Posts for riddlemethis

Post subject: Link to Gyruss TAS and
Experienced Forum User
Joined: 7/23/2020
Posts: 5
Here you go: https://youtu.be/y3DpCwzQ6ls My strats are a bit different than the above TAS of Gyruss so it helps I think to show the differences that we can do. His stage 7-8 Boss is faster than I did so that's good. In my youtube channel I also did 2 videos on how to 'human play' the first 8 stages for those that care to learn. I'll do the rest of the stages when I get time. Enjoy the day Kevin
Post subject: Finished!!
Experienced Forum User
Joined: 7/23/2020
Posts: 5
I finished the TAS and it ended at final boss clear at time of 27:51:40 so I'm happy with the sub 28:00. I ended up with 100384 frames so it would be nice to get the frames to sub 100k. I will read the post on how to submit and do that. It's a pretty tight run so it may be tough to lower it 6 seconds to get the sub 100k frames but that's the fun of it. Enjoy the day
Experienced Forum User
Joined: 7/23/2020
Posts: 5
Hi all, So I did a TAS of Gyruss and it took me about 20 hours since I was learning how to use the software and that run took about 35minutes. I found lots of areas to be more efficient so I am going through it from scratch with more focus on being as frame perfect as possible. I don't think posting the original run is worth it as it's not up to the level it should be. I found some interesting things such when you shoot a target you have to wait 8,11 or 12 frames before it will allow you to shoot again. There is some pattern to that depending on how many sprites are on the screen it would seem. The frames in the TAS Editor are still green but nothing happens when I tell it to fire the B button so that can make it so you cannot do a perfect segment as you have to abandon a target to get a different one then come back to the first one. Also one of the bosses will avoid you to the right but if you fire one frame before or after it will avoid to the left. That made me chase it around for about 2 additional seconds before I could engage it again. So there seems to be a minimum time you must play the level to beat it and nothing short of that is allowed. Quite interesting to get to see that when going frame by frame. So the new run is in the works and I'll update when I think it's good enough quality to share. Enjoy the day
Post subject: Good comments!!
Experienced Forum User
Joined: 7/23/2020
Posts: 5
Hi everyone! I'm glad to see all the comments and that there is 'some' interest in doing a TAS of the game. I love the game and others mayor may not but I am working on it. It takes a while going frame by frame. I have the first 3 levels and 1st boss done. I found many ways to be more efficient at the run than my human strategy can safely do to get through the levels without getting taken out :) All the questions will be discovered as I go though it. I think it's a gem of a game. It's 35 years old and still holds up IMO. I'll be around :)
Experienced Forum User
Joined: 7/23/2020
Posts: 5
Hello, I'm new to TAS but have been using RetroArch for over a year on PSP and Vita. I used to play Gyrus on original NES and I still have my original NES and Gyruss cartridge that still work :) I used to [probably sometime in the 90's or early 2000's] be able to consistently beat the game with no lives lost and all waves of targets, bosses and bonus targets %100 and then I would play the game through a second time which got a bit harder and the patterns changed so it can be a long gametime to do that. There were no save states back then. I guess I was pretty good at Gyruss at the time so I have been relearning the level by level strategies and hope to get good enough to do a run of the game with %100 again. It is doable. The game is fair but is is unforgiving if you are slightly off position in some of the hectic levels. That makes it more fun :) I was surprised to not see any TAS of the game so I am going to start on it. I tinkered with FCUEX and I am getting used to it. I am also going to post YU-T()be videos on how to approach each level, probably in 10 videos in groups of 'levels per planet'. I will post the links here when I get that figured out. If I should be using a different program than FCUEX for TAS please let me know. I'm not up on all the technical standards/etiquette to follow here so any advice is appreciated. Try the game out and see if you enjoy it as much as I do. FYI I'm in my late 50's and still love the classics games. I used to beat Golgo13 and played through Batman on NES [still have the cart] and I beat it a couple of times. I don't enjoy the point and shoots of today and I tend to talk too much as you can tell! :) Enjoy the day RiddleMeThis