Was it meant that way? (just as a test up to frame 7800 - I have no idea how to do overly complex stuff with lua)
local boxX=10
local boxY=180
local bossX=150
local bossY=100
local fc=0
local color=0xffff20ff
local colr2=0xffffffff
function displaytxt(txtstart,txtdur,name,message)
if fc >= txtstart and fc <txtstart>= txtstart and fc < txtstart+txtdur then
gui.text(boxX,boxY-8,name,color)
gui.text(boxX,boxY,message,colr2)
gui.text(boxX,boxY+8,name2,color)
gui.text(boxX,boxY+16,message2,colr2)
end
end
while true do
fc=movie.framecount()
if fc < 100000 then
displaytxt(100,600,"","Subtitles heavily inspired\nfrom the english translation\nby LNF Translations, Neill Corlett, SoM2Freak.")
displaytxt(850,130,"","Kevin chosen...\ngame declared... won...\nplease wait while we finish:\n3:25h left")
displaytxt(2700,510,"","Wherever there's light,\nthere'S shadow\nLiving in that shadow\nis the Navarre thieves guild.")
displaytxt(3320,90,"Hawk","I'm going in...")
displaytxt(4820,70,"Hawk","Heh, that was too easy.")
displaytxt(4890,30,"Rich Man","Th-thief! My money!!")
disdualtxt(4920,100,"Rich Man","Th-thief! My money!!","Hawk","Oh, you're awake!\nSo let me tell you something interesting.")
displaytxt(5020,105,"Hawk","Ever heard \"easy come, easy go\"?\nIt seems like you stepped on a few toes to get all this money.\nAnd they didn't like it.\nSo I hope now you can better feel how they did.")
disdualtxt(5125,120,"Rich Man","I'm being lectured by a THIEF!?","Hawk","It takes one to know one, later!")
displaytxt(5335,90,"Hawk","Start working hard.")
displaytxt(6760,640,"","Often called the \"Desert Storm\",\nthe Navarre Thieves Guild lived\nin a secluded desert fortress.")
disdualtxt(7760,110,"Hawk","The raid went well.","Flamekhan","So it did... good work.")
elseif fc < 200000 then
--plan to divide movie into multiple 100k frame segments to slightly lessen if-calls
end
snes9x.frameadvance()
end
is there an option to change font/size for lua text?