movie is 15:00 (haven't made it yet).
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
I have the directional speed movements. 00, 30 - 1.00000 01, 2F - 1.00049 02, 2E - 1.00195 03, 2D - 0.99737 04, 2C - 1.00104 05, 2B - 0.99795 06, 2A - 1.00356 07, 29 - 1.00250 08, 28 - 1.00247 09, 27 - 0.99599 0A, 26 - 0.99811 0B, 25 - 1.00125 0C, 24 - 0.99820 0D, 23 - 1.00347 0E, 22 - 1.00274 0F, 21 - 0.99954 10, 20 - 1.00101 11, 1F - 1.00369 12, 1E - 0.99673 13, 1D - 1.00174 14, 1C - 1.00317 15, 1B - 0.99933 16, 1A - 0.99658 17, 19 - 0.99492 18 - 1.00542
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
lxx4xNx6xxl wrote:
paosidufygth wrote:
http://dehacked.2y.net/microstorage.php/info/472939864/Mega%20Man%205%20%28U%29-wilystage3.fm2
WOW paosidufygth another huge find for a classic Mega Man game, your amazing!!! Really looking forward to the new Mega Man 4 and 5 TASes now!!!
Mothrayas wrote:
paosidufygth wrote:
http://dehacked.2y.net/microstorage.php/info/472939864/Mega%20Man%205%20%28U%29-wilystage3.fm2
Encode: Link to video
Mothrayas thank you, I really appreciate the Encodes!!!
I was thinking on planning to TAS these games on PSX w/ instant weapon switching!
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35
agwawaf wrote:
@paosidufygth awesome!! To take wire in diveman's stage considered, this could save big frames!
Actually 38 seconds is sacrificed to get Wire in Dive Man's stage. The final time saved is 80 seconds.
Experienced Forum User, Published Author, Player (89)
Joined: 11/13/2014
Posts: 35