Posts for phoenix1291


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CasualPokePlayer wrote:
Bizhawk is not based off libretro lmfao
No, but you can load libretro cores into Bizhawk. http://tasvideos.org/Bizhawk/Libretro.html
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Evan0512 wrote:
I planned to TAS the game "Super Mario 3D Land," but I don't know about how the speed, graphics, and save states were. I think while recording the movie, 100% speed is lower than full frames. I think 30 fps as 100% speed is a great idea. Also, the save states were difficult, when I save it, I press ctrl+c and when I load it, I press ctrl+v instead of I and P respectively.
https://goombastomp.com/understanding-super-mario-3d-land/#:~:text=Despite%20running%20at%20thirty%20frames,rarely%2C%20if%20ever%2C%20missed. For savestates you can changes hotkeys -> Emulation -> Configure -> Controls -> Hotkeys Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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zhupengfei wrote:
Thanks! I'll start working on the newly found desyncs tomorrow.
I saw that there was a new version you participated in, what's new in it so far? It would also be good to have hotkeys to save and load the current savestate, in addition to being able to save savestates by name outside of the 10 basic slots provided (as in Bizhawk). A function that would also be great is to be able to choose precisely which frame to stop at when replaying a .ctm (movie) file.
zhupengfei wrote:
Meanwhile, could you please test more of the previously desyncing games? Thank you in advance.
I updated my list in my previous post, (Azure Striker Gunvolt SP & 2, Metroid: Samus Returns, ZARA the Fastest Fairy, Luigi's Mansion 1, Super Street Fighter IV 3D Edition, Shovel Knight: Treasure Trove, DKC Returns, etc) and I will continue the tests in the next few days because this week I have some time, normally. Thank you once again for your amazing work zhupengfei!
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Any progress on CPC core Asnivor?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
Has there been any progress with this emulator?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Darth Marios wrote:
I still dont get my new internet connection yet, in two months :/ Italy... So, do you can test Monster Hunter XX (Generations Ultimate in USA) for me?
Monster Hunter XX (JP with ENG translation v.4) Citra crash at start (log file: https://pastebin.com/Bqd9rV3R) Monster Hunter Generations desync ctm file in my folder as usual.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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InfamousKnight wrote:
Driver renegade was the game in question. The input breaks before you can complete a single mission. I think before an alleyway it breaks
I did a quick test (~9m) and the game (just a decrypted rom, not ThreeSD) syncs without any problem. You can find the .ctm file in the folder indicated in my previous post. Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Post subject: Re: Bizhawk keeps freezing on me!
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RainbowSprinklez wrote:
Bizhawk keeps freezing on me! Anybody know why? http://www.mediafire.com/view/pi98mruhcp38gar/jEebzrYFRt.mp4 I am trying to boot a game of Pokemon Stadium 2. I would really like to use the debugging features since I can't find tools elsewhere.
I think it's a problem of video plugin and core type. (Have you tried Rice, Glide64, GlideN64, Glide64mk2 with diferent settings?, Glide64mk2 is supposed to be the best, (I think I read that), but for many games it just doesn't work properly (We have to hope for projects like CEN64 or better plugins coming soon.) In Config profile are you in "N64 TAS"? In Config -> Display are you in OpenGL? (best for N64 and Saturn)
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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InfamousKnight wrote:
Have you had any issues with input breaking after a while? As in, inputs stop being registered in the game?
The problem being that I'm mostly doing short tests at the moment, no, I haven't had those kinds of problems, and I haven't had those problems at all in the few tests I've done that were almost an hour away. Hopefully I'll have time to test the games a little longer in the next few days. Do you have any specific examples? The problem also with the fact of being able to record only in FFV1 (for lossless) is that this format is very heavy, we quickly have dozens, even hundreds of GB for a few minutes of gameplay, which would be much more affordable with Camstudio or Lagarith, for lossless codecs. In fact, I've only been able to record a video with a correct quality with mp4 or another lossy codec. Coming back to your problem, maybe it's because some games don't have the same framerate (30, 60 or less) between the game and the cutscenes and Citra doesn't really know how fast to render the game and goes at too high speed and therefore misses some inputs?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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zhupengfei wrote:
Try copying the entire Citra User directory including nand, sysdata, etc. Those folders allow Citra to decrypt the games, among other things. Also the canary build I was referring to is already out.
It worked, thanks! Yes, I have downloaded the latest version, so I will make a new list with my tests. I created a new folder "2021 - Canary 1946" as the version number of the new release, there is also a "ThreeSD" folder inside to dissociate the movies recorded on a game version dumped from my 3DS or not. Majora's Mask & Resident Evil Revelations (ThreeSD) use Citra promp window for name entry For games like Kid Icarus, it would be great to have a "Virtual Pad", like in Bizhawk. And zhupengfei is it possible to have a native solution for "larger sceen" to choose % of the botoom screen? I think of 2x the actual size, but having more solutions is good too. And can choose if the "botton screen" is bottom, middle or top, natively... The actual size is way too small. ----------------------------------------------------------------------------------- Citra 1946 *Ocarina of Time (ThreeSD), quick test of ~8minutes, sync Hyrule Warriors Legends (ThreeSD), quick test of ~15minutes, sync (it desync at the beginning before) Rayman Origins (intro + 3 first levels) sync Pokemon Alpha Sapphire, quick test of ~20minutes sync Driver Renegade, quick test of ~9minutes sync Azure Striker Gunvolt Striker Pack (SP), quick test of ~8minutes, like my previous tests, sync now Azure Striker Gunvolt 2, quick test of ~8minutes, like my previous tests, sync now Metroid: Samus Returns, quick test of ~12minutes, like my previous tests, sync now ZARA the Fastest Fairy, quick test, like my previous tests, sync now but still have audio glitches on intro Luigi's Mansion 1 (ThreeSD), quick test of ~10minutes, like my previous tests, sync now Super Street Fighter IV 3D Edition (ThreeSD), quick test of ~10minutes, like my previous tests, sync now, but when you play, the graphics are freezing at the end of the movie, not on video rendering or movie replay) Shovel Knight: Treasure Trove (ThreeSD), quick test of ~8minutes, like my previous tests, sync now (before, desync at name entry) Mario & Luigi Paper Jam (ThreeSD), quick test of ~14minutes, like my previous tests, sync now Kid Ikarus: Uprising (ThreeSD), quick test of ~9minutes, like my previous tests, sync now Dr. Mario: Miracle Cure (ThreeSD), quick test of ~12minutes, like my previous tests, sync now Minecraft: New Nintendo 3DS Edition, quick test of ~8minutes (obviously you must use seeds) sync. To replay the movie it's a bit complicated, you must first restart the game and delete the map (the maps are not saved in the save folder (I don't know if zhupengfei knows where they are?), then play the movie and enter the seed when requested (I used 2332928043 for my test) Mighty Gunvolt (ThreeSD), game completed with Gunvolt, sync now (but the game has graphical glitches) Mario Kart 7 (ThreeSD) ~1h45 casual play all cups, 150CC sync Severed, quick test of ~14minutes, sync Bust-A-Move Universe, quick test of ~9minutes, sync Bit.Trip Saga, Bit.Trip Runner, Zone 1 completed ~28minutes, sync The Legend Of Zelda: A Link Between Worlds (ThreeSD), Dungeon 1 completed ~27minutes, sync Ultimate NES Remix no sound in mini-games, only few sfx ~25minutes, sync Super Mario 3D Land (ThreeSD), to World 3-1, ~24minutes sync Dead or Alive Dimensions (ThreeSD), Chronlicle mode1, ~30minutes sync Mario Party: Top100 (ThreeSD), quick ~10minutes test (decrypted rom is recognized as encrypted when replay a movie, and console tilt sync well for now (ThreeSD)) sync Super Mario Bros (ThreeSD), using warp to 4-1 and 8-1 (HLE the sound is so horrible and buggy that it is not listenable, LLE Multi-core, movie desync at 1-2, LLE accurate just a black screen and movie lag and finnish at 2minutes) sync Aqua Moto Racing 3D, ~15minutes sync ATV Wild Ride 3D, ~22minutes sync Mini Mario & Friends: Amiibo Challenge (ThreeSD), quick test of ~5minutes sync but Amniibo are not stored in the ctm file so you must load them manually Garfield Kart (ThreeSD) ~48minutes all cups, 150CC sync Mario & Sonic at the London 2012 Olympic Games (ThreeSD) ~23minutes sync well now, but I have no idea on how to use Mic... I have tested with a real mic and with my smartphone via WO Mic, nothing work. We really need a hotkey for this like in DeSmuME. Mario & Sonic at the Rio 2016 Olympic Games (ThreeSD) ~19minutes sync Angry Birds Trilogy (ThreeSD) ~7minutes sync Cooking Mama 4, 1 recipe ~9minutes sync Dr Kawashima`s Devilish Brain Training, ~16minutes sync remember me this TAS (I most often use a graphic tablet for games that mainly play with a stylus) Disney Magical World 2, ~32minutes sync Need For Speed The Run, ~20minutes sync I am an air traffic controller AIRPORT HERO OSAKA-KIX, ~26minutes sync Family Table Tennis 3D, ~32minutes (Beginner & Journeyman Tournament) sync Super Strike Beach Volleyball, ~22minutes (Campaign mode) sync Senran Kagura 2: Deep Crimson, ~28minutes sync Senran Kagura Burst, ~28minutes sync *Ocarina of Time (ThreeSD), ~42minutes, sync Kirby Planet Robobot, ~15minutes sync Resident Evil Revelations (ThreeSD) desync at first fight against the first enemy, as before. Donkey Kong Country Returns (ThreeSD), quick test of ~10minutes, like my previous tests, desync at Stage 3, World 1 Monster Hunter Generations, desync Monster Hunter XX (JP with ENG translation v.4) Citra crash at start (log file: https://pastebin.com/Bqd9rV3R) Asphalt 3D desync in the 1st race (because of save data corrupted at start maybe?) desync Asphalt 3D (test 2) desync in the 2nd race desync WarioWare Gold (maybe because Mii selection?) desync now Dementium Remastered desync after the first ingame save more or less desync Luigi's Mansion Dark Moon ~35minutes test desync after ~11minutes (plus I thought I had launched the ThreeSD version, but it seems not because during the replay of the movie, the 3DS version is launched) desync How to recover the content of the movie to be able to paste it in a new one, made with the ThreeSD version or change which version to launch in the movie file? Mario Party: Island Tour (ThreeSD), ~1h test desync after ~17:40minutes desync Mario Party: Star Rush (ThreeSD), ~45minutes test desync after ~38:40minutes desync Dragon Quest 8 orchestra & uncensored (ThreeSD), ~38minutes test desync after ~7minutes desync Disney Magical World make Citra crash desync Resident Evil The Mercenaries 3D (TreeSD) quick test of ~12minutes, desync after ~5minutes desync
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Thanks for your answers zhupengfei!
I have to try to transfer my games dumped with ThreeSD from my laptop if it still works in the next few days.
I was able to do it today, but most of the games ("app") are not recognized and Citra tells me they are encrypted and indicate an "invalid region", while on my laptop I have no problem with games dumped from my 3DS with ThreeSD. (I copied and pasted the folder from my laptop into the folder on my desktop PC in sdmc -> Nintendo 3DS) For the next tests, I will update the list in the post above, until the next Citra Canary release.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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zhupengfei wrote:
Just to let you know, I'm still waiting to hear about what games desync now (with the updates I pushed a while ago)
Hi zhupengfei, I will have some time soon to start testing again. I have created a 2021 directory into my dtm gdrive folder where I will put the new .ctm.
-implementation of Lagarith and/or Camstudio lossless codecs option to dump the video and the audio in separate files - Not sure why these would be useful?
To answer these questions, Lagarith and Camstudio are lossless codecs and are much lighter than FFV1. And the fact that I can have a separate file between video and sound is that sometimes I have to edit the video in Adobe software, and like other software, I guess, they only recognize the video, so in some cases I have to dissociate the video and the sound before editing. And that would also allow me to resynchronize the sound if there is a discrepancy between the video and the sound. Putting this as an option offers a security option anyway, I don't know what other people think about that? I have to try to transfer my games dumped with ThreeSD from my laptop if it still works in the next few days. I will mainly try the games I had put as desync in my list to see which ones work now.
- option to save the movie at any time (like in Bizhawk again) Implemented.
I don't seem to have seen this option, where is it? EDIT It's "Save without exit" under Tools -> Movie menu Mario Open Tennis asks to tilt the 3DS in front of you, is this possible with Citra? Since Citra does not have an OSD, would it be possible to add the following information to this bar? The fact that the game is recording or not (I still have a lot of trouble understanding how Citra works to continue a movie, often I reload a game and save with read-only mode disabled but it doesn't continue recording,), would it also be possible to display in this bar, without OSD, the keys pressed, and I still have the problem of keys not being taken into account (in some games) because the save char takes time on Citra, again, would it be possible to load saves while the emulator is paused, with an indication that this has happened? ----------------------------------------------------------------------- - Sonic Generations seems to synchronize now. - Captain Toad: Treasure Tracker sync doesn't desync after the intro stage now - Boxboy! doesn't desync after the intro stage now (I've have finished World 1) - Dragon Ball Fusions (not ThreeSD) sync - The Great Ace Attorney 2 Demo sync (I did the whole demo, about 1h) - Bravely Second (~50 minutes test) sync - The Adventure of Tintin seems to sync now - New Super Mario Bros. 2 now seems to sync (1-1 to 1-5) - F1 2011 sync - Another World sync - Pac-Man and the Ghostly Adventures seems to synchronize (~15m of gameplay) - Pac-Man and the Ghostly Adventures 2 seems to sync but the game run at 1~2fps (I have a RTX 2060...) - Super Monkey Ball 3D sync (World 1.1 to 1.10) - 80's Overdrive sync - Majora's Mask (not ThreeSD) -> desync - Ridge Racer 3D make Citra crash - Azure Striker Gunvolt: SP -> desync - Super Street Fighter IV 3D Edition -> desync at language selection - Heavy Fire Special Operations -> desync at start because of "Save Data corrupted" AND black screen ingame (even if you don't replay a movie). By restarting a second game it is possible to pass the "Save Data corrupted" screen, but once in play, there is always a black screen, it is possible to shoot, but not to move the weapon's sight, as on the initial game. - Heavy Fire: The Chosen Few 3D Same Since Citra does not have an OSD, would it be possible to add the following information to this bar? The fact that the game is recording or not (I still have a lot of trouble understanding how Citra works to continue a movie, often I reload a game and save with read-only mode disabled but it doesn't continue recording,), would it also be possible to display in this bar, without OSD, the keys pressed, and I still have the problem of keys not being taken into account (in some games) because the save state takes time on Citra, again, would it be possible to load saves while the emulator is paused, with an indication that this has happened? - Shovel Knight: Treasure Trove -> desync at the very beginning - ZARA the Fastest Fairy -> desync + audio glitches - Ridge Racer 3D (can't choose an avatar).
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Post subject: DuckStation - PlayStation 1, aka. PSX Emulator
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DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Compatibility list Source code and dowload links
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Alyosha wrote:
phoenix1291 wrote:
Did I miss something, I don't think it's possible to launch Ninja Spirit Game Boy on GBHawk or Gambatte?
Oops I missed this comment. What kind of error are you getting? What is the hash you have for the game? Ninja Spirit looks like a standard game it would be very unusual for it to fail in both cores.
The game just doesn't start for me, I don't have any specific errors. I didn't check if there was something specific in the log window.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Did I miss something, I don't think it's possible to launch Ninja Spirit Game Boy on GBHawk or Gambatte?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Any news or updates?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Sorry, I'm in training with certification in digital marketing, + the basic work, I have a little less time to test games on Citra, but I would normally have time to test some more soon.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Darth Marios wrote:
phoenix1291 wrote:
Azure Striker Gunvolt 2 is 30fps game... so it'll desync for sure
Azure Striker Gunovlt Striker Pack and Azure Striker Gunovlt 2 -> desync
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Darth Marios wrote:
Just to know, which codec Dolphin do use for dump?
FFV1
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Metroid: Samus Returns desync right after the intro cinematic. I think there's a real problem with the games being in 30fps.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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I created a Youtube playlist "Citra tests" for those interested. I put the link in my signature as well to make it easier to find it. Of course I continue to update the list at the bottom of page three of this topic.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Regarding the fact that the keys pressed are not taken into account when loading a savestate, I think it may be related to the fact that Citra doesn't save or load savestates when the emulator is paused, so the loading of savestates is done once the pause is disabled, which takes more or less time depending on the games. It would be nice to allow saving and loading savestates when Citra is on pause, if that's possible?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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See this topic: http://tasvideos.org/forum/viewtopic.php?t=15251&postdays=0&postorder=asc&start=50 3DS TASing is on the way, thanks to zhupengfei!
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Thanks for the script Spikestuff! I'll try Dream Team bros today or tommorow Darth Marios! On a 11m test it sync. (the movie is in my folder in my signature as usual. Would you a youtube encode?) I'll do that zhupengfei! Done! (if anyone have feature request, pm me so I'll update the comment)
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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