Ah, I didn't even recall the unreachable flags (or the fact that you need to take damage to get some stuff) - just goes to show how long it's been for me, I guess!
Make that "100% achievable kills and 100% collectible items with no damage other than what cannot possibly be avoided", then. ;)
That's true. Most (all?) Apogee games back then came with several episodes, typically three or six; the first one was given away as shareware, while the rest had to be purchased.
There was no difference between the shareware episode and the first episode of the actual game, though, and characterizing the shareware episodes as "demos" would not be fair; they're complete, fully playable games in their own right.
I hope there'll be more TAS runs of other Apogee games, too, though. Things like Dark Ages, Commander Keen, Cosmo's Cosmic Adventure, Bio Menace, Halloween Harry (later renamed Alien Carnage), Crystal Caves, and so on, not to mention the remaining Duke Nukem episodes. ;)
Woohoo! This was one of my favorite games back then - I played it obsessively (all three episodes, in fact).
Now, how about a damage-less max (100% items, 100% kills) run? :)
Cool, thanks for the quick fix! I'll rewatch it now. (And give it a higher entertainment value rating, too, as the dark end - which I thought was part of the game/movie - was one reason why I enjoyed it less than I otherwise would have.)
If it's not in the original movie, then maybe the MKV's broken (or VLC's buggy and not rendering it correctly), but the last few minutes of the encoded movie are indeed black.
This really should be encoded anew - the video looks much, much worse than past ones (the last SMB movies, at least; it's been a while since I watched any of the new videos published on the site).
Took the words right out of my mouth. That's what I'd suggest as well - specifically, I think it would be great to have these categories, basically:
1a) Played using superhuman reflexes etc., but could conceivably have been played by an extremely fast/skilled (/lucky?) player without tool assistance, too. Does not use game-breaking glitches, even if these would be possible to pull of for the aforementioned hypothetical player.
1b) As above, but no restriction on game-breaking glitches.
2) Could not conceivably have been played by anyone without tool assistance; no restriction on game-breaking glitches.
Obviously, these categories are relatively arbitrary as well as not particularly well-defined, but I'd like to offer them up for discussion, anyway.
The reason is that I've often felt that even with runs that aren't totally glitched, it's obvious that the player has perfect knowledge and perfect luck and thus can't be real, and it does take the fun out of it, to an extent. Suspension of disbelief is a powerful thing, and watching a movie that appears as if it was played by someone with superhuman reflexes etc., as opposed to someone using rerecording, savestates, memory watches, bots etc. simply is more fun (for me).
Or, maybe more precisely, it's a different kind of fun. It's very interesting to see how much time can be squeezed out of the various Mega Man games, for example, but the earlier runs were also more enjoyable on a different level even though the later ones are faster.
Given that there's already more than one category for certain games such as Zelda 2, I assume others feel the same, and the above is an initial attempt to come up with something useful. I'm not sure about 1b), but I think that if a game-breaking glitch is so (comparatively) easy to pull off that it'd fall into category 1, it'd still be nice to have a "full" movie that actually shows the game the way it was intended to be played (well, more or less).
Is this actually going to get seeded? I don't want to complain all the time about these things, but it's been three days since this was published, and the encoder hasn't uploaded a single bit yet... Thanks. :)
What a totally crazy game. *headshakes* I initially didn't thought I'd enjoy the movie, but it's actually quite fascinating, in an MST3K-kind of way. :)
Wow, that was hilarious. :) And I didn't even notice the sexual innuendo until I checked out this thread, either.
(As for the rest... hey Phil, there's a phone call for you. Some guy called Phelps or so.)