Posts for riversmccown


Joined: 12/31/2017
Posts: 1
It's now known that it's possible to trigger a sprite overflow with the Nuke/Crystal animation by multi-targeting it with the Mimic glitch. By doing this you pick up a Dummy item (Silver Apple), and the game goes haywire and sends you to a glitched room depending on where you were able to initiate the glitch. Here's one example from the_roth where he winds up fighting Kainazzo in the Waterway, then is warped afterwards to the cutscene where you first enter the underworld, skipping Baigan, Toroia/Dark Elf, and Tower of Zot: https://www.twitch.tv/videos/214119426?t=01h56m52s No idea how far this leads or if it has a chance to unseat current TAS, but it's worth putting out there in case anybody else wants to work on it.